.NET Based OPC UA Client/Server SDK
3.0.5.474
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States of a FiniteStateMachine are represented as objects of the StateType. More...
Inherits UnifiedAutomation.UaServer.BaseObjectModel.
Inherited by UnifiedAutomation.UaServer.ChoiceStateModel, and UnifiedAutomation.UaServer.InitialStateModel.
Public Member Functions | |
StateModel () | |
Initializes a new instance of the StateModel class. More... | |
StateModel (StateModel template) | |
Initializes a new instance of the StateModel class. More... | |
Public Member Functions inherited from UnifiedAutomation.UaServer.BaseObjectModel | |
BaseObjectModel () | |
Initializes a new instance of the BaseObjectModel class. More... | |
BaseObjectModel (BaseObjectModel template) | |
Initializes a new instance of the BaseObjectModel class. More... | |
Public Member Functions inherited from UnifiedAutomation.UaServer.ModelControllerBase | |
virtual ModelHandle | GetModelHandle (StringTable namespaceUris, object instance) |
Gets the metadata handle. More... | |
virtual DataValue | GetValue (IMapperContext context, ModelMapping mapping) |
Gets the value associated with the mapping. More... | |
virtual bool | SetValue (IMapperContext context, ModelMapping mapping, DataValue value) |
Sets the value associated with the mapping. More... | |
Properties | |
uint | StateNumber [get, set] |
A number for the state that is unique across all states defined in the state machine. More... | |
Properties inherited from UnifiedAutomation.UaServer.ModelControllerBase | |
ModelHandle | ModelHandle [get, set] |
Gets or sets the metadata handle. More... | |
object | UserData [get, set] |
Gets or sets the user data. More... | |
States of a FiniteStateMachine are represented as objects of the StateType.
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inline |
Initializes a new instance of the StateModel class.
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inline |
Initializes a new instance of the StateModel class.
template | The template. |
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getset |
A number for the state that is unique across all states defined in the state machine.