C++ UA Server SDK
1.5.2.336
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HistoryVariableHandleUaNode. More...
#include <variablehandleuanode.h>
Inherits HistoryVariableHandle.
Public Member Functions | |
HistoryVariableHandleUaNode () | |
construction | |
virtual HandleImplementation | getHandleImplementation () const |
Returns the type of handle implementation. | |
void | setUaNode (UaNode *pUaNode) |
Set the node pointer for the VariableHandle. | |
Public Member Functions inherited from HistoryVariableHandle | |
HistoryVariableHandle () | |
construction | |
Public Member Functions inherited from ReferenceCounter | |
ReferenceCounter () | |
construction | |
virtual | ~ReferenceCounter () |
destruction | |
Protected Member Functions | |
virtual | ~HistoryVariableHandleUaNode () |
destruction | |
Protected Member Functions inherited from HistoryVariableHandle | |
virtual | ~HistoryVariableHandle () |
destruction | |
Additional Inherited Members | |
Public Types inherited from HistoryVariableHandle | |
enum | ServiceType { ServiceReadEvents, ServiceReadRaw, ServiceReadModified, ServiceReadProcessed, ServiceReadAtTime, ServiceUpdateData, ServiceUpdateStructureData, ServiceUpdateEvent, ServiceDeleteRaw, ServiceDeleteAtTime, ServiceDeleteEvent } |
Enumeration for the different history service options. More... | |
enum | HandleImplementation { CUSTOM, NODE_ID, UA_NODE } |
Enumeration for the different HistoryVariableHandle implementations. More... | |
Public Attributes inherited from HistoryVariableHandle | |
HistoryManager * | m_pHistoryManager |
Interface of the history manager responsible for this variable. | |
Class for the History Variable Handle of an internal node tree element based on the BaseNode. Derived from HistoryVariableHandle.