High Performance OPC UA Server SDK  1.2.0.193
ua_serveronnetwork Struct Reference

Data Fields

uint32_t record_id
 
struct ua_string server_name
 
struct ua_string discovery_url
 
struct ua_stringserver_capabilities
 
int32_t num_server_capabilities
 

Related Functions

void ua_serveronnetwork_init (struct ua_serveronnetwork *t)
 Initialize an ua_serveronnetwork struct with a valid value. More...
 
void ua_serveronnetwork_clear (struct ua_serveronnetwork *t)
 Clear all resources alloctated in an ua_serveronnetwork struct. More...
 
int ua_serveronnetwork_compare (const struct ua_serveronnetwork *a, const struct ua_serveronnetwork *b)
 Compare two ua_serveronnetwork structs. More...
 
int ua_serveronnetwork_copy (struct ua_serveronnetwork *dst, const struct ua_serveronnetwork *src)
 Create a copy of a ua_serveronnetwork struct. More...
 
static int ua_serveronnetwork_resize_server_capabilities_array (struct ua_serveronnetwork *val, int32_t new_len)
 Resize the server_capabilities array of a ua_serveronnetwork struct. More...
 

Friends And Related Function Documentation

void ua_serveronnetwork_clear ( struct ua_serveronnetwork t)
related

Clear all resources alloctated in an ua_serveronnetwork struct.

Frees allocated memory like arrays and resets numeric values. The ua_serveronnetwork struct itself is not freed and must be freed by the caller if required. This function always succeeds for a valid ua_serveronnetwork struct, that was validly decoded, initilized by ua_serveronnetwork_init or created with ua_serveronnetwork_copy.

int ua_serveronnetwork_compare ( const struct ua_serveronnetwork a,
const struct ua_serveronnetwork b 
)
related

Compare two ua_serveronnetwork structs.

Compares the content of the ua_serveronnetwork struct a to the content of the ua_serveronnetwork struct b. If a is smaller than b, an integer less than zero is returned, if a is bigger than b, an integer greater than zero is returned. If both structs are equal zero is returned.

This function creates a total order on ua_serveronnetwork structs, so it is well suited to not only determine equality, but also sort multiple instances of this struct.

int ua_serveronnetwork_copy ( struct ua_serveronnetwork dst,
const struct ua_serveronnetwork src 
)
related

Create a copy of a ua_serveronnetwork struct.

Copy all fields from struct ua_serveronnetwork src to dst. Creates a deep copy so all content is recusively copied and both src and dst can be used and must be freed separately.

dst is not cleared before the copy operation, so it must not have any allocated data. It may or may not be initilized by the caller before copy.

Returns
Zero on success or ua_statuscode on failure.
void ua_serveronnetwork_init ( struct ua_serveronnetwork t)
related

Initialize an ua_serveronnetwork struct with a valid value.

After initialization the fields of the struct are set to valid and consistent values and can safley be accessed. An initialized ua_serveronnetwork struct can also be passed to ua_serveronnetwork_compare, ua_serveronnetwork_copy and ua_serveronnetwork_clear. This function will always succeed as long as an ua_serveronnetwork struct is passed to it.

static int ua_serveronnetwork_resize_server_capabilities_array ( struct ua_serveronnetwork val,
int32_t  new_len 
)
related

Resize the server_capabilities array of a ua_serveronnetwork struct.

Depending on new_len and the current size of the array, the array will be created, increased, decreased or deleted. In case array members are removed these are cleared properly, new array members are initialized with zero.

Parameters
new_lenNew length of the server_capabilities array in number of members.
Returns
Zero on success or ua_statuscode on failure.

The documentation for this struct was generated from the following files: