C++ Based OPC UA Client/Server/PubSub SDK  1.7.6.537

Contains the object and method identification and the input arguments for a call request. More...

#include <uaclientsdk.h>

Public Member Functions

 CallIn ()
 Constructor.
 
 ~CallIn ()
 Destructor.
 

Public Attributes

UaNodeId objectId
 NodeId of the Object providing the method. More...
 
UaNodeId methodId
 NodeId of the Method to call. More...
 
UaVariantArray inputArguments
 Array of input arguments. More...
 

Detailed Description

Contains the object and method identification and the input arguments for a call request.

Member Data Documentation

UaVariantArray UaClientSdk::CallIn::inputArguments

Array of input arguments.

The size and the data types of the arguments must match the description provided by the server in the InputArguments Property of the Method.

UaNodeId UaClientSdk::CallIn::methodId

NodeId of the Method to call.

This could be the NodeId of the Method on the Object instance or the NodeId of the instance declaration node for the Methode on the ObjectType.

UaNodeId UaClientSdk::CallIn::objectId

NodeId of the Object providing the method.

In the case of a Method only defined on an ObjectType like ConditionRefresh, the NodeId of the ObjectType can be used in this parameter.


The documentation for this class was generated from the following file: