.NET Based OPC UA Client/Server SDK
3.3.0.530
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The basic handle types used by the BaseNodeManager. More...
Public Attributes | |
const uint | Internal = 0 |
A handle for a node attribute stored in memory. More... | |
const uint | InternalPolled = 1 |
A handle for a node attribute stored in memory that must be polled when subscribed. More... | |
const uint | InternalPush = 2 |
A handle for a node attribute stored in memory that pushes it changes onto the node. More... | |
const uint | ExternalPolled = 3 |
A handle for a node attribute stored in an external system that must be polled when subscribed. More... | |
const uint | ExternalPush = 4 |
A handle for a node attribute stored in an external system pushes data changes when subscribed. More... | |
const uint | VendorDefined = 100 |
A vendor defined handle type that is treated as ExternalPush by default. More... | |
The basic handle types used by the BaseNodeManager.
const uint UnifiedAutomation.UaServer.NodeHandleType.ExternalPolled = 3 |
A handle for a node attribute stored in an external system that must be polled when subscribed.
const uint UnifiedAutomation.UaServer.NodeHandleType.ExternalPush = 4 |
A handle for a node attribute stored in an external system pushes data changes when subscribed.
const uint UnifiedAutomation.UaServer.NodeHandleType.Internal = 0 |
A handle for a node attribute stored in memory.
const uint UnifiedAutomation.UaServer.NodeHandleType.InternalPolled = 1 |
A handle for a node attribute stored in memory that must be polled when subscribed.
const uint UnifiedAutomation.UaServer.NodeHandleType.InternalPush = 2 |
A handle for a node attribute stored in memory that pushes it changes onto the node.
const uint UnifiedAutomation.UaServer.NodeHandleType.VendorDefined = 100 |
A vendor defined handle type that is treated as ExternalPush by default.