UA Server SDK C++ Bundle
1.4.1.271
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Generated base class for a AcknowledgeableConditionType. More...
#include <opcua_acknowledgeableconditiontypebase.h>
Inherits OpcUa::ConditionType.
Inherited by OpcUa::AcknowledgeableConditionType.
Public Member Functions | |
AcknowledgeableConditionTypeBase (const UaNodeId &nodeId, UaObject *pInstanceDeclarationObject, NodeManagerConfig *pNodeConfig, const UaNodeId &sourceNode, const UaString &sourceName, UaMutexRefCounted *pSharedMutex=NULL) | |
Constructs an instance of the AcknowledgeableConditionType condition type using an instance declaration node as base. | |
AcknowledgeableConditionTypeBase (const UaNodeId &nodeId, const UaString &name, OpcUa_UInt16 browseNameNameSpaceIndex, NodeManagerConfig *pNodeConfig, const UaNodeId &sourceNode, const UaString &sourceName, UaMutexRefCounted *pSharedMutex=NULL) | |
Constructs an instance of the AcknowledgeableConditionType condition type. | |
AcknowledgeableConditionTypeBase (UaBase::Object *pBaseNode, XmlUaNodeFactoryManager *pFactory, NodeManagerConfig *pNodeConfig, UaMutexRefCounted *pSharedMutex=NULL) | |
Constructs an instance of the class AcknowledgeableConditionTypeBase with all components. More... | |
virtual UaNodeId | typeDefinitionId () const |
Returns the type definition NodeId for the AcknowledgeableConditionType. | |
virtual void | getFieldData (OpcUa_UInt32 index, Session *pSession, OpcUa_Variant &data) |
Get the field value for the passed index. More... | |
void | clearFieldData () |
Clears the event field data after event processing. | |
UaNodeId | createBranch () |
Creates a new branch from the current state and adds the branch to a list managed by the condition object. More... | |
virtual UaStatus | beginCall (MethodManagerCallback *pCallback, const ServiceContext &serviceContext, OpcUa_UInt32 callbackHandle, MethodHandle *pMethodHandle, const UaVariantArray &inputArguments) |
Call method of an UA object. More... | |
virtual UaStatus | call (const ServiceContext &serviceContext, MethodHandle *pMethodHandle, const UaVariantArray &inputArguments, UaVariantArray &outputArguments, UaStatusCodeArray &inputArgumentResults, UaDiagnosticInfos &inputArgumentDiag) |
Synchronous version of the MethodManager method call executed in a worker thread. | |
virtual UaStatus | Acknowledge (const ServiceContext &serviceContext, UaByteString &EventId, const UaLocalizedText &Comment)=0 |
virtual UaStatus | Confirm (const ServiceContext &serviceContext, UaByteString &EventId, const UaLocalizedText &Comment)=0 |
virtual void | setAckedState (OpcUa_Boolean ackedState) |
virtual UaLocalizedText | getAckedState () |
virtual void | setAckedStateStatus (OpcUa_StatusCode status) |
Set a status code for the event field AckedState. More... | |
virtual void | setConfirmedState (OpcUa_Boolean confirmedState) |
virtual UaLocalizedText | getConfirmedState () |
virtual void | setConfirmedStateStatus (OpcUa_StatusCode status) |
Set a status code for the event field ConfirmedState. More... | |
virtual OpcUa::TwoStateVariableType * | getAckedStateNode () |
Returns the AckedState node. | |
virtual OpcUa::TwoStateVariableType * | getConfirmedStateNode () |
Returns the ConfirmedState node. More... | |
virtual UaStatus | triggerEvent (const UaDateTime &time, const UaDateTime &receiveTime, const UaByteString &eventId) |
Send event with current event field data to the subscribed clients After setting the changed states of the event this method is used to trigger the event notification that contains the snapshot of the new state of the condition. More... | |
virtual void | getAcknowledgeableConditionTypeOptionalFieldData (OpcUa_UInt32 index, Session *pSession, OpcUa_Variant &data) |
Get the field value for the passed index for optional fields of the AcknowledgeableConditionType. More... | |
Public Member Functions inherited from OpcUa::ConditionType | |
ConditionType (const UaNodeId &nodeId, UaObject *pInstanceDeclarationObject, NodeManagerConfig *pNodeConfig, const UaNodeId &sourceNode, const UaString &sourceName, UaMutexRefCounted *pSharedMutex=NULL) | |
Construction of the class ConditionType. More... | |
