UA Server SDK C++ Bundle  1.3.2.200
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HistoryVariableHandleUaNode Class Reference

HistoryVariableHandleUaNode. More...

#include <variablehandleuanode.h>

Inherits HistoryVariableHandle.

Public Member Functions

 HistoryVariableHandleUaNode ()
 construction
void setUaNode (UaNode *pUaNode)
 Set the node pointer for the VariableHandle.
- Public Member Functions inherited from HistoryVariableHandle
 HistoryVariableHandle ()
 construction
- Public Member Functions inherited from ReferenceCounter
 ReferenceCounter ()
 construction
virtual ~ReferenceCounter ()
 destruction

Protected Member Functions

virtual ~HistoryVariableHandleUaNode ()
 destruction
- Protected Member Functions inherited from HistoryVariableHandle
virtual ~HistoryVariableHandle ()
 destruction

Additional Inherited Members

- Public Types inherited from HistoryVariableHandle
enum  ServiceType {
  READ_EVENTS, READ_RAW, READ_MODIFIED, READ_PROCESSED,
  READ_ATTIME, UPDATE_DATA, UPDATE_EVENT, DELETE_RAW,
  DELETE_ATTIME, DELETE_EVENT
}
 Description of the Enumeration ServiceType. More...
- Data Fields inherited from HistoryVariableHandle
HistoryManagerm_pHistoryManager
 Interface of the history manager responsible for this variable.

Detailed Description

HistoryVariableHandleUaNode.

Class for the History Variable Handle of an internal node tree element based on the BaseNode. Derived from HistoryVariableHandle.


The documentation for this class was generated from the following files: