UA Bundle SDK .NET  2.1.2.227
 All Classes Namespaces Functions Variables Enumerations Enumerator Properties Events Groups Pages
UnifiedAutomation.UaBase.ReferenceTypeNode Class Reference

Specifies the attributes which belong to reference type nodes. More...

Inherits IFormattable, and UnifiedAutomation.UaBase.TypeNode.

Public Member Functions

 ReferenceTypeNode ()
 The default constructor. More...
 
override void Encode (IEncoder encoder)
 
 
override void Decode (IDecoder decoder)
 
 
override bool IsEqual (IEncodeable encodeable)
 
 
override object Clone ()
 
 
override StatusCode Read (IList< string > locales, uint attributeId, out Variant value)
 Reads the specified attribute. More...
 
override StatusCode Write (uint attributeId, object value)
 Reads the specified attribute. More...
 
override NodeAttributes GetAttributes ()
 Gets the attributes. More...
 
- Public Member Functions inherited from UnifiedAutomation.UaBase.TypeNode
 TypeNode ()
 The default constructor. More...
 
- Public Member Functions inherited from UnifiedAutomation.UaBase.Node
 Node ()
 The default constructor. More...
 
void AddReference (NodeId referenceTypeId, bool isInverse, ExpandedNodeId targetId, bool checkForDuplicates)
 Adds the reference. More...
 
bool RemoveReference (NodeId referenceTypeId, bool isInverse, ExpandedNodeId targetId)
 Removes the reference. More...
 
bool ReferenceExists (NodeId referenceTypeId, bool isInverse, ExpandedNodeId targetId)
 References the exists. More...
 
List< ReferenceNodeFindReferences (NodeId referenceTypeId, bool isInverse)
 Finds the references. More...
 
List< ReferenceNodeFindReferences (NodeId referenceTypeId, bool isInverse, bool includeSubtypes, ITypeTable typeTable)
 Finds the references. More...
 
ReferenceNode FindSingleReference (NodeId referenceTypeId, bool isInverse, int index)
 Finds the single reference. More...
 
ReferenceNode FindSingleReference (NodeId referenceTypeId, bool isInverse, bool includeSubtypes, ITypeTable typeTable, int index)
 Finds the single reference. More...
 
virtual bool HasAttribute (uint attributeId)
 Determines whether the specified attribute id has attribute. More...
 
override string ToString ()
 Returns a System.String that represents this instance. More...
 
string ToString (string format, IFormatProvider formatProvider)
 Returns a System.String that represents this instance. More...
 

Properties

bool IsAbstract [get, set]
 If TRUE the type is abstract and only subtypes of it appear in the address space. More...
 
bool Symmetric [get, set]
 If TRUE the reference type has the same semantics in both directions. More...
 
LocalizedText InverseName [get, set]
 The display name for the reference when following it from target to source. More...
 
override ExpandedNodeId TypeId [get]
 
 
override ExpandedNodeId BinaryEncodingId [get]
 
 
override ExpandedNodeId XmlEncodingId [get]
 
 
List< LocalizedTextInverseNameTranslations [get, set]
 Gets or sets the translations of the inverse name. More...
 
- Properties inherited from UnifiedAutomation.UaBase.TypeNode
override ExpandedNodeId TypeId [get]
 
 
override ExpandedNodeId BinaryEncodingId [get]
 
 
override ExpandedNodeId XmlEncodingId [get]
 
 
NodeId SuperTypeId [get, set]
 Gets or sets the super type id. More...
 
- Properties inherited from UnifiedAutomation.UaBase.Node
NodeId NodeId [get, set]
 A unique identifier for the node. More...
 
NodeClass NodeClass [get, set]
 The class of the node. More...
 
QualifiedName BrowseName [get, set]
 The browse name of the node. More...
 
LocalizedText DisplayName [get, set]
 The display name of the node. More...
 
LocalizedText Description [get, set]
 The description of the node. More...
 
uint WriteMask [get, set]
 A mask indicating which attributes are writeable. More...
 
uint UserWriteMask [get, set]
 A mask indicating which attributes are writeable by the current user. More...
 
ReferenceNodeCollection References [get, set]
 The references that belong to the node. More...
 
virtual ExpandedNodeId TypeId [get]
 
 
virtual ExpandedNodeId BinaryEncodingId [get]
 
 
virtual ExpandedNodeId XmlEncodingId [get]
 
 
object UserData [get, set]
 Gets or sets the user data. More...
 
List< LocalizedTextDisplayNameTranslations [get, set]
 Gets or sets the translations for the display name. More...
 
List< LocalizedTextDescriptionTranslations [get, set]
 Gets or sets the translations for the description. More...
 
- Properties inherited from UnifiedAutomation.UaBase.IEncodeable
ExpandedNodeId TypeId [get]
 Returns the UA type identifier for the encodable type. More...
 
ExpandedNodeId BinaryEncodingId [get]
 Returns the UA type identifier for the default binary encoding for the type. More...
 
ExpandedNodeId XmlEncodingId [get]
 Returns the UA type identifier for the default XML encoding for the type. More...
 

Additional Inherited Members

- Protected Member Functions inherited from UnifiedAutomation.UaBase.Node
LocalizedText ChooseTranslation (IList< string > locales, IList< LocalizedText > translations, LocalizedText defaultText)
 Chooses the translation. More...
 
List< LocalizedTextUpdateTranslation (List< LocalizedText > translations, LocalizedText newText)
 Updates the translation. More...
 
void GetNodeAttributes (NodeAttributes attributes)
 Updates the attributes with the values for the node. More...
 

Detailed Description

Specifies the attributes which belong to reference type nodes.

<exclude>

Constructor & Destructor Documentation

UnifiedAutomation.UaBase.ReferenceTypeNode.ReferenceTypeNode ( )

The default constructor.

Member Function Documentation

override NodeAttributes UnifiedAutomation.UaBase.ReferenceTypeNode.GetAttributes ( )
virtual

Gets the attributes.

Returns
The NodeAttributes with the SpecifiedAttributes mask set properly.

Reimplemented from UnifiedAutomation.UaBase.Node.

override StatusCode UnifiedAutomation.UaBase.ReferenceTypeNode.Read ( IList< string >  locales,
uint  attributeId,
out Variant  value 
)
virtual

Reads the specified attribute.

Parameters
localesThe locales.
attributeIdThe attribute id.
valueThe value.
Returns
The attribute value.

Reimplemented from UnifiedAutomation.UaBase.Node.

override StatusCode UnifiedAutomation.UaBase.ReferenceTypeNode.Write ( uint  attributeId,
object  value 
)
virtual

Reads the specified attribute.

Parameters
attributeIdThe attribute id.
valueThe value.
Returns
Any error code.

Reimplemented from UnifiedAutomation.UaBase.Node.

Property Documentation

LocalizedText UnifiedAutomation.UaBase.ReferenceTypeNode.InverseName
getset

The display name for the reference when following it from target to source.

List<LocalizedText> UnifiedAutomation.UaBase.ReferenceTypeNode.InverseNameTranslations
getset

Gets or sets the translations of the inverse name.

The the translations of the inverse name.

bool UnifiedAutomation.UaBase.ReferenceTypeNode.IsAbstract
getset

If TRUE the type is abstract and only subtypes of it appear in the address space.

bool UnifiedAutomation.UaBase.ReferenceTypeNode.Symmetric
getset

If TRUE the reference type has the same semantics in both directions.


The documentation for this class was generated from the following files: