UA Bundle SDK .NET
2.4.0.361
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A specialization of the DiscreteAlarmType intended to represent a discrete Condition that is considered to be not normal. More...
Inherits UnifiedAutomation.UaServer.DiscreteAlarmModel.
Inherited by UnifiedAutomation.UaServer.SystemOffNormalAlarmModel, and UnifiedAutomation.UaServer.TripAlarmModel.
Public Member Functions | |
OffNormalAlarmModel () | |
Initializes a new instance of the OffNormalAlarmModel class. More... | |
OffNormalAlarmModel (OffNormalAlarmModel template) | |
Initializes a new instance of the OffNormalAlarmModel class. More... | |
override void | UpdateEvent (GenericEvent e) |
Updates the event. More... | |
Public Member Functions inherited from UnifiedAutomation.UaServer.DiscreteAlarmModel | |
DiscreteAlarmModel () | |
Initializes a new instance of the DiscreteAlarmModel class. More... | |
DiscreteAlarmModel (DiscreteAlarmModel template) | |
Initializes a new instance of the DiscreteAlarmModel class. More... | |
Public Member Functions inherited from UnifiedAutomation.UaServer.AlarmConditionModel | |
StatusCode | OneShotShelve (RequestContext context) |
Shelves an alarm. More... | |
StatusCode | TimedShelve (RequestContext context, double shelvingTime) |
Shelves an alarm for the specified time. More... | |
StatusCode | Unshelve (RequestContext context) |
Unshelves an alarm. More... | |
virtual StatusCode | Suppress (RequestContext context, bool suppress) |
Suppresses an alarm. More... | |
virtual StatusCode | Activate (RequestContext context, bool active) |
Activates an alarm More... | |
override void | UpdateEnabledEffectiveDisplayName () |
Updates the effect display name for the enabled state. More... | |
virtual void | UpdateActiveEffectiveDisplayName () |
Updates the effective display name for the active state. More... | |
AlarmConditionModel () | |
Initializes a new instance of the AlarmConditionModel class. More... | |
AlarmConditionModel (AlarmConditionModel template) | |
Initializes a new instance of the AlarmConditionModel class. More... | |
Public Member Functions inherited from UnifiedAutomation.UaServer.AcknowledgeableConditionModel | |
virtual StatusCode | Acknowledge (RequestContext context, byte[] eventId, LocalizedText comment) |
Acknowledges an Event Notification for a Condition instance state where AckedState was set to FALSE. More... | |
virtual StatusCode | Confirm (RequestContext context, byte[] eventId, LocalizedText comment) |
Confirms an Event Notification for a Condition instance state where ConfirmedState was set to FALSE. More... | |
virtual void | ResetAcked (RequestContext context) |
Sets the state to unacknownledged and unconfirmed. More... | |
AcknowledgeableConditionModel () | |
Initializes a new instance of the AcknowledgeableConditionModel class. More... | |
AcknowledgeableConditionModel (AcknowledgeableConditionModel template) | |
Initializes a new instance of the AcknowledgeableConditionModel class. More... | |
override CallMethodEventHandler | GetMethodDispatcher (RequestContext context, NodeId objectId, NodeId methodId) |
Gets the method dispatcher. More... | |
override StatusCode | DispatchMethod (RequestContext context, MethodHandle methodHandle, IList< Variant > inputArguments, List< StatusCode > inputArgumentResults, List< Variant > outputArguments) |
Dispatches the method. More... | |
Public Member Functions inherited from UnifiedAutomation.UaServer.ConditionModel | |
virtual StatusCode | Enable (RequestContext context) |
Changes a Condition instance to the Disabled state. More... | |
virtual StatusCode | Disable (RequestContext context) |
Change a Condition instance to the enabled state. More... | |
virtual StatusCode | AddComment (RequestContext context, byte[] eventId, LocalizedText comment) |
Applies a comment to a specific state of a Condition instance. More... | |
ConditionModel () | |
Initializes a new instance of the ConditionModel class. More... | |
ConditionModel (ConditionModel template) | |
Initializes a new instance of the ConditionModel class. More... | |
Public Member Functions inherited from UnifiedAutomation.UaServer.BaseEventModel | |
BaseEventModel () | |
Initializes a new instance of the BaseEventModel class. More... | |
BaseEventModel (BaseEventModel template) | |
Initializes a new instance of the BaseEventModel class. More... | |
void | NewId () |
Assigns a new EventId, Time and ReceiveTime to the event. More... | |
virtual GenericEvent | CreateEvent (FilterManager manager) |
Creates the event. More... | |
Public Member Functions inherited from UnifiedAutomation.UaServer.ModelControllerBase | |
virtual ModelHandle | GetModelHandle (StringTable namespaceUris, object instance) |
Gets the metadata handle. More... | |
virtual DataValue | GetValue (IMapperContext context, ModelMapping mapping) |
Gets the value associated with the mapping. More... | |
virtual bool | SetValue (IMapperContext context, ModelMapping mapping, DataValue value) |
Sets the value associated with the mapping. More... | |
Properties | |
NodeId | NormalState [get, set] |
Properties inherited from UnifiedAutomation.UaServer.AlarmConditionModel | |
TwoStateVariableModel | ActiveState [get, set] |
ActiveState when set to TRUE indicates that the situation the Condition is representing currently exists. More... | |
new TwoStateVariableModel | EnabledState [get, set] |
