.NET Based OPC UA Client/Server SDK
2.5.3.389
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Inherits UnifiedAutomation.UaServer.StateVariableModel.
Public Member Functions | |
FiniteStateVariableModel () | |
Initializes a new instance of the FiniteStateVariableModel class. More... | |
FiniteStateVariableModel (FiniteStateVariableModel template) | |
Initializes a new instance of the FiniteStateVariableModel class. More... | |
Public Member Functions inherited from UnifiedAutomation.UaServer.StateVariableModel | |
StateVariableModel () | |
Initializes a new instance of the StateVariableModel class. More... | |
StateVariableModel (StateVariableModel template) | |
Initializes a new instance of the StateVariableModel class. More... | |
Public Member Functions inherited from UnifiedAutomation.UaServer.BaseDataVariableModel | |
BaseDataVariableModel () | |
Initializes a new instance of the BaseDataVariableModel class. More... | |
BaseDataVariableModel (BaseDataVariableModel template) | |
Initializes a new instance of the BaseDataVariableModel class. More... | |
Public Member Functions inherited from UnifiedAutomation.UaServer.BaseVariableModel | |
BaseVariableModel () | |
Initializes a new instance of the BaseVariableModel class. More... | |
BaseVariableModel (BaseVariableModel template) | |
Initializes a new instance of the BaseVariableModel class. More... | |
Public Member Functions inherited from UnifiedAutomation.UaServer.ModelControllerBase | |
virtual ModelHandle | GetModelHandle (StringTable namespaceUris, object instance) |
Gets the metadata handle. More... | |
virtual DataValue | GetValue (IMapperContext context, ModelMapping mapping) |
Gets the value associated with the mapping. More... | |
virtual bool | SetValue (IMapperContext context, ModelMapping mapping, DataValue value) |
Sets the value associated with the mapping. More... | |
Properties | |
new NodeId | Id [get, set] |
Properties inherited from UnifiedAutomation.UaServer.StateVariableModel | |
new LocalizedText | Value [get, set] |
Gets or sets the value. More... | |
LocalizedText | EffectiveDisplayName [get, set] |
Contains a human readable name for the current state of the state machine after taking the state of any SubStateMachines in account. More... | |
object | Id [get, set] |
A name which uniquely identifies the current state within the StateMachineType. More... | |
QualifiedName | Name [get, set] |
A QualifiedName which uniquely identifies the current state within the StateMachineType. More... | |
uint | Number [get, set] |
An integer which uniquely identifies the current state within the StateMachineType. More... | |
Properties inherited from UnifiedAutomation.UaServer.BaseVariableModel | |
object | Value [get, set] |
Gets or sets the value. More... | |
Properties inherited from UnifiedAutomation.UaServer.ModelControllerBase | |
ModelHandle | ModelHandle [get, set] |
Gets or sets the metadata handle. More... | |
object | UserData [get, set] |
Gets or sets the user data. More... | |
The FiniteStateVariableType is a subtype of StateVariableType and is used to store the current state of a FiniteStateMachine as a human readable name. It inherits the Properties Id, Name, and Number from the StateVariableType.
The optional Name Property is inherited from StateVariableType. Its Value shall be the BrowseName of one of the State objects of the FiniteStateMachineType.
The optional Number Property is inherited from StateVariableType. Its Value shall be the StateNumber for one of the State objects of the FiniteStateMachineType.
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Initializes a new instance of the FiniteStateVariableModel class.
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inline |
Initializes a new instance of the FiniteStateVariableModel class.
template | The template. |
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getset |
The Property Id shall be the NodeId of one of the State objects of the FiniteStateMachineType.