High Performance OPC UA Server SDK
1.2.0.193
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The base attributes for all nodes. More...
#include <nodeattributes.h>
Data Fields | |
uint32_t | specified_attributes |
struct ua_localizedtext | display_name |
struct ua_localizedtext | description |
uint32_t | write_mask |
uint32_t | user_write_mask |
Related Functions | |
void | ua_nodeattributes_init (struct ua_nodeattributes *t) |
Initialize an ua_nodeattributes struct with a valid value. More... | |
void | ua_nodeattributes_clear (struct ua_nodeattributes *t) |
Clear all resources alloctated in an ua_nodeattributes struct. More... | |
int | ua_nodeattributes_compare (const struct ua_nodeattributes *a, const struct ua_nodeattributes *b) |
Compare two ua_nodeattributes structs. More... | |
int | ua_nodeattributes_copy (struct ua_nodeattributes *dst, const struct ua_nodeattributes *src) |
Create a copy of a ua_nodeattributes struct. More... | |
The base attributes for all nodes.
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Clear all resources alloctated in an ua_nodeattributes struct.
Frees allocated memory like arrays and resets numeric values. The ua_nodeattributes struct itself is not freed and must be freed by the caller if required. This function always succeeds for a valid ua_nodeattributes struct, that was validly decoded, initilized by ua_nodeattributes_init or created with ua_nodeattributes_copy.
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Compare two ua_nodeattributes structs.
Compares the content of the ua_nodeattributes struct a
to the content of the ua_nodeattributes struct b
. If a
is smaller than b
, an integer less than zero is returned, if a
is bigger than b
, an integer greater than zero is returned. If both structs are equal zero is returned.
This function creates a total order on ua_nodeattributes structs, so it is well suited to not only determine equality, but also sort multiple instances of this struct.
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Create a copy of a ua_nodeattributes struct.
Copy all fields from struct ua_nodeattributes src
to dst
. Creates a deep copy so all content is recusively copied and both src
and dst
can be used and must be freed separately.
dst
is not cleared before the copy operation, so it must not have any allocated data. It may or may not be initilized by the caller before copy.
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Initialize an ua_nodeattributes struct with a valid value.
After initialization the fields of the struct are set to valid and consistent values and can safley be accessed. An initialized ua_nodeattributes struct can also be passed to ua_nodeattributes_compare, ua_nodeattributes_copy and ua_nodeattributes_clear. This function will always succeed as long as an ua_nodeattributes struct is passed to it.