ConditionType (const UaNodeId &nodeId, const UaString &name, OpcUa_UInt16 browseNameNameSpaceIndex, NodeManagerConfig *pNodeConfig, const UaNodeId &sourceNode, const UaString &sourceName, UaMutexRefCounted *pSharedMutex=NULL) | |
Construction of the class ConditionType. More... | |
ConditionType (UaBase::Object *pBaseNode, XmlUaNodeFactoryManager *pFactory, NodeManagerConfig *pNodeConfig, UaMutexRefCounted *pSharedMutex=NULL) | |
Constructs an instance of the class ConditionType with all components. More... | |
ReferenceCounter * | getConditionDataReferenceCounter () |
Get the ReferenceCounter interface necessary for condition event data classes. | |
virtual UaStatus | AddComment (const ServiceContext &serviceContext, UaByteString &EventId, const UaLocalizedText &Comment) |
AddComment is used to apply a comment to a specific state of a Condition instance. More... | |
virtual UaStatus | Enable (const ServiceContext &serviceContext) |
virtual UaStatus | Disable (const ServiceContext &serviceContext) |
void | addEnabledStateLocale (const UaLocalizedText &falseName, const UaLocalizedText &trueName) |
Add Enabled state strings for additional locale. | |
virtual UaNodeId | getConditionNodeId () |
Returns the condition NodeId for the condition object. More... | |
virtual UaNodeId | getConditionBranchNodeId () |
Returns the condition branch NodeId for the condition object. More... | |
virtual OpcUa_Boolean | getConditionRetain () |
Returns the Retain flag for the condition object. More... | |
OpcUa_UInt32 | getBranchCount () |
Returns the number of active branches. More... | |
ConditionTypeData * | getBranch (const UaNodeId &branchNodeId) |
Returns a pointer to the branch event data based on the passed branch NodeId. More... | |
ConditionTypeData * | getBranchByEventId (const UaByteString &eventId, UaByteString &userEventId) |
Returns a pointer to the branch event data based on the passed EventId. More... | |
void | getAllBranches (UaPointerArray< ConditionTypeData > &branchArray) |
Returns an array of the available branches. More... | |
OpcUa_StatusCode | deleteBranch (const UaNodeId &branchNodeId) |
Deletes the branch identified by the branch NodeId. More... | |
UaStatus | triggerBranchEvent (ConditionTypeData *pConditionTypeData, const UaDateTime &time, const UaDateTime &receiveTime, const UaByteString &eventId) |
Send event with event field data of the passed condition branch to the subscribed clients After setting the changed states of the condition branch this method is used to trigger the event notification that contains the snapshot of the new state of the condition branch. More... | |
Public Member Functions inherited from OpcUa::ConditionTypeBase | |
ConditionTypeBase (const UaNodeId &nodeId, UaObject *pInstanceDeclarationObject, NodeManagerConfig *pNodeConfig, const UaNodeId &sourceNode, const UaString &sourceName, UaMutexRefCounted *pSharedMutex=NULL) | |
Constructs an instance of the ConditionType condition type using an instance declaration node as base. | |
ConditionTypeBase (const UaNodeId &nodeId, const UaString &name, OpcUa_UInt16 browseNameNameSpaceIndex, NodeManagerConfig *pNodeConfig, const UaNodeId &sourceNode, const UaString &sourceName, UaMutexRefCounted *pSharedMutex=NULL) | |
Constructs an instance of the ConditionType condition type. | |
ConditionTypeBase (UaBase::Object *pBaseNode, XmlUaNodeFactoryManager *pFactory, NodeManagerConfig *pNodeConfig, UaMutexRefCounted *pSharedMutex=NULL) | |
Constructs an instance of the class ConditionTypeBase with all components. More... | |
void | clearFieldData () |
Clears the event field data after event processing. | |
virtual void | lockEventData () |
Lock the event data for data update and event handling. More... | |
virtual void | unlockEventData () |
Unlock the event data after data update or event handling. More... | |
virtual void | setBranchId (const UaNodeId &BranchId) |
Sets the BranchId value. More... | |
virtual UaNodeId | getBranchId () const |
Returns the value of BranchId. More... | |
virtual void | setBranchIdStatus (OpcUa_StatusCode status) |
Set a status code for the event field BranchId. More... | |
virtual void | setClientUserId (const UaString &ClientUserId) |
Sets the ClientUserId value. More... | |
virtual UaString | getClientUserId () const |
Returns the value of ClientUserId. More... | |
virtual void | setClientUserIdStatus (OpcUa_StatusCode status) |
Set a status code for the event field ClientUserId. More... | |
virtual void | setComment (const UaLocalizedText &Comment) |
Sets the Comment value. More... | |
virtual UaLocalizedText | getComment (Session *pSession) const |
Returns the value of Comment. More... | |
virtual void | setCommentStatus (OpcUa_StatusCode status) |
Set a status code for the event field Comment. More... | |
virtual void | setConditionClassId (const UaNodeId &ConditionClassId) |
Sets the ConditionClassId value. More... | |
virtual UaNodeId | getConditionClassId () const |
Returns the value of ConditionClassId. More... | |
virtual void | setConditionClassIdStatus (OpcUa_StatusCode status) |
Set a status code for the event field ConditionClassId. More... | |
virtual void | setConditionClassName (const UaLocalizedText &ConditionClassName) |
Sets the ConditionClassName value. More... | |
virtual UaLocalizedText | getConditionClassName (Session *pSession) const |
Returns the value of ConditionClassName. More... | |
virtual void | setConditionClassNameStatus (OpcUa_StatusCode status) |
Set a status code for the event field ConditionClassName. More... | |
virtual void | setConditionName (const UaString &ConditionName) |
Sets the ConditionName value. More... | |
virtual UaString | getConditionName () const |
Returns the value of ConditionName. More... | |
virtual void | setConditionNameStatus (OpcUa_StatusCode status) |
Set a status code for the event field ConditionName. More... | |
virtual void | setEnabledState (OpcUa_Boolean enabledState) |
virtual UaLocalizedText | getEnabledState () |
virtual void | setEnabledStateStatus (OpcUa_StatusCode status) |
Set a status code for the event field EnabledState. More... | |
virtual void | setLastSeverity (OpcUa_UInt16 LastSeverity) |
Sets the LastSeverity value. More... | |
virtual OpcUa_UInt16 | getLastSeverity () const |
Returns the value of LastSeverity. More... | |
virtual void | setLastSeverityStatus (OpcUa_StatusCode status) |
Set a status code for the event field LastSeverity. More... | |
virtual void | setQuality (OpcUa_StatusCode Quality) |
Sets the Quality value. More... | |
virtual OpcUa_StatusCode | getQuality () const |
Returns the value of Quality. More... | |
virtual void | setQualityStatus (OpcUa_StatusCode status) |
Set a status code for the event field Quality. More... | |
virtual void | setRetain (OpcUa_Boolean Retain) |
Sets the Retain value. More... | |
virtual OpcUa_Boolean | getRetain () const |
Returns the value of Retain. More... | |
virtual void | setRetainStatus (OpcUa_StatusCode status) |
Set a status code for the event field Retain. More... | |
virtual OpcUa::PropertyType * | getBranchIdNode () |
Returns the BranchId node. | |
virtual OpcUa::PropertyType * | getClientUserIdNode () |
Returns the ClientUserId node. | |
virtual OpcUa::ConditionVariableType * | getCommentNode () |
Returns the Comment node. | |
virtual OpcUa::PropertyType * | getConditionClassIdNode () |
Returns the ConditionClassId node. | |
virtual OpcUa::PropertyType * | getConditionClassNameNode () |
Returns the ConditionClassName node. | |
virtual OpcUa::PropertyType * | getConditionNameNode () |
Returns the ConditionName node. | |
virtual OpcUa::TwoStateVariableType * | getEnabledStateNode () |
Returns the EnabledState node. | |
virtual OpcUa::ConditionVariableType * | getLastSeverityNode () |
Returns the LastSeverity node. | |
virtual OpcUa::ConditionVariableType * | getQualityNode () |
Returns the Quality node. | |
virtual OpcUa::PropertyType * | getRetainNode () |
Returns the Retain node. | |
virtual void | getConditionTypeOptionalFieldData (OpcUa_UInt32 index, Session *pSession, OpcUa_Variant &data) |
Get the field value for the passed index for optional fields of the ConditionType. More... | |
Public Member Functions inherited from OpcUa::BaseEventType | |
BaseEventType (const UaNodeId &nodeId, UaObject *pInstanceDeclarationObject, NodeManagerConfig *pNodeConfig, const UaNodeId &sourceNode, const UaString &sourceName, UaMutexRefCounted *pSharedMutex=NULL) | |
Construction of the class BaseEventType. More... | |
BaseEventType (const UaNodeId &nodeId, const UaString &name, OpcUa_UInt16 browseNameNameSpaceIndex, NodeManagerConfig *pNodeConfig, const UaNodeId &sourceNode, const UaString &sourceName, UaMutexRefCounted *pSharedMutex=NULL) | |
Construction of the class BaseEventType. More... | |
virtual UaNodeId | typeDefinitionId () const |
Returns the type definition NodeId for the ConditionType. | |
virtual void | setSourceNode (const UaNodeId &sourceNode) |
Set the value of the SourceNode field. More... | |
virtual UaNodeId | getSourceNode () const |
Get the value of the SourceNode field. More... | |
virtual void | setSourceName (const UaString &sourceName) |
Set the value of the SourceName field. More... | |
virtual UaString | getSourceName () const |
Get the value of the SourceName field. More... | |
virtual void | setMessage (const UaLocalizedText &message) |
Set the value of the Message field. More... | |
virtual void | setMessageStatus (OpcUa_StatusCode status) |
Set a status code for the Message event field value. More... | |
virtual UaLocalizedText | getMessage () const |
Get the value of the Message field. More... | |
virtual void | setSeverity (OpcUa_UInt16 severity) |
Set the value of the Severity field. More... | |
virtual void | setSeverityStatus (OpcUa_StatusCode status) |
Set a status code for the Severity event field value. More... | |
virtual OpcUa_UInt16 | getSeverity () const |
Get the value of the Severity field. More... | |
virtual void | setTimeStatus (OpcUa_StatusCode status) |
Set a status code for the Time event field value. More... | |
virtual void | setLocalTime (const UaTimeZoneDataType &localTime) |
Set value for optional event property LocalTime. More... | |
virtual UaTimeZoneDataType | getLocalTime () const |
Get the LocalTime event field value. More... | |
virtual OpcUa::PropertyType * | getEventIdNode () |
Returns the EventId node. | |
virtual OpcUa::PropertyType * | getEventTypeNode () |
Returns the EventType node. | |
virtual OpcUa::PropertyType * | getSourceNodeNode () |
Returns the SourceNode node. | |
virtual OpcUa::PropertyType * | getSourceNameNode () |
Returns the SourceName node. | |
virtual OpcUa::PropertyType * | getTimeNode () |
Returns the Time node. | |
virtual OpcUa::PropertyType * | getReceiveTimeNode () |
Returns the ReceiveTime node. | |
virtual OpcUa::PropertyType * | getLocalTimeNode () |
Returns the LocalTime node. More... | |
virtual OpcUa::PropertyType * | getMessageNode () |
Returns the Message node. | |
virtual OpcUa::PropertyType * | getSeverityNode () |
Returns the Severity node. | |
virtual UaStatus | triggerEvent (const UaDateTime &time, const UaDateTime &receiveTime, const UaByteString &eventId) |
Send event with current event field data to the subscribed clients After setting the changed states of the event this method is used to trigger the event notification that contains the snapshot of the new state of the condition. | |
void | lock () |
Lock the access to the object. | |
void | unlock () |
Unlock the access to the object. | |
Public Member Functions inherited from OpcUa::BaseObjectType | |
BaseObjectType (const UaNodeId &nodeId, UaObject *pInstanceDeclarationObject, NodeManagerConfig *pNodeConfig, UaMutexRefCounted *pSharedMutex=NULL) | |
Construction of the class BaseObjectType. More... | |
BaseObjectType (const UaNodeId &nodeId, const UaString &name, OpcUa_UInt16 browseNameNameSpaceIndex, NodeManagerConfig *pNodeConfig, UaMutexRefCounted *pSharedMutex=NULL) | |
Construction of the class BaseObjectType. More... | |
UaReferenceLists * | getUaReferenceLists () const |
Get the UaReferenceLists interface for the node. More... | |
virtual UaStatus | browse (const ServiceContext &serviceContext, BrowseContext &browseContext, UaReferenceDescriptions &References) |
Discover the references of a specified node of a view. More... | |
UaNodeId | nodeId () const |
Get the NodeId of the current Node. More... | |
virtual UaQualifiedName | browseName () const |
Get the browseName of the current Node. More... | |
virtual UaLocalizedText | displayName (Session *pSession) const |
Get the displayName as LocalizedText of the current Node. More... | |
virtual OpcUa_Boolean | isDescriptionSupported () const |
Check if Node is DescriptionSupported. More... | |
virtual UaLocalizedText | description (Session *pSession) const |
Get the description as LocalizedText of the current Node. More... | |
virtual OpcUa_Boolean | isWriteMaskSupported () const |
Check if Node is WriteMaskSupported. More... | |
virtual OpcUa_UInt32 | writeMask () const |
Get the writeMask of the current Node. More... | |
virtual OpcUa_Boolean | isUserWriteMaskSupported () const |
Check if Node is UserWriteMaskSupported. More... | |
virtual OpcUa_UInt32 | userWriteMask (Session *pSession) const |
Check if Node has a userWriteMask. More... | |
UaNode * | getUaNode () const |
Get the UaNode interface pointer of this node. More... | |
virtual OpcUa_Byte | eventNotifier () const |
Returns the EventNotifier for the BaseObjectType. More... | |
virtual MethodManager * | getMethodManager (UaMethod *pMethod) const |
Returns the method manager interface for the BaseObjectType instance. More... | |
virtual void | setUserData (UserDataBase *pUserData) |
Method to set user data stored in this class. More... | |
virtual UserDataBase * | getUserData () const |
Method to get the user data stored in this class. More... | |
virtual void | setBrowseName (const UaQualifiedName &browseName) |
Sets the browse name attribute value. More... | |
virtual void | setDisplayName (const UaLocalizedText &displayName) |
Sets the display name attribute value. More... | |
virtual void | setDescription (const UaLocalizedText &description) |
Sets the description attribute value. More... | |
virtual void | setWriteMask (OpcUa_UInt32 writeMask) |
Sets the write mask attribute value. More... | |
virtual void | setEventNotifier (OpcUa_Byte eventNotifier) |
Sets the eventNotifier attribute value. More... | |
virtual void | setModellingRuleId (const UaNodeId &modellingRuleId) |
Set NodeId of the modeling rule for this node. More... | |
virtual UaNodeId | modellingRuleId () const |
Get NodeId of the modeling rule for this node. More... | |
void | setMethodManager (MethodManager *pMethodManager) |
Allows a class aggregating the object to implement the MethodManager for this object. More... | |
virtual UaStatus | setAttributeValue (Session *pSession, OpcUa_Int32 attributeId, const UaDataValue &dataValue, OpcUa_Boolean checkWriteMask) |
Sets the value of an attribute of the Node. More... | |
Public Member Functions inherited from MethodManager | |
MethodManager () | |
construction | |
virtual | ~MethodManager () |
destruction | |
Public Member Functions inherited from UaObject | |
UaObject () | |
Construction of the UaObject. More... | |
OpcUa_NodeClass | nodeClass () const |
Get the node class of the Node. More... | |
virtual void | getAttributeValue (Session *pSession, OpcUa_Int32 attributeId, UaDataValue &uaDataValue) |
Gets the value of an attribute of the Node. More... | |
Public Member Functions inherited from UaNode | |
UaNode () | |
Construction of the UaNode. More... | |
virtual UaNodeId | getKey () const |
Get the key of the node used for the hash table. More... | |
Public Member Functions inherited from ChainEntry | |
ChainEntry () | |
construction | |
ChainEntry * | find (const UaNodeId &key, ChainEntry **ppPrevious) |
finds the right entry in the chain. More... | |
void | add (ChainEntry *pNewEntry) |
adds a new entry to the list. More... | |
void | prepend (ChainEntry *pNewEntry) |
prepends a new entry to the list. More... | |
ChainEntry * | remove (const UaNodeId &key, ChainEntry **ppNext) |
removes an entry from the list. More... | |
ChainEntry * | getNext () const |
Check if there is a chain. More... | |
virtual void | setInvalid () |
Set the entry to invalid. More... | |
Public Member Functions inherited from ReferenceCounter | |
ReferenceCounter () | |
construction | |
virtual | ~ReferenceCounter () |
destruction | |
Public Member Functions inherited from UaReferenceLists | |
UaReferenceLists () | |
Constructs the reference lists object. | |
virtual | ~UaReferenceLists () |
Destroys the reference lists object. | |
virtual UaStatus | browseReferences (const ServiceContext &serviceContext, BrowseContext &browseContext, UaReferenceDescriptions &References) |
Discover the references of a specified node of a view. More... | |
virtual UaStatus | translateBrowsePathToNodeId (const ServiceContext &serviceContext, const UaNodeId &startingNode, UaRelativePath &relativePath, UaBrowsePathTargets &browsePathTargets) |
Find a node based on an element of an relative path. More... | |
virtual const UaReference * | pTargetNodes () const |
Returns the list of references to target nodes. More... | |
virtual const UaReference * | pSourceNodes () const |
Returns the list of references to source nodes. More... | |
virtual UaNode * | getTargetNodeByBrowseName (const UaQualifiedName &browseName) const |
Searches a target node with the passed browse name and returns the UaNode interface if found. More... | |
virtual void | addTargetNode (UaReference *pReference) |
Add a reference to a target node where this node is the source node. More... | |
virtual void | addSourceNode (UaReference *pReference) |
Adds a reference to a source node where this node is the target node. More... | |
virtual UaStatus | removeSourceNode (UaReference *pReferenceToRemove) |
Remove a reference to a source node where this node is the target node. More... | |
virtual bool | removeSourceReference (UaReference *pReferenceToRemove) |
Remove the passed reference to a source node. More... | |
virtual UaStatus | removeTargetNode (UaNode *pTargetNode, const UaNodeId &referenceTypeId, OpcUa_Boolean deleteBidirectional) |
Remove a reference to a target node where this node is the source node. More... | |
virtual UaStatus | removeTargetNode (const UaNodeId &targetNodeId, const UaNodeId &referenceTypeId, OpcUa_Boolean deleteBidirectional) |
Remove a reference to a target node where this node is the source node. More... | |
virtual bool | removeTargetReference (UaReference *pReferenceToRemove) |
Remove the passed reference to a target node. More... | |
virtual UaStatus | removeCrossNodeManagerRef (NodeManager *pNodeManager) |
Remove references to another NodeManager. More... | |
virtual UaStatus | invalidateSourceReferences (OpcUa_Boolean deleteSourceReferences) |
Set all references from SourceNodes to this Node invalid. More... | |
virtual UaStatus | invalidateTargetReferences (OpcUa_Boolean deleteTargetReferences) |
Set all references to TargetNode of this node invalid. More... | |
virtual UaStatus | deleteAllChildren (NodeManagerConfig *pNodeManagerConfig) |
Deletes all child nodes. More... | |
Public Member Functions inherited from BaseEventTypeData | |
BaseEventTypeData () | |
Constructs a BaseEventTypeData object. | |
virtual | ~BaseEventTypeData () |
Destroys the BaseEventTypeData object. | |
virtual void | prepareNewEvent (const UaDateTime &time, const UaDateTime &receiveTime, const UaByteString &userEventId) |
Send event with current event field data to the subscribed clients After setting the changed states of the event this method is used to trigger the event notification that contains the snapshot of the new state of the condition. More... | |
virtual void | setSource (const UaNode *pNode) |
Set the SourceNode and SoruceName by passing in a node pointer for the source node. | |
virtual void | setSourceNode (const UaNodeId &sourceNode) |
Set the SourceNode event field. More... | |
virtual UaNodeId | getSourceNode () const |
Get the SourceNode event field. More... | |
virtual void | setSourceName (const UaString &sourceName) |
Set the SourceName event field. More... | |
virtual UaString | getSourceName () const |
Get the SourceName event field. More... | |
virtual void | setTime (const UaDateTime &time) |
Set the Time event field. More... | |
virtual UaDateTime | getTime () const |
Get the Time event field. More... | |
virtual void | setReceiveTime (const UaDateTime &receiveTime) |
Set the ReceiveTime event field. More... | |
virtual UaDateTime | getReceiveTime () const |
Get the ReceiveTime event field. More... | |
virtual void | setMessage (const UaLocalizedText &message) |
Set the Message event field. More... | |
virtual UaLocalizedText | getMessage () const |
Get the Message event field. More... | |
virtual void | getMessageValue (Session *pSession, UaVariant &data) |
Get the message field value. More... | |
virtual void | setSeverity (OpcUa_UInt16 severity) |
Set the Severity event field. More... | |
virtual OpcUa_UInt16 | getSeverity () const |
Get the Severity event field. More... | |
virtual void | setLocalTime (const UaTimeZoneDataType &localTime) |
Set the LocalTime event field. More... | |
virtual UaTimeZoneDataType | getLocalTime () const |
Get the LocalTime event field. More... | |
Public Member Functions inherited from UaEventData | |
UaEventData () | |
construction | |
virtual | ~UaEventData () |
destruction | |
void | setEventUserData (OpcUa_Handle pEventUserData) |
Sets the user specific event data to the EventData object. More... | |
OpcUa_Handle | getEventUserData () const |
Returns the user specific event data. | |
Static Public Member Functions | |
static void | createTypes () |
Create the related type nodes. | |
static void | clearStaticMembers () |
Clear the static members of the class. | |
static void | registerEventFields () |
Registers all event type fields with the EventManagerBase. | |
static OpcUa_UInt32 | registerOptionalEventFields (const UaString &fieldName) |
Registers optional event fields with the EventManagerBase. | |
Static Public Member Functions inherited from OpcUa::ConditionType | |
static void | createTypes () |
Create the related type nodes for condition classes. | |
static void | clearStaticMembers () |
Internal SDK method used to clear the static members of this class. | |
Static Public Member Functions inherited from OpcUa::ConditionTypeBase | |
static void | createTypes () |
Create the related type nodes. | |
static void | clearStaticMembers () |
Clear the static members of the class. | |
static void | registerEventFields () |
Registers all event type fields with the EventManagerBase. | |
static OpcUa_UInt32 | registerOptionalEventFields (const UaString &fieldName) |
Registers optional event fields with the EventManagerBase. | |
Static Public Member Functions inherited from OpcUa::BaseEventType | |
static void | createTypes () |
Create the related type nodes. | |
static void | clearStaticMembers () |
Clear the static members of the class. | |
Static Public Member Functions inherited from OpcUa::BaseObjectType | |
static void | clearStaticMembers () |
Clear the static members of the class. | |
Static Public Member Functions inherited from BaseEventTypeData | |
static void | registerEventFields () |
Registers all event type fields with the EventManagerBase. | |
Static Public Member Functions inherited from UaEventData | |
static void | registerEventFields () |
Registers all event type fields with the EventManagerBase. | |
Protected Member Functions | |
virtual | ~AcknowledgeableConditionTypeBase () |
Destroys the AcknowledgeableConditionType object. | |
Protected Member Functions inherited from OpcUa::ConditionType | |
virtual | ~ConditionType () |
Destruction. | |
Protected Member Functions inherited from OpcUa::ConditionTypeBase | |
virtual | ~ConditionTypeBase () |
Destroys the ConditionType object. | |
Protected Member Functions inherited from OpcUa::BaseEventType | |
virtual | ~BaseEventType () |
Destruction. | |
virtual OpcUa_StatusCode | sendEvent (UaEventData *pEventData) |
Adds the event field values of this type and fires the event. | |
Protected Member Functions inherited from OpcUa::BaseObjectType | |
virtual | ~BaseObjectType () |
Destruction of the BaseObjectType. More... | |
Protected Member Functions inherited from UaObject | |
virtual | ~UaObject () |
Destruction of the UaObject. More... | |
Protected Member Functions inherited from UaNode | |
virtual | ~UaNode () |
Destruction of the UaNode. More... | |
Protected Member Functions inherited from ChainEntry | |
virtual | ~ChainEntry () |
destruction | |
Additional Inherited Members | |
Public Attributes inherited from BaseEventTypeData | |
UaVariant | m_EventId |
Field 01 - EventId. | |
UaNodeId | m_EventTypeId |
Field 02 - EventType. | |
UaVariant | m_SourceNode |
Field 03 - SourceNode. | |
UaVariant | m_SourceName |
Field 04 - SourceName. | |
UaVariant | m_Time |
Field 05 - Time. | |
UaVariant | m_ReceiveTime |
Field 06 - ReceiveTime. | |
UaVariant | m_LocalTime |
Field 07 - LocalTime. | |
UaVariant | m_Message |
Field 08 - Message. | |
UaVariant | m_Severity |
Field 09 - Severity. | |
Protected Attributes inherited from UaReferenceLists | |
UaReference * | m_pTargetNodes |
List of references to target nodes where this node is the source node. More... | |
UaReference * | m_pLastTargetNode |
Last references in the list of references to the target nodes. More... | |
UaReference * | m_pSourceNodes |
List of references to source nodes where this node is the target node. More... | |
Generated base class for a AcknowledgeableConditionType.
