High Performance OPC UA Server SDK
1.7.1.383
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Data Fields | |
struct ua_nodeid | role_id |
ua_permissiontype_t | permissions |
Related Functions | |
void | ua_rolepermissiontype_init (struct ua_rolepermissiontype *t) |
Initialize an ua_rolepermissiontype struct with a valid value. More... | |
void | ua_rolepermissiontype_clear (struct ua_rolepermissiontype *t) |
Clear all resources alloctated in an ua_rolepermissiontype struct. More... | |
int | ua_rolepermissiontype_compare (const struct ua_rolepermissiontype *a, const struct ua_rolepermissiontype *b) |
Compare two ua_rolepermissiontype structs. More... | |
int | ua_rolepermissiontype_copy (struct ua_rolepermissiontype *dst, const struct ua_rolepermissiontype *src) |
Create a copy of a ua_rolepermissiontype struct. More... | |
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related |
Clear all resources alloctated in an ua_rolepermissiontype struct.
Frees allocated memory like arrays and resets numeric values. The ua_rolepermissiontype struct itself is not freed and must be freed by the caller if required. This function always succeeds for a valid ua_rolepermissiontype struct, that was validly decoded, initilized by ua_rolepermissiontype_init or created with ua_rolepermissiontype_copy.
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related |
Compare two ua_rolepermissiontype structs.
Compares the content of the ua_rolepermissiontype struct a
to the content of the ua_rolepermissiontype struct b
. If a
is smaller than b
, an integer less than zero is returned, if a
is bigger than b
, an integer greater than zero is returned. If both structs are equal zero is returned.
This function creates a total order on ua_rolepermissiontype structs, so it is well suited to not only determine equality, but also sort multiple instances of this struct.
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Create a copy of a ua_rolepermissiontype struct.
Copy all fields from struct ua_rolepermissiontype src
to dst
. Creates a deep copy so all content is recusively copied and both src
and dst
can be used and must be freed separately.
dst
is not cleared before the copy operation, so it must not have any allocated data. It may or may not be initilized by the caller before copy.
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related |
Initialize an ua_rolepermissiontype struct with a valid value.
After initialization the fields of the struct are set to valid and consistent values and can safley be accessed. An initialized ua_rolepermissiontype struct can also be passed to ua_rolepermissiontype_compare, ua_rolepermissiontype_copy and ua_rolepermissiontype_clear. This function will always succeed as long as an ua_rolepermissiontype struct is passed to it.