High Performance OPC UA Server SDK
1.7.1.383
|
This is the head structure of a memory pool, see also objectpool. More...
#include <objectpool.h>
Data Fields | |
unsigned int | id |
pool id | |
size_t | num_objects |
number of possible objects in pool | |
size_t | object_size |
size of one object in bytes, rounded up to pointer size in init | |
size_t | used |
number of used objects in pool | |
char * | name |
human readable name of buffer | |
char * | info |
human readable info for additional info, e.g. More... | |
struct mem_objectpool_element * | freelist |
pointer to first element in pool | |
unsigned char | data [] |
rest of the pool data | |
This is the head structure of a memory pool, see also objectpool.
The head and the managed pool data reside in a contiguous array.
char* info |
human readable info for additional info, e.g.
associated name space.