.NET Based OPC UA Client/Server SDK
3.3.0.530
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This VariableType defines the general characteristics of a DiscreteItem that can have more than two states and where the state values (the enumeration) do not consist of consecutive numeric values (may have gaps) or where the enumeration is not zero-based. More...
Inherits UnifiedAutomation.UaServer.DiscreteItemModel.
Inherited by UnifiedAutomation.UaServer.MultiStateDictionaryEntryDiscreteBaseModel, and UnifiedAutomation.UaServer.MultiStateValueDiscreteModel< T >.
Public Member Functions | |||
MultiStateValueDiscreteModel () | |||
Initializes a new instance of the MultiStateValueDiscreteModel class. More... | |||
MultiStateValueDiscreteModel (MultiStateValueDiscreteModel template, DummyArgument dummy=null) | |||
Initializes a new instance of the MultiStateValueDiscreteModel class. More... | |||
Public Member Functions inherited from UnifiedAutomation.UaServer.DiscreteItemModel | |||
DiscreteItemModel () | |||
Initializes a new instance of the DiscreteItemModel class. More... | |||
DiscreteItemModel (DiscreteItemModel template, DummyArgument dummy=null) | |||
Initializes a new instance of the DiscreteItemModel class. More... | |||
Public Member Functions inherited from UnifiedAutomation.UaServer.DataItemModel | |||
DataItemModel () | |||
Initializes a new instance of the DataItemModel class. More... | |||
DataItemModel (DataItemModel template, DummyArgument dummy=null) | |||
Initializes a new instance of the DataItemModel class. More... | |||
Public Member Functions inherited from UnifiedAutomation.UaServer.BaseDataVariableModel | |||
BaseDataVariableModel () | |||
Initializes a new instance of the BaseDataVariableModel class. More... | |||
BaseDataVariableModel (BaseDataVariableModel template, DummyArgument dummy=null) | |||
Initializes a new instance of the BaseDataVariableModel class. More... | |||
Public Member Functions inherited from UnifiedAutomation.UaServer.BaseVariableModel | |||
BaseVariableModel () | |||
Initializes a new instance of the BaseVariableModel class. More... | |||
BaseVariableModel (BaseVariableModel template, DummyArgument dummy=null) | |||
Initializes a new instance of the BaseVariableModel class. More... | |||
Public Member Functions inherited from UnifiedAutomation.UaServer.ModelControllerBase | |||
virtual ModelHandle | GetModelHandle (StringTable namespaceUris, object instance) | ||
Gets the metadata handle. More... | |||
virtual DataValue | GetValue (IMapperContext context, ModelMapping mapping) | ||
Gets the value associated with the mapping. More... | |||
virtual bool | SetValue (IMapperContext context, ModelMapping mapping, DataValue value) | ||
Sets the value associated with the mapping. More... | |||
StatusCode | GetStatusCode (string propertyName) | ||
Retrieve the status code for the given property. If no status code was explicitly set, StatusCodes.Good will be returned.
