High Performance OPC UA Server SDK
1.2.0.193
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Data Fields | |
ua_datetime | last_counter_reset_time |
struct ua_serveronnetwork * | servers |
int32_t | num_servers |
Related Functions | |
void | ua_findserversonnetworkresponse_init (struct ua_findserversonnetworkresponse *t) |
Initialize an ua_findserversonnetworkresponse struct with a valid value. More... | |
void | ua_findserversonnetworkresponse_clear (struct ua_findserversonnetworkresponse *t) |
Clear all resources alloctated in an ua_findserversonnetworkresponse struct. More... | |
int | ua_findserversonnetworkresponse_compare (const struct ua_findserversonnetworkresponse *a, const struct ua_findserversonnetworkresponse *b) |
Compare two ua_findserversonnetworkresponse structs. More... | |
int | ua_findserversonnetworkresponse_copy (struct ua_findserversonnetworkresponse *dst, const struct ua_findserversonnetworkresponse *src) |
Create a copy of a ua_findserversonnetworkresponse struct. More... | |
static int | ua_findserversonnetworkresponse_resize_servers_array (struct ua_findserversonnetworkresponse *val, int32_t new_len) |
Resize the servers array of a ua_findserversonnetworkresponse struct. More... | |
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related |
Clear all resources alloctated in an ua_findserversonnetworkresponse struct.
Frees allocated memory like arrays and resets numeric values. The ua_findserversonnetworkresponse struct itself is not freed and must be freed by the caller if required. This function always succeeds for a valid ua_findserversonnetworkresponse struct, that was validly decoded or initilized by ua_findserversonnetworkresponse_init.
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Compare two ua_findserversonnetworkresponse structs.
Compares the content of the ua_findserversonnetworkresponse struct a
to the content of the ua_findserversonnetworkresponse struct b
. If a
is smaller than b
, an integer less than zero is returned, if a
is bigger than b
, an integer greater than zero is returned. If both structs are equal zero is returned.
This function creates a total order on ua_findserversonnetworkresponse structs, so it is well suited to not only determine equality, but also sort multiple instances of this struct.
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Create a copy of a ua_findserversonnetworkresponse struct.
Copy all fields from struct ua_findserversonnetworkresponse src
to dst
. Creates a deep copy so all content is recusively copied and both src
and dst
can be used and must be freed separately.
dst
is not cleared before the copy operation, so it must not have any allocated data. It may or may not be initilized by the caller before copy.
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related |
Initialize an ua_findserversonnetworkresponse struct with a valid value.
After initialization the fields of the struct are set to valid and consistent values and can safley be accessed. An initialized ua_findserversonnetworkresponse struct can also be passed to ua_findserversonnetworkresponse_clear. This function will always succeed as long as an ua_findserversonnetworkresponse struct is passed to it.
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related |
Resize the servers array of a ua_findserversonnetworkresponse struct.
Depending on new_len
and the current size of the array, the array will be created, increased, decreased or deleted. In case array members are removed these are cleared properly, new array members are initialized with zero.
new_len | New length of the servers array in number of members. |