.NET Based OPC UA Client/Server SDK  3.3.0.530
UnifiedAutomation.UaServer.ServerStatusModel Class Reference

This complex variable type is used for diagnostic information. More...

Inherits UnifiedAutomation.UaServer.BaseDataVariableModel.

Public Member Functions

 ServerStatusModel ()
 Initializes a new instance of the ServerStatusModel class. More...
 
 ServerStatusModel (ServerStatusModel template, DummyArgument dummy=null)
 Initializes a new instance of the ServerStatusModel class. More...
 
- Public Member Functions inherited from UnifiedAutomation.UaServer.BaseDataVariableModel
 BaseDataVariableModel ()
 Initializes a new instance of the BaseDataVariableModel class. More...
 
 BaseDataVariableModel (BaseDataVariableModel template, DummyArgument dummy=null)
 Initializes a new instance of the BaseDataVariableModel class. More...
 
- Public Member Functions inherited from UnifiedAutomation.UaServer.BaseVariableModel
 BaseVariableModel ()
 Initializes a new instance of the BaseVariableModel class. More...
 
 BaseVariableModel (BaseVariableModel template, DummyArgument dummy=null)
 Initializes a new instance of the BaseVariableModel class. More...
 
- Public Member Functions inherited from UnifiedAutomation.UaServer.ModelControllerBase
virtual ModelHandle GetModelHandle (StringTable namespaceUris, object instance)
 Gets the metadata handle. More...
 
virtual DataValue GetValue (IMapperContext context, ModelMapping mapping)
 Gets the value associated with the mapping. More...
 
virtual bool SetValue (IMapperContext context, ModelMapping mapping, DataValue value)
 Sets the value associated with the mapping. More...
 
StatusCode GetStatusCode (string propertyName)
 Retrieve the status code for the given property. If no status code was explicitly set, StatusCodes.Good will be returned.
Parameters
propertyNameThe property name.
Returns
The status code of the property.

 
void SetStatusCode (string propertyName, StatusCode statusCode)
 Sets the status code of the given property. More...
 

Properties

new ServerStatusDataType Value [get, set]
 Gets or sets the value. More...
 
BuildInfoModel BuildInfo [get, set]
 Gets or sets the BuildInfo More...
 
DateTime CurrentTime [get, set]
 Gets or sets the CurrentTime More...
 
uint SecondsTillShutdown [get, set]
 Gets or sets the SecondsTillShutdown More...
 
LocalizedText ShutdownReason [get, set]
 Gets or sets the ShutdownReason More...
 
DateTime StartTime [get, set]
 Gets or sets the StartTime More...
 
ServerState State [get, set]
 Gets or sets the State More...
 
- Properties inherited from UnifiedAutomation.UaServer.BaseVariableModel
object Value [get, set]
 Gets or sets the value. More...
 
- Properties inherited from UnifiedAutomation.UaServer.ModelControllerBase
ModelHandle ModelHandle [get, set]
 Gets or sets the metadata handle. More...
 
object UserData [get, set]
 Gets or sets the user data. More...
 
- Properties inherited from UnifiedAutomation.UaServer.INotifyStatusCodeInfo
bool HasStatusCodes [get]
 true if no property has an explicit set status code. Hence when all status codes are implicit StatusCodes.Good. More...
 

Additional Inherited Members

- Public Attributes inherited from UnifiedAutomation.UaServer.ModelControllerBase
bool HasStatusCodes => m_statusCodes != null && m_statusCodes.Count > 0
 
- Protected Member Functions inherited from UnifiedAutomation.UaServer.ModelControllerBase
void RaisePropertyChangedEvent ([CallerMemberName] string propertyName=null)
 Raises an property change event. More...
 
void RaisePropertyChangeRequestedEvent< T > (T value, [CallerMemberName] string propertyName=null)
 Called when the value of a property is supposed to be changed. More...
 
bool SetField< T > (ref T field, T value, [CallerMemberName] string propertyName=null)
 Sets the backing field to the new value, and triggers a property change event, if the value has changed. More...
 
- Events inherited from UnifiedAutomation.UaServer.ModelControllerBase
PropertyChangedEventHandler PropertyChanged
 Occurs when a property value changes. More...
 
EventHandler
< PropertyChangeRequestedEventArgs
PropertyChangeRequested
 The event is emitted just before the value will be changed, and gives the observer the opportunity to reject or adjust (e.g. clamp) the property change by setting the PropertyChangeRequestedEventArgs.StatusCode and PropertyChangeRequestedEventArgs.Value properties. More...
 
EventHandler
< StatusCodeChangedEventArgs
StatusCodeChanged
 
- Events inherited from UnifiedAutomation.UaServer.INotifyPropertyChangeRequested
EventHandler
< PropertyChangeRequestedEventArgs
PropertyChangeRequested
 The property change request event. More...
 
- Events inherited from UnifiedAutomation.UaServer.INotifyStatusCodeInfo
EventHandler
< StatusCodeChangedEventArgs
StatusCodeChanged
 Occurs if the status code of a property was changed. More...
 

Detailed Description

This complex variable type is used for diagnostic information.

Its data variables reflect its data type having the same semantic (see UnifiedAutomation.UaBase.ServerStatusDataType).

Constructor & Destructor Documentation

UnifiedAutomation.UaServer.ServerStatusModel.ServerStatusModel ( )

Initializes a new instance of the ServerStatusModel class.

UnifiedAutomation.UaServer.ServerStatusModel.ServerStatusModel ( ServerStatusModel  template,
DummyArgument  dummy = null 
)

Initializes a new instance of the ServerStatusModel class.

Parameters
templateThe template.
dummyDummy argument to enable writing own constructors that are called by the generated code.

Property Documentation

BuildInfoModel UnifiedAutomation.UaServer.ServerStatusModel.BuildInfo
getset

Gets or sets the BuildInfo

DateTime UnifiedAutomation.UaServer.ServerStatusModel.CurrentTime
getset

Gets or sets the CurrentTime

uint UnifiedAutomation.UaServer.ServerStatusModel.SecondsTillShutdown
getset

Gets or sets the SecondsTillShutdown

LocalizedText UnifiedAutomation.UaServer.ServerStatusModel.ShutdownReason
getset

Gets or sets the ShutdownReason

DateTime UnifiedAutomation.UaServer.ServerStatusModel.StartTime
getset

Gets or sets the StartTime

ServerState UnifiedAutomation.UaServer.ServerStatusModel.State
getset

Gets or sets the State

new ServerStatusDataType UnifiedAutomation.UaServer.ServerStatusModel.Value
getset

Gets or sets the value.


The documentation for this class was generated from the following file: