NodeManagerConfig Class Reference
[Core Module Interfaces]

#include <nodemanager.h>

Inheritance diagram for NodeManagerConfig:

List of all members.

Public Member Functions

 NodeManagerConfig ()
virtual ~NodeManagerConfig ()
virtual UaStatus addUaNode (UaNode *pNewNode)=0
virtual UaStatus deleteUaNode (UaNode *pNode, OpcUa_Boolean deleteTargetReferences, OpcUa_Boolean deleteSourceReferences=OpcUa_False, OpcUa_Boolean deleteAllChildren=OpcUa_False)=0
virtual UaStatus addNodeAndReference (UaReferenceLists *pSourceNode, UaReferenceLists *pNewNode, const UaNodeId &referenceTypeId)=0
virtual UaStatus addNodeAndReference (const UaNodeId &sourceNode, UaReferenceLists *pNewNode, const UaNodeId &referenceTypeId)=0
virtual UaStatus addUaReference (UaReferenceLists *pSourceNode, UaReferenceLists *pTargetNode, const UaNodeId &referenceTypeId)=0
virtual UaStatus addUaReference (const UaNodeId &sourceId, const UaNodeId &targetId, const UaNodeId &referenceTypeId)=0
virtual UaStatus deleteUaReference (UaReferenceLists *pSourceNode, UaReferenceLists *pTargetNode, const UaNodeId &referenceTypeId)=0
virtual UaStatus deleteUaReference (const UaNodeId &sourceId, const UaNodeId &targetId, const UaNodeId &referenceTypeId)=0
virtual OpcUa_UInt16 getNameSpaceIndex () const =0
virtual EventManagerUaNodegetEventManagerUaNode ()

Detailed Description

Interface used to configure the address space in a NodeManager based on a generic node model. In this interface it is possible to manage the Nodes. It is not possible to create plane copies of this Interface.


Constructor & Destructor Documentation

NodeManagerConfig::NodeManagerConfig (  ) [inline]

construction

virtual NodeManagerConfig::~NodeManagerConfig (  ) [inline, virtual]

destruction


Member Function Documentation

virtual UaStatus NodeManagerConfig::addNodeAndReference ( UaReferenceLists pSourceNode,
UaReferenceLists pNewNode,
const UaNodeId referenceTypeId 
) [pure virtual]

Add a new node and a reference to the node management Adds the passed new node to the internal node management of the NodeManager and creates a reference from the passed source node to the new node.

Parameters:
pSourceNodePointer to UaReferenceLists interface of the source node.
pNewNodePointer to UaReferenceLists interface of the new node.
referenceTypeIdType of the reference to create from the source node to the new node.
Returns:
Error code

Implemented in NodeManagerUaNode.

virtual UaStatus NodeManagerConfig::addNodeAndReference ( const UaNodeId sourceNode,
UaReferenceLists pNewNode,
const UaNodeId referenceTypeId 
) [pure virtual]

Add a new node and a reference to the node management Adds the passed new node to the internal node management of the NodeManager and creates a reference from the passed source node to the new node.

Parameters:
sourceNodeNodeId of the source node.
pNewNodePointer to UaReferenceLists interface of the new node.
referenceTypeIdType of the reference to create from the source node to the new node.
Returns:
Error code

Implemented in NodeManagerUaNode.

virtual UaStatus NodeManagerConfig::addUaNode ( UaNode pNewNode ) [pure virtual]

Add a new UaNode to the node management. Adds the passed new node to the internal node management of the NodeManager.

Parameters:
pNewNodePointer to UaNode interface of the new node.
Returns:
Error code

Implemented in NodeManagerUaNode.

virtual UaStatus NodeManagerConfig::addUaReference ( UaReferenceLists pSourceNode,
UaReferenceLists pTargetNode,
const UaNodeId referenceTypeId 
) [pure virtual]

Add a reference from source node to target node Creates a reference from the passed source node to the target node.

Parameters:
pSourceNodePointer to UaReferenceLists interface of the source node.
pTargetNodePointer to UaReferenceLists interface of the target node.
referenceTypeIdType of the reference to create from the source node to the target node.
Returns:
Error code

Implemented in NodeManagerUaNode.

virtual UaStatus NodeManagerConfig::addUaReference ( const UaNodeId sourceId,
const UaNodeId targetId,
const UaNodeId referenceTypeId 
) [pure virtual]

Add a reference from source node to target node This functions is provided for convenience and behaves like the functions above. This function finds the node objects for the specified source and target nodeIds and creates a new reference if the nodes exist.

Parameters:
sourceIdNodeId of the source node.
targetIdNodeId of the target node.
referenceTypeIdType of the reference to create from the source node to the target node.
Returns:
Error code

Implemented in NodeManagerUaNode.

virtual UaStatus NodeManagerConfig::deleteUaNode ( UaNode pNode,
OpcUa_Boolean  deleteTargetReferences,
OpcUa_Boolean  deleteSourceReferences = OpcUa_False,
OpcUa_Boolean  deleteAllChildren = OpcUa_False 
) [pure virtual]

Remove a UaNode from the node management. Removes the passed node from the internal node management of the NodeManager.

Parameters:
pNodePointer to UaNode interface of the node to remove.
deleteTargetReferencesIndicates if the references from the node to delete to the target node must be deleted in the target node
deleteSourceReferencesIndicates if the references from the source node to the node to delete must be deleted in the source node
deleteAllChildrenIndicates if all child nodes of the node to delete and all references of the nodes must be deleted. In this case the fuction follows all forward references that are a subtype of HasChild like HasComponent or HasProperty and deletes the target nodes and all of their references.
Returns:
Error code

Implemented in NodeManagerUaNode.

virtual UaStatus NodeManagerConfig::deleteUaReference ( const UaNodeId sourceId,
const UaNodeId targetId,
const UaNodeId referenceTypeId 
) [pure virtual]

Remove a reference from source node to target node This functions is provided for convenience and behaves like the functions above. This function finds the node objects for the specified source and target nodeIds and creates a deletes the reference if the nodes exist.

Parameters:
sourceIdNodeId of the source node.
targetIdNodeId of the target node.
referenceTypeIdType of the reference to delete from the source node to the target node.
Returns:
Error code

Implemented in NodeManagerUaNode.

virtual UaStatus NodeManagerConfig::deleteUaReference ( UaReferenceLists pSourceNode,
UaReferenceLists pTargetNode,
const UaNodeId referenceTypeId 
) [pure virtual]

Remove a reference from source node to target node Deletes a reference from the passed source node to the target node.

Parameters:
pSourceNodePointer to UaReferenceLists interface of the source node.
pTargetNodePointer to UaReferenceLists interface of the target node.
referenceTypeIdType of the reference to delete from the source node to the target node.
Returns:
Error code

Implemented in NodeManagerUaNode.

EventManagerUaNode * NodeManagerConfig::getEventManagerUaNode (  ) [virtual]

Get the EventManagerUaNode interface if implemented by the class implementing the NodeManagerConfig interface. The implementation in this class returns a NULL pointer. Classes derived from NodeManagerConfig and EventManagerUaNode must overwrite this method and must return the EventManagerUaNode interface. This connection is used to provide the EventManagerUaNode interface to UaCondition classes keeping a NodeManagerConfig interface but needing also the EventManagerUaNode Interface for sending events.

Returns:
The method implemented in this class returns a Null pointer.

Reimplemented in NodeManagerBase.

virtual OpcUa_UInt16 NodeManagerConfig::getNameSpaceIndex (  ) const [pure virtual]

Get the namespace index of the node manager

Returns:
Namespace index of the node manager.

Implemented in NodeManagerUaNode.


The documentation for this class was generated from the following files:
  • /home/buildbot/work/uasdkcpp/src/uaserver/uaservercpp/coremodule/nodemanager.h
  • /home/buildbot/work/uasdkcpp/src/uaserver/uaservercpp/coremodule/nodemanager.cpp