High Performance OPC UA Server SDK
1.2.0.193
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The attributes for an object type node. More...
#include <objecttypeattributes.h>
Data Fields | |
uint32_t | specified_attributes |
struct ua_localizedtext | display_name |
struct ua_localizedtext | description |
uint32_t | write_mask |
uint32_t | user_write_mask |
bool | is_abstract |
Related Functions | |
void | ua_objecttypeattributes_init (struct ua_objecttypeattributes *t) |
Initialize an ua_objecttypeattributes struct with a valid value. More... | |
void | ua_objecttypeattributes_clear (struct ua_objecttypeattributes *t) |
Clear all resources alloctated in an ua_objecttypeattributes struct. More... | |
int | ua_objecttypeattributes_compare (const struct ua_objecttypeattributes *a, const struct ua_objecttypeattributes *b) |
Compare two ua_objecttypeattributes structs. More... | |
int | ua_objecttypeattributes_copy (struct ua_objecttypeattributes *dst, const struct ua_objecttypeattributes *src) |
Create a copy of a ua_objecttypeattributes struct. More... | |
The attributes for an object type node.
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Clear all resources alloctated in an ua_objecttypeattributes struct.
Frees allocated memory like arrays and resets numeric values. The ua_objecttypeattributes struct itself is not freed and must be freed by the caller if required. This function always succeeds for a valid ua_objecttypeattributes struct, that was validly decoded, initilized by ua_objecttypeattributes_init or created with ua_objecttypeattributes_copy.
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Compare two ua_objecttypeattributes structs.
Compares the content of the ua_objecttypeattributes struct a
to the content of the ua_objecttypeattributes struct b
. If a
is smaller than b
, an integer less than zero is returned, if a
is bigger than b
, an integer greater than zero is returned. If both structs are equal zero is returned.
This function creates a total order on ua_objecttypeattributes structs, so it is well suited to not only determine equality, but also sort multiple instances of this struct.
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Create a copy of a ua_objecttypeattributes struct.
Copy all fields from struct ua_objecttypeattributes src
to dst
. Creates a deep copy so all content is recusively copied and both src
and dst
can be used and must be freed separately.
dst
is not cleared before the copy operation, so it must not have any allocated data. It may or may not be initilized by the caller before copy.
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Initialize an ua_objecttypeattributes struct with a valid value.
After initialization the fields of the struct are set to valid and consistent values and can safley be accessed. An initialized ua_objecttypeattributes struct can also be passed to ua_objecttypeattributes_compare, ua_objecttypeattributes_copy and ua_objecttypeattributes_clear. This function will always succeed as long as an ua_objecttypeattributes struct is passed to it.