High Performance OPC UA Server SDK
1.2.0.193
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Data Fields | |
struct ua_nodeid * | registered_node_ids |
A list of NodeIds which the Client shall use for subsequent access operations. More... | |
int32_t | num_registered_node_ids |
Number of elements in ua_registernodesresponse::registered_node_ids. | |
Related Functions | |
void | ua_registernodesresponse_init (struct ua_registernodesresponse *t) |
Initialize an ua_registernodesresponse struct with a valid value. More... | |
void | ua_registernodesresponse_clear (struct ua_registernodesresponse *t) |
Clear all resources alloctated in an ua_registernodesresponse struct. More... | |
int | ua_registernodesresponse_compare (const struct ua_registernodesresponse *a, const struct ua_registernodesresponse *b) |
Compare two ua_registernodesresponse structs. More... | |
int | ua_registernodesresponse_copy (struct ua_registernodesresponse *dst, const struct ua_registernodesresponse *src) |
Create a copy of a ua_registernodesresponse struct. More... | |
static int | ua_registernodesresponse_resize_registered_node_ids_array (struct ua_registernodesresponse *val, int32_t new_len) |
Resize the registered_node_ids array of a ua_registernodesresponse struct. More... | |
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related |
Clear all resources alloctated in an ua_registernodesresponse struct.
Frees allocated memory like arrays and resets numeric values. The ua_registernodesresponse struct itself is not freed and must be freed by the caller if required. This function always succeeds for a valid ua_registernodesresponse struct, that was validly decoded or initilized by ua_registernodesresponse_init.
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related |
Compare two ua_registernodesresponse structs.
Compares the content of the ua_registernodesresponse struct a
to the content of the ua_registernodesresponse struct b
. If a
is smaller than b
, an integer less than zero is returned, if a
is bigger than b
, an integer greater than zero is returned. If both structs are equal zero is returned.
This function creates a total order on ua_registernodesresponse structs, so it is well suited to not only determine equality, but also sort multiple instances of this struct.
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Create a copy of a ua_registernodesresponse struct.
Copy all fields from struct ua_registernodesresponse src
to dst
. Creates a deep copy so all content is recusively copied and both src
and dst
can be used and must be freed separately.
dst
is not cleared before the copy operation, so it must not have any allocated data. It may or may not be initilized by the caller before copy.
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related |
Initialize an ua_registernodesresponse struct with a valid value.
After initialization the fields of the struct are set to valid and consistent values and can safley be accessed. An initialized ua_registernodesresponse struct can also be passed to ua_registernodesresponse_clear. This function will always succeed as long as an ua_registernodesresponse struct is passed to it.
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related |
Resize the registered_node_ids array of a ua_registernodesresponse struct.
Depending on new_len
and the current size of the array, the array will be created, increased, decreased or deleted. In case array members are removed these are cleared properly, new array members are initialized with zero.
new_len | New length of the registered_node_ids array in number of members. |
registered_node_ids |
A list of NodeIds which the Client shall use for subsequent access operations.
The size and order of this list matches the size and order of the ua_RegisterNodesRequest::nodes_to_register request parameter.
The Server may return the NodeId from the request or a new (an alias) NodeId. It is recommended that the Server returns a numeric NodeId for aliasing.
In case no optimization is supported for a node, the Server shall return the NodeId from the request.