Gets or sets the EnabledState More... | |
NodeId | InputNode [get, set] |
Provides the NodeId of the Variable the Value of which is used as primary input in the calculation of the Alarm state. More... | |
double | MaxTimeShelved [get, set] |
Optional Property used to set the maximum time that an Alarm Condition may be shelved. More... | |
ShelvedStateMachineModel | ShelvingState [get, set] |
Suggests whether an Alarm shall (temporarily) be prevented from being displayed to the user. More... | |
bool | SuppressedOrShelved [get, set] |
The SuppressedState and the ShelvingState together result in the SuppressedOrShelved status of the Condition. More... | |
TwoStateVariableModel | SuppressedState [get, set] |
Used internally by a Server to automatically suppress Alarms due to system specific reasons. More... | |
Properties inherited from UnifiedAutomation.UaServer.AcknowledgeableConditionModel | |
TwoStateVariableModel | AckedState [get, set] |
AckedState when FALSE indicates that the Condition instance requires acknowledgement for the reported Condition state. More... | |
TwoStateVariableModel | ConfirmedState [get, set] |
Indicates whether the Condition requires confirmation. More... | |
new TwoStateVariableModel | EnabledState [get, set] |
Gets or sets the EnabledState More... | |
Properties inherited from UnifiedAutomation.UaServer.ConditionModel | |
NodeId | BranchId [get, set] |
string | ClientUserId [get, set] |
Is related to the Comment field and contains the identity of the user who inserted the most recent Comment. More... | |
ConditionVariableModel < LocalizedText > | Comment [get, set] |
Contains the last comment provided for a certain state (ConditionBranch). More... | |
NodeId | ConditionClassId [get, set] |
Specifies in which domain this Condition is used. More... | |
LocalizedText | ConditionClassName [get, set] |
string | ConditionName [get, set] |
Identifies the Condition instance that the Event originated from. More... | |
TwoStateVariableModel | EnabledState [get, set] |
EnabledState indicates whether the Condition is enabled. More... | |
ConditionVariableModel< ushort > | LastSeverity [get, set] |
Provides the previous severity of the ConditionBranch. More... | |
ConditionVariableModel < StatusCode > | Quality [get, set] |
Reveals the status of process values or other resources that this Condition instance is based upon. More... | |
bool | Retain [get, set] |
IConditionMethods | ConditionMethods [get, set] |
Gets or sets the Condition methods. More... | |
Properties inherited from UnifiedAutomation.UaServer.BaseEventModel | |
NodeId | NodeId [get, set] |
The node identifier for a representation of an event in the Server address space. Used mainly for ConditionIds. More... | |
byte[] | EventId [get, set] |
Generated by the server to uniquely identify a particular Event Notification. More... | |
NodeId | EventType [get, set] |
Describes the specific type of Event. More... | |
NodeId | SourceNode [get, set] |
Identifies the Node that the Event originated from. More... | |
string | SourceName [get, set] |
Provides a description of the source of the Event. More... | |
DateTime | Time [get, set] |
Provides the time the Event occurred. More... | |
DateTime | ReceiveTime [get, set] |
Provides the time the OPC UA Server received the Event from the underlying device of another Server. More... | |
TimeZoneDataType | LocalTime [get, set] |
Contains the Offset and the DaylightSavingInOffset flag. More... | |
LocalizedText | Message [get, set] |
Provides a human-readable and localizable text description of the Event. More... | |
ushort | Severity [get, set] |
An indication of the urgency of the Event. More... | |
Properties inherited from UnifiedAutomation.UaServer.ModelControllerBase | |
ModelHandle | ModelHandle [get, set] |
Gets or sets the metadata handle. More... | |
object | UserData [get, set] |
Gets or sets the user data. More... | |
A specialization of the DiscreteAlarmType intended to represent a discrete Condition that is considered to be not normal.
This subtype is usually used to indicate that a discrete value is in an Alarm state, it is active as long as a non-normal value is present.
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inline |
Initializes a new instance of the OffNormalAlarmModel class.
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inline |
Initializes a new instance of the OffNormalAlarmModel class.
template | The template. |
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inlinevirtual |
Updates the event.
e | The event to update. |
Reimplemented from UnifiedAutomation.UaServer.DiscreteAlarmModel.
Reimplemented in UnifiedAutomation.UaServer.TripAlarmModel, UnifiedAutomation.UaServer.CertificateExpirationAlarmModel, and UnifiedAutomation.UaServer.SystemOffNormalAlarmModel.
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getset |
The NormalState Property is a Property that points to a Variable which has a value that corresponds to one of the possible values of the Variable pointed to by the InputNode Property where the NormalState Property Variable value is the value that is considered to be the normal state of the Variable pointed to by the InputNode Property. When the value of the Variable referenced by the InputNode Property is not equal to the value of the NormalState Property the Alarm is Active. If this Variable is not in the AddressSpace, a Null NodeId shall be provided.