UA Bundle SDK .NET
2.3.1.334
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Inherits UnifiedAutomation.UaServer.BaseDataVariableModel.
Inherited by UnifiedAutomation.UaServer.FiniteStateVariableModel, and UnifiedAutomation.UaServer.TwoStateVariableModel.
Public Member Functions | |
StateVariableModel () | |
Initializes a new instance of the StateVariableModel class. More... | |
StateVariableModel (StateVariableModel template) | |
Initializes a new instance of the StateVariableModel class. More... | |
Public Member Functions inherited from UnifiedAutomation.UaServer.BaseDataVariableModel | |
BaseDataVariableModel () | |
Initializes a new instance of the BaseDataVariableModel class. More... | |
BaseDataVariableModel (BaseDataVariableModel template) | |
Initializes a new instance of the BaseDataVariableModel class. More... | |
Public Member Functions inherited from UnifiedAutomation.UaServer.BaseVariableModel | |
BaseVariableModel () | |
Initializes a new instance of the BaseVariableModel class. More... | |
BaseVariableModel (BaseVariableModel template) | |
Initializes a new instance of the BaseVariableModel class. More... | |
Public Member Functions inherited from UnifiedAutomation.UaServer.ModelControllerBase | |
virtual ModelHandle | GetModelHandle (StringTable namespaceUris, object instance) |
Gets the metadata handle. More... | |
virtual DataValue | GetValue (IMapperContext context, ModelMapping mapping) |
Gets the value associated with the mapping. More... | |
virtual bool | SetValue (IMapperContext context, ModelMapping mapping, DataValue value) |
Sets the value associated with the mapping. More... | |
Properties | |
new LocalizedText | Value [get, set] |
Gets or sets the value. More... | |
LocalizedText | EffectiveDisplayName [get, set] |
Gets or sets the EffectiveDisplayName More... | |
object | Id [get, set] |
Gets or sets the Id More... | |
QualifiedName | Name [get, set] |
Gets or sets the Name More... | |
uint | Number [get, set] |
Gets or sets the Number More... | |
Properties inherited from UnifiedAutomation.UaServer.BaseDataVariableModel | |
new object | Value [get, set] |
Gets or sets the value. More... | |
Properties inherited from UnifiedAutomation.UaServer.BaseVariableModel | |
object | Value [get, set] |
Gets or sets the value. More... | |
Properties inherited from UnifiedAutomation.UaServer.ModelControllerBase | |
ModelHandle | ModelHandle [get, set] |
Gets or sets the metadata handle. More... | |
object | UserData [get, set] |
Gets or sets the user data. More... | |
The StateVariableType is the base VariableType for Variables that store the current state of a StateMachine as a human readable name.
It defines the mandatory Property Id as well as the optional properties Name, Number and EffectiveDisplayName.
Id is a name which uniquely identifies the current state within the StateMachineType. A subtype may restrict the DataType.
Name is a QualifiedName which uniquely identifies the current state within the StateMachineType.
Number is an integer which uniquely identifies the current state within the StateMachineType.
EffectiveDisplayName contains a human readable name for the current state of the state machine after taking the state of any SubStateMachines in account. There is no rule specified for which state or sub-state should be used. It is up to the Server and will depend on the semantics of the StateMachineType.
StateMachines produce Events which may include the current state of a StateMachine. In that case Servers shall provide all the optional Properties of the StateVariableType in the Event, even if they are not provided on the instances in the AddressSpace.
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inline |
Initializes a new instance of the StateVariableModel class.
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inline |
Initializes a new instance of the StateVariableModel class.
template | The template. |
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getset |
Gets or sets the EffectiveDisplayName
EffectiveDisplayName contains a human readable name for the current state of the state machine after taking the state of any SubStateMachines in account. There is no rule specified for which state or sub-state should be used. It is up to the Server and will depend on the semantics of the StateMachineType.
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getset |
Gets or sets the Id
Id is a name which uniquely identifies the current state within the StateMachineType. A subtype may restrict the DataType.
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getset |
Gets or sets the Name
Name is a QualifiedName which uniquely identifies the current state within the StateMachineType.
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getset |
Gets or sets the Number
Number is an integer which uniquely identifies the current state within the StateMachineType.
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getset |
Gets or sets the value.