Class implementing the UaObject interface for the BaseObjectType. More...

#include <opcua_baseobjecttype.h>

Inheritance diagram for OpcUa::BaseObjectType:
Collaboration diagram for OpcUa::BaseObjectType:

List of all members.

Public Member Functions

 BaseObjectType (const UaNodeId &nodeId, UaObject *pInstanceDeclarationObject, NodeManagerConfig *pNodeConfig, UaMutexRefCounted *pSharedMutex=NULL)
 BaseObjectType (const UaNodeId &nodeId, const UaString &name, OpcUa_UInt16 browseNameNameSpaceIndex, NodeManagerConfig *pNodeConfig, UaMutexRefCounted *pSharedMutex=NULL)
UaReferenceListsgetUaReferenceLists () const
virtual UaStatus browse (const ServiceContext &serviceContext, BrowseContext &browseContext, UaReferenceDescriptions &References)
UaNodeId nodeId () const
virtual UaQualifiedName browseName () const
virtual UaLocalizedText displayName (Session *pSession) const
 < [in] Session context for the call.
virtual OpcUa_Boolean isDescriptionSupported () const
virtual UaLocalizedText description (Session *pSession) const
 < [in] Session context for the call.
virtual OpcUa_Boolean isWriteMaskSupported () const
virtual OpcUa_UInt32 writeMask () const
virtual OpcUa_Boolean isUserWriteMaskSupported () const
virtual OpcUa_UInt32 userWriteMask (Session *pSession) const
 < [in] Session context for the call
UaNodegetUaNode () const
virtual UaNodeId typeDefinitionId () const
virtual OpcUa_Byte eventNotifier () const
virtual MethodManagergetMethodManager (UaMethod *pMethod) const
 < [in] Pointer of the Method the MethodManager is requested for.
virtual void setBrowseName (const UaQualifiedName &browseName)
virtual void setDisplayName (const UaLocalizedText &displayName)
virtual void setDescription (const UaLocalizedText &description)
virtual void setWriteMask (OpcUa_UInt32 writeMask)
virtual void setEventNotifier (OpcUa_Byte eventNotifier)
virtual void setModellingRuleId (const UaNodeId &modellingRuleId)
virtual UaNodeId modellingRuleId () const
void setMethodManager (MethodManager *pMethodManager)
virtual UaStatus setAttributeValue (Session *pSession, OpcUa_Int32 attributeId, const UaDataValue &dataValue, OpcUa_Boolean checkWriteMask)
virtual UaStatus beginCall (MethodManagerCallback *pCallback, const ServiceContext &serviceContext, OpcUa_UInt32 callbackHandle, MethodHandle *pMethodHandle, const UaVariantArray &inputArguments)

Static Public Member Functions

static void clearStaticMembers ()

Protected Member Functions

virtual ~BaseObjectType ()

Detailed Description

Class implementing the UaObject interface for the BaseObjectType.

OPC UA Objects are used to represent systems, system components, real-world objects and software objects. They have the NodeClass Object. The detailed description of Objects and their attributes can be found in the general description of the Object node class.


Constructor & Destructor Documentation

OpcUa::BaseObjectType::~BaseObjectType (  ) [protected, virtual]

Destruction of the BaseObjectType. The object is reference counted and can not be deleted directly. The methods addReference and releaseReference are used to manage the reference to this object.

OpcUa::BaseObjectType::BaseObjectType ( const UaNodeId nodeId,
UaObject pInstanceDeclarationObject,
NodeManagerConfig pNodeConfig,
UaMutexRefCounted pSharedMutex = NULL 
)

Construction of the class BaseObjectType.

This constructor is used if the object is created based on an instance declaration of an object type. Since the only difference between the instance declaration object and the instance object are the NodeId, the pointer to the instance declaration node is used to get the attribute values other than NodeId from the instance declaration node.
The object is reference counted and can not be deleted directly. The reference counter is set to one after the object is created. If the object was successfully added to a NodeManager using the methods NodeManagerConfig::addUaNode or NodeManagerConfig::addNodeAndReference the NodeManager will release this reference during shut down. If the object was not added to a NodeManager, it must be deleted using the releaseReference method. If the interface pointer is used in other places, the availablity of the object must be ensured by incrementing the reference counter with addReference when the pointer is stored somewhere and decremented with releaseReference if the interface pointer is not longer needed.

Parameters:
[in]nodeIdNodeId of the new object
[in]pInstanceDeclarationObjectUaObject interface of the instance declaration node used to provide attribute values other than NodeId
[in]pNodeConfigInterface pointer to the NodeManagerConfig interface used to add and delete node and references in the address space
[in]pSharedMutexShared mutex object used to synchronize access to the object. Can be NULL if no shared mutex is provided
OpcUa::BaseObjectType::BaseObjectType ( const UaNodeId nodeId,
const UaString name,
OpcUa_UInt16  browseNameNameSpaceIndex,
NodeManagerConfig pNodeConfig,
UaMutexRefCounted pSharedMutex = NULL 
)

Construction of the class BaseObjectType.

