#include <uaobjectsserver.h>
Public Member Functions | |
UaObjectServerRedundancy (const UaString &name, const UaNodeId &newNodeId, const UaString &defaultLocaleId, NodeManagerConfig *pNodeConfig, ServerConfig *pServerConfig) | |
virtual | ~UaObjectServerRedundancy () |
UaNodeId | typeDefinitionId () const |
OpcUa_Byte | eventNotifier () const |
MethodManager * | getMethodManager (UaMethod *pMethod) const |
UaObjectServerRedundancy::UaObjectServerRedundancy | ( | const UaString & | name, | |
const UaNodeId & | newNodeId, | |||
const UaString & | defaultLocaleId, | |||
NodeManagerConfig * | pNodeConfig, | |||
ServerConfig * | pServerConfig | |||
) |
construction
UaObjectServerRedundancy::~UaObjectServerRedundancy | ( | ) | [virtual] |
destruction
UaNodeId UaObjectServerRedundancy::typeDefinitionId | ( | ) | const [virtual] |
Get the object type NodeId for the server object.
Implements UaNode.
OpcUa_Byte UaObjectServerRedundancy::eventNotifier | ( | ) | const [virtual] |
Notifiys which Event was fired.
Implements UaObject.
MethodManager * UaObjectServerRedundancy::getMethodManager | ( | UaMethod * | pMethod | ) | const [virtual] |
Get the MethodManager interface of an Object.
pMethod | a pointer to the Method of the actual Object. |
Reimplemented from UaObject.