Provides a base class to implement an Object The object is able to register it's own components at his node manager Derived from UaObject and UaReferenceLists It is not possible to create shallow copies of this Class.
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| UaObjectBase (const UaString &name, const UaNodeId &newNodeId, const UaString &defaultLocaleId) |
| construction
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UaReferenceLists * | getUaReferenceLists () const |
| Get a ReferenceList where all the Nodes are in. More...
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virtual UaStatus | browse (const ServiceContext &serviceContext, BrowseContext &browseContext, UaReferenceDescriptions &References) |
| Discover the references of a specified node of a view. More...
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UaNodeId | nodeId () const |
| Get the NodeId of the current Node. More...
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virtual UaQualifiedName | browseName () const |
| Get the browseName of the current Node. More...
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virtual UaLocalizedText | displayName (Session *pSession) const |
| Get the displayName as LocalizedText of the current Node. More...
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virtual OpcUa_Boolean | isDescriptionSupported () const |
| Check if Node is DescriptionSupported. More...
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virtual UaLocalizedText | description (Session *pSession) const |
| Get the description as LocalizedText of the current Node. More...
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virtual OpcUa_Boolean | isWriteMaskSupported () const |
| Check if Node is WriteMaskSupported. More...
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virtual OpcUa_UInt32 | writeMask () const |
| Get the writeMask of the current Node. More...
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virtual OpcUa_Boolean | isUserWriteMaskSupported () const |
| Check if Node is UserWriteMaskSupported. More...
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virtual OpcUa_UInt32 | userWriteMask (Session *pSession) const |
| Check if Node has a userWriteMask. More...
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UaNode * | getUaNode () const |
| Get the UaNode interface pointer of this node. More...
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| UaObject () |
| Construction of the UaObject. More...
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virtual OpcUa_Byte | eventNotifier () const =0 |
| Returns the value of the EventNotifier attribute. More...
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virtual MethodManager * | getMethodManager (UaMethod *pMethod) const |
| Get the MethodManager interface for a method of this object. More...
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OpcUa_NodeClass | nodeClass () const |
| Get the node class of the Node. More...
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virtual void | getAttributeValue (Session *pSession, OpcUa_Int32 attributeId, NodeAccessInfo *pDefaultPermissions, UaDataValue &uaDataValue) |
| Gets the value of an attribute of the Node. More...
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| UaNode () |
| Construction of the UaNode. More...
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virtual UaNodeId | getKey () const |
| Get the key of the node used for the hash table. More...
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virtual UaNodeId | typeDefinitionId () const |
| Get NodeId of the type definition node for this node. More...
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virtual UaNodeId | modellingRuleId () const |
| Get NodeId of the modeling rule for this node. More...
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virtual UaStatus | setAttributeValue (Session *pSession, OpcUa_Int32 attributeId, const UaDataValue &dataValue, NodeAccessInfo *pDefaultPermissions, OpcUa_Boolean checkWriteMask) |
| Sets the value of an attribute of the Node. More...
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virtual void | setUserData (UserDataBase *pUserData) |
| Defines the method to set user data handled by a derived class. More...
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virtual UserDataBase * | getUserData () const |
| Returns user data provided by a derived class. More...
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virtual const NodeAccessInfo * | getAccessInfo () const |
| Returns the access info for this node. More...
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virtual void | useAccessInfoFrom (const UaNode *pOther) |
| Set the NodeAccessInfo from another node to this node. More...
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virtual void | setAccessInfo (NodeAccessInfo *pAccessInfo) |
| Set the NodeAccessInfo for this node. More...
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virtual void | attachAccessInfo (NodeAccessInfo *pAccessInfo) |
| Set the NodeAccessInfo for this node. More...
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| ChainEntry () |
| construction
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ChainEntry * | find (const UaNodeId &key, ChainEntry **ppPrevious) |
| finds the right entry in the chain. More...
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void | add (ChainEntry *pNewEntry) |
| adds a new entry to the list. More...
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void | prepend (ChainEntry *pNewEntry) |
| prepends a new entry to the list. More...
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ChainEntry * | remove (const UaNodeId &key, ChainEntry **ppNext) |
| removes an entry from the list. More...
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ChainEntry * | getNext () const |
| Check if there is a chain. More...
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virtual void | setInvalid () |
| Set the entry to invalid. More...
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void | clearChain () |
| Clear the chain when the hashtable is cleared.
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| ReferenceCounter () |
| construction
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virtual | ~ReferenceCounter () |
| destruction
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| UaReferenceLists () |
| Constructs the reference lists object.
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virtual | ~UaReferenceLists () |
| Destroys the reference lists object.
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virtual UaStatus | browseReferences (const ServiceContext &serviceContext, BrowseContext &browseContext, UaReferenceDescriptions &References) |
| Discover the references of a specified node of a view. More...
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virtual UaStatus | translateBrowsePathToNodeId (const ServiceContext &serviceContext, const UaNodeId &startingNode, UaRelativePath &relativePath, UaBrowsePathTargets &browsePathTargets) |
| Find a node based on an element of an relative path. More...
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virtual const UaReference * | pTargetNodes () const |
| Returns the list of references to target nodes. More...
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virtual const UaReference * | pSourceNodes () const |
| Returns the list of references to source nodes. More...
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virtual UaNode * | getTargetNodeByBrowseName (const UaQualifiedName &browseName) const |
| Searches a target node with the passed browse name and returns the UaNode interface if found. More...
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virtual void | addTargetNode (UaReference *pReference) |
| Add a reference to a target node where this node is the source node. More...
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virtual void | addSourceNode (UaReference *pReference) |
| Adds a reference to a source node where this node is the target node. More...
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virtual UaStatus | removeSourceNode (UaReference *pReferenceToRemove) |
| Remove a reference to a source node where this node is the target node. More...
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virtual bool | removeSourceReference (UaReference *pReferenceToRemove) |
| Remove the passed reference to a source node. More...
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virtual UaStatus | removeTargetNode (UaNode *pTargetNode, const UaNodeId &referenceTypeId, OpcUa_Boolean deleteBidirectional) |
| Remove a reference to a target node where this node is the source node. More...
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virtual UaStatus | removeTargetNode (const UaNodeId &targetNodeId, const UaNodeId &referenceTypeId, OpcUa_Boolean deleteBidirectional) |
| Remove a reference to a target node where this node is the source node. More...
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virtual bool | removeTargetReference (UaReference *pReferenceToRemove) |
| Remove the passed reference to a target node. More...
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virtual UaStatus | removeCrossNodeManagerRef (NodeManager *pNodeManager) |
| Remove references to another NodeManager. More...
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virtual UaStatus | invalidateSourceReferences (OpcUa_Boolean deleteSourceReferences) |
| Set all references from SourceNodes to this Node invalid. More...
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virtual UaStatus | invalidateTargetReferences (OpcUa_Boolean deleteTargetReferences) |
| Set all references to TargetNode of this node invalid. More...
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virtual UaStatus | deleteAllChildren (NodeManagerConfig *pNodeManagerConfig) |
| Deletes all child nodes. More...
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Provides a base class to implement an Object The object is able to register it's own components at his node manager Derived from UaObject and UaReferenceLists It is not possible to create shallow copies of this Class.