UA Bundle SDK .NET
2.3.3.343
|
Inherits UnifiedAutomation.UaServer.DiscreteAlarmModel.
Inherited by UnifiedAutomation.UaServer.SystemOffNormalAlarmModel, and UnifiedAutomation.UaServer.TripAlarmModel.
Public Member Functions | |
OffNormalAlarmModel () | |
Initializes a new instance of the OffNormalAlarmModel class. More... | |
OffNormalAlarmModel (OffNormalAlarmModel template) | |
Initializes a new instance of the OffNormalAlarmModel class. More... | |
override void | UpdateEvent (GenericEvent e) |
Updates the event. More... | |
Public Member Functions inherited from UnifiedAutomation.UaServer.DiscreteAlarmModel | |
DiscreteAlarmModel () | |
Initializes a new instance of the DiscreteAlarmModel class. More... | |
DiscreteAlarmModel (DiscreteAlarmModel template) | |
Initializes a new instance of the DiscreteAlarmModel class. More... | |
Public Member Functions inherited from UnifiedAutomation.UaServer.AlarmConditionModel | |
StatusCode | OneShotShelve (RequestContext context) |
Shelves an alarm. More... | |
StatusCode | TimedShelve (RequestContext context, double shelvingTime) |
Shelves an alarm for the specified time. More... | |
StatusCode | Unshelve (RequestContext context) |
Unshelves an alarm. More... | |
virtual StatusCode | Suppress (RequestContext context, bool suppress) |
Suppresses an alarm. More... | |
virtual StatusCode | Activate (RequestContext context, bool active) |
Activates an alarm More... | |
override void | UpdateEnabledEffectiveDisplayName () |
Updates the effect display name for the enabled state. More... | |
virtual void | UpdateActiveEffectiveDisplayName () |
Updates the effective display name for the active state. More... | |
AlarmConditionModel () | |
Initializes a new instance of the AlarmConditionModel class. More... | |
AlarmConditionModel (AlarmConditionModel template) | |
Initializes a new instance of the AlarmConditionModel class. More... | |
Public Member Functions inherited from UnifiedAutomation.UaServer.AcknowledgeableConditionModel | |
virtual StatusCode | Acknowledge (RequestContext context, byte[] eventId, LocalizedText comment) |
Acknowledges an alarm. More... | |
virtual StatusCode | Confirm (RequestContext context, byte[] eventId, LocalizedText comment) |
Confirms an alarm. More... | |
virtual void | ResetAcked (RequestContext context) |
Sets the state to unacknownledged and unconfirmed. More... | |
AcknowledgeableConditionModel () | |
Initializes a new instance of the AcknowledgeableConditionModel class. More... | |
AcknowledgeableConditionModel (AcknowledgeableConditionModel template) | |
Initializes a new instance of the AcknowledgeableConditionModel class. More... | |
override CallMethodEventHandler | GetMethodDispatcher (RequestContext context, NodeId objectId, NodeId methodId) |
Gets the method dispatcher. More... | |
override StatusCode | DispatchMethod (RequestContext context, MethodHandle methodHandle, IList< Variant > inputArguments, List< StatusCode > inputArgumentResults, List< Variant > outputArguments) |
Dispatches the method. More... | |
Public Member Functions inherited from UnifiedAutomation.UaServer.ConditionModel | |
virtual StatusCode | Enable (RequestContext context) |
Enables the condition. More... | |
virtual StatusCode | Disable (RequestContext context) |
Disables the condition. More... | |
virtual StatusCode | AddComment (RequestContext context, byte[] eventId, LocalizedText comment) |
Adds a comment to the condition. More... | |
ConditionModel () | |
Initializes a new instance of the ConditionModel class. More... | |
ConditionModel (ConditionModel template) | |
Initializes a new instance of the ConditionModel class. More... | |
Public Member Functions inherited from UnifiedAutomation.UaServer.BaseEventModel | |
BaseEventModel () | |
Initializes a new instance of the BaseEventModel class. More... | |
BaseEventModel (BaseEventModel template) | |
Initializes a new instance of the BaseEventModel class. More... | |
void | NewId () |
Assigns a new EventId, Time and ReceiveTime to the event. More... | |
virtual GenericEvent | CreateEvent (FilterManager manager) |
Creates the event. More... | |
Public Member Functions inherited from UnifiedAutomation.UaServer.ModelControllerBase | |
virtual ModelHandle | GetModelHandle (StringTable namespaceUris, object instance) |
Gets the metadata handle. More... | |
virtual DataValue | GetValue (IMapperContext context, ModelMapping mapping) |
Gets the value associated with the mapping. More... | |
virtual bool | SetValue (IMapperContext context, ModelMapping mapping, DataValue value) |
Sets the value associated with the mapping. More... | |
Properties | |
NodeId | NormalState [get, set] |
Gets or sets the NormalState More... | |
Properties inherited from UnifiedAutomation.UaServer.AlarmConditionModel | |
TwoStateVariableModel | ActiveState [get, set] |
Gets or sets the ActiveState More... | |
new TwoStateVariableModel | EnabledState [get, set] |
Gets or sets the EnabledState More... | |
NodeId | InputNode [get, set] |
