High Performance OPC UA Server SDK  1.7.1.383
ua_rolepermissiontype Struct Reference

Data Fields

struct ua_nodeid role_id
 
ua_permissiontype_t permissions
 

Related Functions

void ua_rolepermissiontype_init (struct ua_rolepermissiontype *t)
 Initialize an ua_rolepermissiontype struct with a valid value. More...
 
void ua_rolepermissiontype_clear (struct ua_rolepermissiontype *t)
 Clear all resources alloctated in an ua_rolepermissiontype struct. More...
 
int ua_rolepermissiontype_compare (const struct ua_rolepermissiontype *a, const struct ua_rolepermissiontype *b)
 Compare two ua_rolepermissiontype structs. More...
 
int ua_rolepermissiontype_copy (struct ua_rolepermissiontype *dst, const struct ua_rolepermissiontype *src)
 Create a copy of a ua_rolepermissiontype struct. More...
 

Friends And Related Function Documentation

◆ ua_rolepermissiontype_clear()

void ua_rolepermissiontype_clear ( struct ua_rolepermissiontype t)
related

Clear all resources alloctated in an ua_rolepermissiontype struct.

Frees allocated memory like arrays and resets numeric values. The ua_rolepermissiontype struct itself is not freed and must be freed by the caller if required. This function always succeeds for a valid ua_rolepermissiontype struct, that was validly decoded, initilized by ua_rolepermissiontype_init or created with ua_rolepermissiontype_copy.

◆ ua_rolepermissiontype_compare()

int ua_rolepermissiontype_compare ( const struct ua_rolepermissiontype a,
const struct ua_rolepermissiontype b 
)
related

Compare two ua_rolepermissiontype structs.

Compares the content of the ua_rolepermissiontype struct a to the content of the ua_rolepermissiontype struct b. If a is smaller than b, an integer less than zero is returned, if a is bigger than b, an integer greater than zero is returned. If both structs are equal zero is returned.

This function creates a total order on ua_rolepermissiontype structs, so it is well suited to not only determine equality, but also sort multiple instances of this struct.

◆ ua_rolepermissiontype_copy()

int ua_rolepermissiontype_copy ( struct ua_rolepermissiontype dst,
const struct ua_rolepermissiontype src 
)
related

Create a copy of a ua_rolepermissiontype struct.

Copy all fields from struct ua_rolepermissiontype src to dst. Creates a deep copy so all content is recusively copied and both src and dst can be used and must be freed separately.

dst is not cleared before the copy operation, so it must not have any allocated data. It may or may not be initilized by the caller before copy.

Returns
Zero on success or ua_statuscode on failure.

◆ ua_rolepermissiontype_init()

void ua_rolepermissiontype_init ( struct ua_rolepermissiontype t)
related

Initialize an ua_rolepermissiontype struct with a valid value.

After initialization the fields of the struct are set to valid and consistent values and can safley be accessed. An initialized ua_rolepermissiontype struct can also be passed to ua_rolepermissiontype_compare, ua_rolepermissiontype_copy and ua_rolepermissiontype_clear. This function will always succeed as long as an ua_rolepermissiontype struct is passed to it.


The documentation for this struct was generated from the following files: