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virtual StatusCode | Acknowledge (RequestContext context, byte[] eventId, LocalizedText comment) |
| Acknowledges an alarm. More...
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virtual StatusCode | Confirm (RequestContext context, byte[] eventId, LocalizedText comment) |
| Confirms an alarm. More...
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virtual void | ResetAcked (RequestContext context) |
| Sets the state to unacknownledged and unconfirmed. More...
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override void | UpdateEnabledEffectiveDisplayName () |
| Updates the effect display name for the enabled state. More...
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| AcknowledgeableConditionModel () |
| Initializes a new instance of the AcknowledgeableConditionModel class. More...
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| AcknowledgeableConditionModel (AcknowledgeableConditionModel template) |
| Initializes a new instance of the AcknowledgeableConditionModel class. More...
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override void | UpdateEvent (GenericEvent e) |
| Updates the event. More...
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override CallMethodEventHandler | GetMethodDispatcher (RequestContext context, NodeId objectId, NodeId methodId) |
| Gets the method dispatcher. More...
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override StatusCode | DispatchMethod (RequestContext context, MethodHandle methodHandle, IList< Variant > inputArguments, List< StatusCode > inputArgumentResults, List< Variant > outputArguments) |
| Dispatches the method. More...
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virtual StatusCode | Enable (RequestContext context) |
| Enables the condition. More...
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virtual StatusCode | Disable (RequestContext context) |
| Disables the condition. More...
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virtual StatusCode | AddComment (RequestContext context, byte[] eventId, LocalizedText comment) |
| Adds a comment to the condition. More...
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| ConditionModel () |
| Initializes a new instance of the ConditionModel class. More...
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| ConditionModel (ConditionModel template) |
| Initializes a new instance of the ConditionModel class. More...
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| BaseEventModel () |
| Initializes a new instance of the BaseEventModel class. More...
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| BaseEventModel (BaseEventModel template) |
| Initializes a new instance of the BaseEventModel class. More...
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void | NewId () |
| Assigns a new event id, time and receive time to the event. More...
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virtual GenericEvent | CreateEvent (FilterManager manager) |
| Creates the event. More...
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virtual ModelHandle | GetModelHandle (StringTable namespaceUris, object instance) |
| Gets the metadata handle. More...
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virtual DataValue | GetValue (IMapperContext context, ModelMapping mapping) |
| Gets the value associated with the mapping. More...
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virtual bool | SetValue (IMapperContext context, ModelMapping mapping, DataValue value) |
| Sets the value associated with the mapping. More...
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TwoStateVariableModel | AckedState [get, set] |
| Gets or sets the AckedState More...
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TwoStateVariableModel | ConfirmedState [get, set] |
| Gets or sets the ConfirmedState More...
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new TwoStateVariableModel | EnabledState [get, set] |
| Gets or sets the EnabledState More...
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NodeId | BranchId [get, set] |
| Gets or sets the BranchId More...
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string | ClientUserId [get, set] |
| Gets or sets the ClientUserId More...
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ConditionVariableModel
< LocalizedText > | Comment [get, set] |
| Gets or sets the Comment More...
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NodeId | ConditionClassId [get, set] |
| Gets or sets the ConditionClassId More...
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LocalizedText | ConditionClassName [get, set] |
| Gets or sets the ConditionClassName More...
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string | ConditionName [get, set] |
| Gets or sets the ConditionName More...
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TwoStateVariableModel | EnabledState [get, set] |
| Gets or sets the EnabledState More...
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ConditionVariableModel< ushort > | LastSeverity [get, set] |
| Gets or sets the LastSeverity More...
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ConditionVariableModel
< StatusCode > | Quality [get, set] |
| Gets or sets the Quality More...
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bool | Retain [get, set] |
| Gets or sets the Retain More...
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IConditionMethods | ConditionMethods [get, set] |
| Gets or sets the Condition methods. More...
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NodeId | NodeId [get, set] |
| Gets or sets the event id. More...
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byte[] | EventId [get, set] |
| Gets or sets the event id. More...
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NodeId | EventType [get, set] |
| Gets or sets the type of the event. More...
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NodeId | SourceNode [get, set] |
| Gets or sets the source node. More...
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string | SourceName [get, set] |
| Gets or sets the name of the source. More...
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DateTime | Time [get, set] |
| Gets or sets the time. More...
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DateTime | ReceiveTime [get, set] |
| Gets or sets the receive time. More...
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TimeZoneDataType | LocalTime [get, set] |
| Gets or sets the local time. More...
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LocalizedText | Message [get, set] |
| Gets or sets the message. More...
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ushort | Severity [get, set] |
| Gets or sets the severity. More...
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ModelHandle | ModelHandle [get, set] |
| Gets or sets the metadata handle. More...
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object | UserData [get, set] |
| Gets or sets the user data. More...
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The AcknowledgeableConditionType extends the ConditionType by defining acknowledgement characteristics. It is an abstract type.
The AcknowledgeableConditionType inherits all Properties of the ConditionType.
AcknowledgeableConditions expose states to indicate whether a Condition has to be acknowledged or confirmed.
The Confirmed Acknowledge model is typically used to differentiate between acknowledging the presence of a Condition and having done something to address the Condition. For example an Operator receiving a motor high temperature Notification calls the Acknowledge Method to inform the Server that the high temperature has been observed. The Operator then takes some action such as lowering the load on the motor in order to reduce the temperature. The Operator then calls the Confirm Method to inform the Server that a corrective action has been taken.
AckedState when FALSE indicates that the Condition instance requires acknowledgement for the reported Condition state. When the Condition instance is acknowledged the AckedState is set to TRUE. ConfirmedState indicates whether it requires confirmation. The two states are sub-states of the TRUE EnabledState. The EventId used in the Event Notification is considered the identifier of this state and has to be used when calling the Methods for acknowledgement or confirmation.
A Server may require that previous states be acknowledged. If the acknowledgement of a previous state is still open and a new state also requires acknowledgement, the Server shall create a branch of the Condition instance. In situations where state changes occur in short succession there can be multiple unacknowledged states and the Server has to maintain ConditionBranches for all previous unacknowledged states. These branches will be deleted after they have been acknowledged or if they reached their final state. Clients are expected to keep track of all ConditionBranches where AckedState is FALSE to allow acknowledgement of those. See also UnifiedAutomation.UaServer.ConditionModel for more information about ConditionBranches and the examples in Annex B.1. The handling of the AckedState and branches also applies to the ConfirmState.