UA Server SDK C++ Bundle
1.3.2.200
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HistoryVariableHandleUaNode. More...
#include <variablehandleuanode.h>
Inherits HistoryVariableHandle.
Public Member Functions | |
HistoryVariableHandleUaNode () | |
construction | |
void | setUaNode (UaNode *pUaNode) |
Set the node pointer for the VariableHandle. | |
Public Member Functions inherited from HistoryVariableHandle | |
HistoryVariableHandle () | |
construction | |
Public Member Functions inherited from ReferenceCounter | |
ReferenceCounter () | |
construction | |
virtual | ~ReferenceCounter () |
destruction |
Protected Member Functions | |
virtual | ~HistoryVariableHandleUaNode () |
destruction | |
Protected Member Functions inherited from HistoryVariableHandle | |
virtual | ~HistoryVariableHandle () |
destruction |
Additional Inherited Members | |
Public Types inherited from HistoryVariableHandle | |
enum | ServiceType { READ_EVENTS, READ_RAW, READ_MODIFIED, READ_PROCESSED, READ_ATTIME, UPDATE_DATA, UPDATE_EVENT, DELETE_RAW, DELETE_ATTIME, DELETE_EVENT } |
Description of the Enumeration ServiceType. More... | |
Data Fields inherited from HistoryVariableHandle | |
HistoryManager * | m_pHistoryManager |
Interface of the history manager responsible for this variable. |
Class for the History Variable Handle of an internal node tree element based on the BaseNode. Derived from HistoryVariableHandle.