High Performance OPC UA Server SDK
1.2.0.193
|
Context of an overlapped send/receive operation of an UA TCP message. More...
#include <uatcp.h>
Data Fields | |
struct ua_buffer * | pBuffer |
Buffer chain head for sending and receiving the message. More... | |
struct ua_tcp_connection * | pConnection |
The connection to which the message belongs. More... | |
ua_tcp_message_callback * | pfCallback |
Function to be called when message operation is complete. More... | |
void * | pvCallbackData |
User data passed into callback. More... | |
struct ua_socket_op | x_tSockOp |
Socket operation used for transmitting the data. More... | |
uint32_t | x_uRequestId |
Request ID set by the implementation. More... | |
Context of an overlapped send/receive operation of an UA TCP message.
struct ua_buffer* pBuffer |
Buffer chain head for sending and receiving the message.
struct ua_tcp_connection* pConnection |
The connection to which the message belongs.
ua_tcp_message_callback* pfCallback |
Function to be called when message operation is complete.
void* pvCallbackData |
User data passed into callback.
struct ua_socket_op x_tSockOp |
Socket operation used for transmitting the data.
uint32_t x_uRequestId |
Request ID set by the implementation.