Gets or sets the InputNode More... | |
double | MaxTimeShelved [get, set] |
Gets or sets the MaxTimeShelved More... | |
ShelvedStateMachineModel | ShelvingState [get, set] |
Gets or sets the ShelvingState More... | |
bool | SuppressedOrShelved [get, set] |
Gets or sets the SuppressedOrShelved More... | |
TwoStateVariableModel | SuppressedState [get, set] |
Gets or sets the SuppressedState More... | |
Properties inherited from UnifiedAutomation.UaServer.AcknowledgeableConditionModel | |
TwoStateVariableModel | AckedState [get, set] |
Gets or sets the AckedState More... | |
TwoStateVariableModel | ConfirmedState [get, set] |
Gets or sets the ConfirmedState More... | |
new TwoStateVariableModel | EnabledState [get, set] |
Gets or sets the EnabledState More... | |
Properties inherited from UnifiedAutomation.UaServer.ConditionModel | |
NodeId | BranchId [get, set] |
Gets or sets the BranchId More... | |
string | ClientUserId [get, set] |
Gets or sets the ClientUserId More... | |
ConditionVariableModel < LocalizedText > | Comment [get, set] |
Gets or sets the Comment More... | |
NodeId | ConditionClassId [get, set] |
Gets or sets the ConditionClassId More... | |
LocalizedText | ConditionClassName [get, set] |
Gets or sets the ConditionClassName More... | |
string | ConditionName [get, set] |
Gets or sets the ConditionName More... | |
TwoStateVariableModel | EnabledState [get, set] |
Gets or sets the EnabledState More... | |
ConditionVariableModel< ushort > | LastSeverity [get, set] |
Gets or sets the LastSeverity More... | |
ConditionVariableModel < StatusCode > | Quality [get, set] |
Gets or sets the Quality More... | |
bool | Retain [get, set] |
Gets or sets the Retain More... | |
IConditionMethods | ConditionMethods [get, set] |
Gets or sets the Condition methods. More... | |
Properties inherited from UnifiedAutomation.UaServer.BaseEventModel | |
NodeId | NodeId [get, set] |
Gets or sets the event id. More... | |
byte[] | EventId [get, set] |
Generated by the server to uniquely identify a particular Event Notification. More... | |
NodeId | EventType [get, set] |
Describes the specific type of Event. More... | |
NodeId | SourceNode [get, set] |
Identifies the Node that the Event originated from. More... | |
string | SourceName [get, set] |
Provides a description of the source of the Event. More... | |
DateTime | Time [get, set] |
Provides the time the Event occurred. More... | |
DateTime | ReceiveTime [get, set] |
Provides the time the OPC UA Server received the Event from the underlying device of another Server. More... | |
TimeZoneDataType | LocalTime [get, set] |
Contains the Offset and the DaylightSavingInOffset flag. More... | |
LocalizedText | Message [get, set] |
Provides a human-readable and localizable text description of the Event. More... | |
ushort | Severity [get, set] |
An indication of the urgency of the Event. More... | |
Properties inherited from UnifiedAutomation.UaServer.ModelControllerBase | |
ModelHandle | ModelHandle [get, set] |
Gets or sets the metadata handle. More... | |
object | UserData [get, set] |
Gets or sets the user data. More... | |
The OffNormalAlarmType is a specialization of the DiscreteAlarmType intended to represent a discrete Condition that is considered to be not normal. This sub type is usually used to indicate that a discrete value is in an Alarm state, it is active as long as a non-normal value is present.
The NormalState Property is a Property that points to a Variable which has a value that corresponds to one of the possible values of the Variable pointed to by the InputNode Property where the NormalState Property Variable value is the value that is considered to be the normal state of the Variable pointed to by the InputNode Property. When the value of the Variable referenced by the InputNode Property is not equal to the value of the NormalState Property the Alarm is Active. If this Variable is not in the AddressSpace, a Null NodeId shall be provided.
|
inline |
Initializes a new instance of the OffNormalAlarmModel class.
|
inline |
Initializes a new instance of the OffNormalAlarmModel class.
template | The template. |
|
inlinevirtual |
Updates the event.
e | The event to update. |
Reimplemented from UnifiedAutomation.UaServer.DiscreteAlarmModel.
Reimplemented in UnifiedAutomation.UaServer.TripAlarmModel, and UnifiedAutomation.UaServer.SystemOffNormalAlarmModel.
|
getset |
Gets or sets the NormalState
The NormalState Property is a Property that points to a Variable which has a value that corresponds to one of the possible values of the Variable pointed to by the InputNode Property where the NormalState Property Variable value is the value that is considered to be the normal state of the Variable pointed to by the InputNode Property. When the value of the Variable referenced by the InputNode Property is not equal to the value of the NormalState Property the Alarm is Active. If this Variable is not in the AddressSpace, a Null NodeId shall be provided.