C++ Based OPC UA Client/Server SDK
1.6.1.391
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Wrapper class for the UA stack structure OpcUa_ObjectAttributes. More...
#include <uanodeattributes.h>
Inherits OpcUa_ObjectAttributes.
Public Member Functions | |
UaObjectAttributes () | |
construction | |
UaObjectAttributes (const UaObjectAttributes &other) | |
construction More... | |
UaObjectAttributes (const OpcUa_ObjectAttributes &other) | |
construction More... | |
~UaObjectAttributes () | |
destruction | |
void | clear () |
Clear the data of the UaObjectAttributes. More... | |
UaObjectAttributes & | operator= (const UaObjectAttributes &other) |
Assignment operator. More... | |
operator const OpcUa_ObjectAttributes * () const | |
Return internal OpcUa_ObjectAttributes structure. More... | |
OpcUa_ObjectAttributes * | copy () const |
Copy UaObjectAttributes data to a newly allocated OpcUa_ObjectAttributes. More... | |
void | copyTo (OpcUa_ObjectAttributes *pDst) const |
Copy UaObjectAttributes data to an existing OpcUa_ObjectAttributes structure. More... | |
void | detach () |
Reset OpcUa_ObjectAttributes structure without clearing the data. More... | |
Static Public Member Functions | |
static OpcUa_ObjectAttributes * | clone (const OpcUa_ObjectAttributes &source) |
Copy OpcUa_VariableAttributes data to a newly allocated OpcUa_VariableAttributes. More... | |
static void | cloneTo (const OpcUa_ObjectAttributes &source, OpcUa_ObjectAttributes ©) |
Copy OpcUa_ObjectAttributes data to an existing OpcUa_ObjectAttributes structure. More... | |
Wrapper class for the UA stack structure OpcUa_ObjectAttributes.
UaObjectAttributes::UaObjectAttributes | ( | const UaObjectAttributes & | other | ) |
construction
other | the UaObjectAttributes. |
UaObjectAttributes::UaObjectAttributes | ( | const OpcUa_ObjectAttributes & | other | ) |
construction
other | the OpcUa_ObjectAttributes. |
void UaObjectAttributes::clear | ( | ) |
Clear the data of the UaObjectAttributes.
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static |
Copy OpcUa_VariableAttributes data to a newly allocated OpcUa_VariableAttributes.
source | Source to clone. |
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static |
Copy OpcUa_ObjectAttributes data to an existing OpcUa_ObjectAttributes structure.
source | Source OpcUa_ViewAttributes to clone. |
copy | New copy of source OpcUa_ViewAttributes. |
OpcUa_ObjectAttributes * UaObjectAttributes::copy | ( | ) | const |
Copy UaObjectAttributes data to a newly allocated OpcUa_ObjectAttributes.
void UaObjectAttributes::copyTo | ( | OpcUa_ObjectAttributes * | pDst | ) | const |
Copy UaObjectAttributes data to an existing OpcUa_ObjectAttributes structure.
pDst | the destination of this operation. |
void UaObjectAttributes::detach | ( | ) |
Reset OpcUa_ObjectAttributes structure without clearing the data.
UaObjectAttributes::operator const OpcUa_ObjectAttributes * | ( | ) | const |
Return internal OpcUa_ObjectAttributes structure.
UaObjectAttributes & UaObjectAttributes::operator= | ( | const UaObjectAttributes & | other | ) |