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void | SetStatusCode (string propertyName, StatusCode statusCode) | ||
Sets the status code of the given property. More... | |||
Properties | |
EnumValueType[] | EnumValues [get, set] |
An array of EnumValueType where each entry of the array represents one enumeration value with its integer notation, a human-readable representation, and help information. More... | |
LocalizedText | ValueAsText [get, set] |
Provides the localized text representation of the enumeration value. More... | |
Properties inherited from UnifiedAutomation.UaServer.DataItemModel | |
string | Definition [get, set] |
A vendor-specific, human readable string that specifies how the value of this DataItem is calculated. More... | |
double | ValuePrecision [get, set] |
Specifies the maximum precision that the server can maintain for the item based on restrictions in the target environment. More... | |
Properties inherited from UnifiedAutomation.UaServer.BaseVariableModel | |
object | Value [get, set] |
Gets or sets the value. More... | |
Properties inherited from UnifiedAutomation.UaServer.ModelControllerBase | |
ModelHandle | ModelHandle [get, set] |
Gets or sets the metadata handle. More... | |
object | UserData [get, set] |
Gets or sets the user data. More... | |
Properties inherited from UnifiedAutomation.UaServer.INotifyStatusCodeInfo | |
bool | HasStatusCodes [get] |
true if no property has an explicit set status code. Hence when all status codes are implicit StatusCodes.Good. More... | |
Additional Inherited Members | |
Public Attributes inherited from UnifiedAutomation.UaServer.ModelControllerBase | |
bool | HasStatusCodes => m_statusCodes != null && m_statusCodes.Count > 0 |
Protected Member Functions inherited from UnifiedAutomation.UaServer.ModelControllerBase | |
void | RaisePropertyChangedEvent ([CallerMemberName] string propertyName=null) |
Raises an property change event. More... | |
void | RaisePropertyChangeRequestedEvent< T > (T value, [CallerMemberName] string propertyName=null) |
Called when the value of a property is supposed to be changed. More... | |
bool | SetField< T > (ref T field, T value, [CallerMemberName] string propertyName=null) |
Sets the backing field to the new value, and triggers a property change event, if the value has changed. More... | |
Events inherited from UnifiedAutomation.UaServer.ModelControllerBase | |
PropertyChangedEventHandler | PropertyChanged |
Occurs when a property value changes. More... | |
EventHandler < PropertyChangeRequestedEventArgs > | PropertyChangeRequested |
The event is emitted just before the value will be changed, and gives the observer the opportunity to reject or adjust (e.g. clamp) the property change by setting the PropertyChangeRequestedEventArgs.StatusCode and PropertyChangeRequestedEventArgs.Value properties. More... | |
EventHandler < StatusCodeChangedEventArgs > | StatusCodeChanged |
Events inherited from UnifiedAutomation.UaServer.INotifyPropertyChangeRequested | |
EventHandler < PropertyChangeRequestedEventArgs > | PropertyChangeRequested |
The property change request event. More... | |
Events inherited from UnifiedAutomation.UaServer.INotifyStatusCodeInfo | |
EventHandler < StatusCodeChangedEventArgs > | StatusCodeChanged |
Occurs if the status code of a property was changed. More... | |
This VariableType defines the general characteristics of a DiscreteItem that can have more than two states and where the state values (the enumeration) do not consist of consecutive numeric values (may have gaps) or where the enumeration is not zero-based.
The MultiStateValueDiscreteType derives from the DiscreteItemType. MultiStateValueDiscrete Variables can have any numeric Data Type; this includes signed and unsigned integers from 8 to 64 Bit length.
The numeric representation of the current enumeration value is provided via the Value Attribute of the MultiStateValueDiscrete Variable.
UnifiedAutomation.UaServer.MultiStateValueDiscreteModel.MultiStateValueDiscreteModel | ( | ) |
Initializes a new instance of the MultiStateValueDiscreteModel class.
UnifiedAutomation.UaServer.MultiStateValueDiscreteModel.MultiStateValueDiscreteModel | ( | MultiStateValueDiscreteModel | template, |
DummyArgument | dummy = null |
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Initializes a new instance of the MultiStateValueDiscreteModel class.
template | The template. |
dummy | Dummy argument to enable writing own constructors that are called by the generated code. |
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getset |
An array of EnumValueType where each entry of the array represents one enumeration value with its integer notation, a human-readable representation, and help information.
This represents enumerations with integers that are not zero-based or have gaps (e.g. 1, 2, 4, 8, 16). See UnifiedAutomation.UaBase.EnumValueType for the definition of this type. MultiStateValueDiscrete Variables expose the current integer notation in their Value Attribute. Clients will often read the EnumValues Property in advance and cache it to look up a name or help whenever they receive the numeric representation.
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getset |
Provides the localized text representation of the enumeration value.
It can be used by Clients only interested in displaying the text to subscribe to the Property instead of the Value Attribute.