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| UaHistoryEventFieldList () |
| Constructs an instance of the class UaHistoryEventFieldList with empty default values.
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| UaHistoryEventFieldList (const UaHistoryEventFieldList &other) |
| Constructs an instance of the class UaHistoryEventFieldList with values from another UaHistoryEventFieldList object. More...
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| UaHistoryEventFieldList (const OpcUa_HistoryEventFieldList &other) |
| Constructs an instance of the class UaHistoryEventFieldList with values from another OpcUa_HistoryEventFieldList structure. More...
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| UaHistoryEventFieldList (const UaVariantArray &eventFields) |
| Constructs an instance of the class UaHistoryEventFieldList with values provided in the constructor.
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| UaHistoryEventFieldList (const UaExtensionObject &extensionObject) |
| Constructs an instance of the class UaHistoryEventFieldList initialized with value from a UaExtensionObject. More...
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| UaHistoryEventFieldList (const OpcUa_ExtensionObject &extensionObject) |
| Constructs an instance of the class UaHistoryEventFieldList initialized with value from an OpcUa_ExtensionObject structure. More...
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| UaHistoryEventFieldList (UaExtensionObject &extensionObject, OpcUa_Boolean bDetach) |
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| UaHistoryEventFieldList (OpcUa_ExtensionObject &extensionObject, OpcUa_Boolean bDetach) |
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| ~UaHistoryEventFieldList () |
| Destroys the UaHistoryEventFieldList object.
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void | clear () |
| Clear the data of the UaHistoryEventFieldList. More...
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bool | operator== (const UaHistoryEventFieldList &other) const |
| Compare two UaHistoryEventFieldList if they are similar. More...
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bool | operator!= (const UaHistoryEventFieldList &other) const |
| Returns true if the other UaHistoryEventFieldList is not equal to this. More...
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UaHistoryEventFieldList & | operator= (const UaHistoryEventFieldList &other) |
| Assignment operator. More...
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OpcUa_HistoryEventFieldList * | copy () const |
| Copy UaHistoryEventFieldList data to a newly allocated OpcUa_HistoryEventFieldList. More...
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void | copyTo (OpcUa_HistoryEventFieldList *pDst) const |
| Copy UaHistoryEventFieldList data to an existing OpcUa_HistoryEventFieldList structure. More...
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void | attach (const OpcUa_HistoryEventFieldList *pValue) |
| Attaches the data of the parameter pValue. More...
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OpcUa_HistoryEventFieldList * | detach (OpcUa_HistoryEventFieldList *pDst) |
| Detaches the internal HistoryEventFieldList structure from this class. More...
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void | toVariant (UaVariant &variant) const |
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void | toVariant (OpcUa_Variant &variant) const |
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void | toVariant (UaVariant &variant, OpcUa_Boolean bDetach) |
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void | toVariant (OpcUa_Variant &variant, OpcUa_Boolean bDetach) |
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void | toDataValue (UaDataValue &dataValue, OpcUa_Boolean updateTimeStamps) const |
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void | toDataValue (OpcUa_DataValue &dataValue, OpcUa_Boolean updateTimeStamps) const |
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void | toDataValue (UaDataValue &dataValue, OpcUa_Boolean bDetach, OpcUa_Boolean updateTimeStamps) |
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void | toDataValue (OpcUa_DataValue &dataValue, OpcUa_Boolean bDetach, OpcUa_Boolean updateTimeStamps) |
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void | toExtensionObject (UaExtensionObject &extensionObject) const |
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void | toExtensionObject (OpcUa_ExtensionObject &extensionObject) const |
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void | toExtensionObject (UaExtensionObject &extensionObject, OpcUa_Boolean bDetach) |
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void | toExtensionObject (OpcUa_ExtensionObject &extensionObject, OpcUa_Boolean bDetach) |
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OpcUa_StatusCode | setHistoryEventFieldList (const UaExtensionObject &extensionObject) |
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OpcUa_StatusCode | setHistoryEventFieldList (const OpcUa_ExtensionObject &extensionObject) |
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OpcUa_StatusCode | setHistoryEventFieldList (UaExtensionObject &extensionObject, OpcUa_Boolean bDetach) |
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OpcUa_StatusCode | setHistoryEventFieldList (OpcUa_ExtensionObject &extensionObject, OpcUa_Boolean bDetach) |
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void | setHistoryEventFieldList (const UaVariantArray &eventFields) |
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void | getEventFields (UaVariantArray &eventFields) const |
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void | setEventFields (const UaVariantArray &eventFields) |
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Wrapper class for the UA stack structure OpcUa_HistoryEventFieldList.
This class encapsulates the native OpcUa_HistoryEventFieldList structure and handles memory allocation and cleanup for you. UaHistoryEventFieldList uses implicit sharing to avoid needless copying and to boost the performance. Only if you modify a shared HistoryEventFieldList it creates a copy for that (copy-on-write). So assigning another UaHistoryEventFieldList or passing it as parameter needs constant time and is nearly as fast as assigning a pointer.