This constructor is used if the object is not created based on an instance declaration. It defines the name and node id of the object. Additional language specific names and other attribute values can be set with set methods provided by the class. The object is reference counted and can not be deleted directly. The reference counter is set to one after the object is created. If the object was successfully added to a NodeManager using the methods NodeManagerConfig::addUaNode or NodeManagerConfig::addNodeAndReference the NodeManager will release this reference during shut down. If the object was not added to a NodeManager, it must be deleted using the releaseReference method. If the interface pointer is used in other places, the availablity of the object must be ensured by incrementing the reference counter with addReference when the pointer is stored somewhere and decremented with releaseReference if the interface pointer is not longer needed.

Parameters:
[in]nodeIdNodeId of the new object
[in]nameName of the new object. Used as browse name and also as display name if no additional language specific names are set.
[in]browseNameNameSpaceIndexNamespace index used for the browse name
[in]pNodeConfigInterface pointer to the NodeManagerConfig interface used to add and delete node and references in the address space
[in]pSharedMutexShared mutex object used to synchronize access to the object. Can be NULL if no shared mutex is provided

Member Function Documentation

UaStatus OpcUa::BaseObjectType::browse ( const ServiceContext serviceContext,
BrowseContext browseContext,
UaReferenceDescriptions &  References 
) [virtual]

Discover the references of a specified node of a view. This method is used to return a list of references and target nodes for the passed node to browse for the services Browse and BrowseNext.

Returns:
Error code
Parameters:
[in]serviceContextGeneral context for the service calls containing information like the session object, return diagnostic mask and timeout hint.
[in]browseContextBrowse context for the first browse or the following browse with continuation point.
[in]ReferencesArray of ReferenceDescription results for the browsed node.

Implements UaNode.

UaQualifiedName OpcUa::BaseObjectType::browseName (  ) const [virtual]

Get the browseName of the current Node.

Returns:
the browseName of the current Node.

Implements UaNode.

void OpcUa::BaseObjectType::clearStaticMembers (  ) [static]

Clear the static members of the class

Reimplemented in OpcUa::AcknowledgeableConditionType, OpcUa::AcknowledgeableConditionTypeBase, OpcUa::AggregateConfigurationType, OpcUa::AlarmConditionType, OpcUa::AlarmConditionTypeBase, OpcUa::ConditionType, OpcUa::ConditionTypeBase, OpcUa::DialogConditionType, OpcUa::DialogConditionTypeBase, OpcUa::DiscreteAlarmType, OpcUa::DiscreteAlarmTypeBase, OpcUa::ExclusiveDeviationAlarmType, OpcUa::ExclusiveDeviationAlarmTypeBase, OpcUa::ExclusiveLevelAlarmType, OpcUa::ExclusiveLevelAlarmTypeBase, OpcUa::ExclusiveLimitAlarmType, OpcUa::ExclusiveLimitAlarmTypeBase, OpcUa::ExclusiveRateOfChangeAlarmType, OpcUa::ExclusiveRateOfChangeAlarmTypeBase, OpcUa::FolderType, OpcUa::HistoricalDataConfigurationType, OpcUa::LimitAlarmType, OpcUa::LimitAlarmTypeBase, OpcUa::NonExclusiveDeviationAlarmType, OpcUa::NonExclusiveDeviationAlarmTypeBase, OpcUa::NonExclusiveLevelAlarmType, OpcUa::NonExclusiveLevelAlarmTypeBase, OpcUa::NonExclusiveLimitAlarmType, OpcUa::NonExclusiveLimitAlarmTypeBase, OpcUa::NonExclusiveRateOfChangeAlarmType, OpcUa::NonExclusiveRateOfChangeAlarmTypeBase, OpcUa::OffNormalAlarmType, OpcUa::OffNormalAlarmTypeBase, OpcUa::ShelvedStateMachineType, OpcUa::TripAlarmType, OpcUa::TripAlarmTypeBase, OpcUaDi::BlockType, OpcUaDi::ConfigurableObjectType, OpcUaDi::DeviceType, OpcUaDi::FunctionalGroupType, OpcUaDi::ProtocolType, OpcUaDi::TopologyElementType, OpcUaPlc::CtrlFunctionBlockType, OpcUaPlc::CtrlProgramOrganizationUnitType, OpcUaPlc::CtrlProgramType, OpcUaPlc::CtrlTaskType, and OpcUaPlc::SFCType.

UaLocalizedText OpcUa::BaseObjectType::description ( Session pSession ) const [virtual]

< [in] Session context for the call.

Get the description as LocalizedText of the current Node.

Returns:
the LocalizedText of the current Node.

Implements UaNode.

UaLocalizedText OpcUa::BaseObjectType::displayName ( Session pSession ) const [virtual]

< [in] Session context for the call.

Get the displayName as LocalizedText of the current Node.

Returns:
the LocalizedText of the current Node.

Implements UaNode.

OpcUa_Byte OpcUa::BaseObjectType::eventNotifier (  ) const [virtual]

Returns the EventNotifier for the BaseObjectType.

Returns:
the EventNotifier for the BaseObjectType.

Implements UaObject.

MethodManager * OpcUa::BaseObjectType::getMethodManager ( UaMethod pMethod ) const [virtual]

< [in] Pointer of the Method the MethodManager is requested for.

Returns the method manager interface for the BaseObjectType instance

Reimplemented from UaObject.

UaNode* OpcUa::BaseObjectType::getUaNode (  ) const [inline, virtual]

Get the UaNode interface pointer of this node.

Implements UaReferenceLists.

UaReferenceLists* OpcUa::BaseObjectType::getUaReferenceLists (  ) const [inline, virtual]

Get the UaReferenceLists interface for the node. The UaReferenceLists interface is used to manage and to access the references from and to this node.

Returns:
UaReferenceLists interface for the node.

Reimplemented from UaNode.

OpcUa_Boolean OpcUa::BaseObjectType::isDescriptionSupported (  ) const [virtual]

Check if Node is DescriptionSupported.

Returns:
FALSE if not supported.

Implements UaNode.

OpcUa_Boolean OpcUa::BaseObjectType::isUserWriteMaskSupported (  ) const [virtual]

Check if Node is UserWriteMaskSupported.

Returns:
TRUE if Node is UserWriteMaskSupported.

Implements UaNode.

OpcUa_Boolean OpcUa::BaseObjectType::isWriteMaskSupported (  ) const [virtual]

Check if Node is WriteMaskSupported.

Returns:
TRUE if Node is WriteMaskSupported.

Implements UaNode.

UaNodeId OpcUa::BaseObjectType::modellingRuleId (  ) const [virtual]

Get NodeId of the modelling rule for this node. Only instance declaration nodes like Objects, Variables or Methodss have modelling rulestype definition nodes. This method provides a shortcut to get the modelling rule of a node. This information is available for a client by following the HasModellingRule reference (Browse or TranslateBrowsePathToNodeIds) from this node. The HasModellingRule reference is normally not contained in the list of references for the nodes and is handled by the SDK using this method. Creating the reference as normal reference instead of using this shortcut is also possible. The default implemenation of this method returns a null NodeId which means there is no modelling rule defined. The method must be overwritten in a derived class to return a modelling rule.

Returns:
The modelling rule NodeId for the node if it is an instance declaration node with a modelling rule defined.

Reimplemented from UaNode.

UaNodeId OpcUa::BaseObjectType::nodeId (  ) const [virtual]

Get the NodeId of the current Node.

Returns:
the NodeId of the current Node.

Implements UaNode.

UaStatus OpcUa::BaseObjectType::setAttributeValue ( Session pSession,
OpcUa_Int32  attributeId,
const UaDataValue dataValue,
OpcUa_Boolean  checkWriteMask 
) [virtual]

Sets the value of an attribute of the Node.

Returns:
Status code
Parameters:
[in]pSessionInterface to the Session context for the method call
[in]attributeIdAttribute id indicating the attribute to set
[in]dataValueNew value for the attribute
[out]checkWriteMaskFlag indicating if the write mask of the node should be checked before setting the new value

Reimplemented from UaNode.

void OpcUa::BaseObjectType::setBrowseName ( const UaQualifiedName browseName ) [virtual]

Sets the browse name attribute value.

Parameters:
[in]browseNameThe browse name to set
void OpcUa::BaseObjectType::setDescription ( const UaLocalizedText description ) [virtual]

Sets the description attribute value.

Parameters:
[in]descriptionThe description to set.
void OpcUa::BaseObjectType::setDisplayName ( const UaLocalizedText displayName ) [virtual]

Sets the display name attribute value.

Parameters:
[in]displayNameThe display name to set.
void OpcUa::BaseObjectType::setEventNotifier ( OpcUa_Byte  eventNotifier ) [virtual]

Sets the eventNotifier attribute value.

Parameters:
[in]eventNotifierThe event notifier value to set.
void OpcUa::BaseObjectType::setMethodManager ( MethodManager pMethodManager )

Allows a class aggregating the object to implement the MethodManager for this object.

Parameters:
pMethodManagerMethodManager interfac to use for the actual Object.
void OpcUa::BaseObjectType::setModellingRuleId ( const UaNodeId modellingRuleId ) [virtual]

Set NodeId of the modelling rule for this node.

void OpcUa::BaseObjectType::setWriteMask ( OpcUa_UInt32  writeMask ) [virtual]

Sets the write mask attribute value.

Parameters:
[in]writeMaskThe write mask to set.
OpcUa_UInt32 OpcUa::BaseObjectType::userWriteMask ( Session pSession ) const [virtual]

< [in] Session context for the call

Check if Node has a userWriteMask.

Returns:
the userWriteMask.

Implements UaNode.

OpcUa_UInt32 OpcUa::BaseObjectType::writeMask (  ) const [virtual]

Get the writeMask of the current Node.

Returns:
the writeMask.

Implements UaNode.


The documentation for this class was generated from the following files:
  • /home/buildbot/work/uasdkcpp/src/uaserver/uaservercpp/coremodule/opcua_baseobjecttype.h
  • /home/buildbot/work/uasdkcpp/src/uaserver/uaservercpp/coremodule/opcua_baseobjecttype.cpp