This class contains the auto generated code for the object type AcknowledgeableConditionType representing an OPC UA condition type. This class is used to create the condition type and to create and represent the condition object in the server address space. It provides also the UaEventData interface for the access to event data containing the current state of the condition for events sent to the client.
The AcknowledgeableConditionType extends the ConditionType by defining acknowledgement characteristics. It is an abstract type.
The AcknowledgeableConditionType inherits all Properties of the ConditionType.
AcknowledgeableConditions expose states to indicate whether a Condition has to be acknowledged or confirmed.
The Confirmed Acknowledge model is typically used to differentiate between acknowledging the presence of a Condition and having done something to address the Condition. For example an Operator receiving a motor high temperature Notification calls the Acknowledge Method to inform the Server that the high temperature has been observed. The Operator then takes some action such as lowering the load on the motor in order to reduce the temperature. The Operator then calls the Confirm Method to inform the Server that a corrective action has been taken.
AckedState when FALSE indicates that the Condition instance requires acknowledgement for the reported Condition state. When the Condition instance is acknowledged the AckedState is set to TRUE. ConfirmedState indicates whether it requires confirmation. The two states are sub-states of the TRUE EnabledState. The EventId used in the Event Notification is considered the identifier of this state and has to be used when calling the Methods for acknowledgement or confirmation.
A Server may require that previous states be acknowledged. If the acknowledgement of a previous state is still open and a new state also requires acknowledgement, the Server shall create a branch of the Condition instance. In situations where state changes occur in short succession there can be multiple unacknowledged states and the Server has to maintain ConditionBranches for all previous unacknowledged states. These branches will be deleted after they have been acknowledged or if they reached their final state. Clients are expected to keep track of all ConditionBranches where AckedState is FALSE to allow acknowledgement of those. See also OpcUa::ConditionTypeBase for more information about ConditionBranches. The handling of the AckedState and branches also applies to the ConfirmState.
OpcUa::AcknowledgeableConditionTypeBase::AcknowledgeableConditionTypeBase | ( | UaBase::Object * | pBaseNode, |
XmlUaNodeFactoryManager * | pFactory, | ||
NodeManagerConfig * | pNodeConfig, | ||
UaMutexRefCounted * | pSharedMutex = NULL |
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) |
Constructs an instance of the class AcknowledgeableConditionTypeBase with all components.
[in] | pBaseNode | The "tree" of nodes that specifies the attributes of the instance and its children |
[in] | pFactory | The factory to create the children |
[in] | pNodeConfig | Interface pointer to the NodeManagerConfig interface used to add and delete node and references in the address space |
[in] | pSharedMutex | Shared mutex object used to synchronize access to the variable. Can be NULL if no shared mutex is provided |
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pure virtual |
Acknowledge is used to acknowledge an Event Notification for a Condition instance state where AckedState was set to FALSE. Normally, the MethodId passed to the Call Service is found by browsing the Condition instance in the AddressSpace. However, some Servers do not expose Condition instances in the AddressSpace. Therefore all Servers shall allow Clients to call the Acknowledge Method by specifying ConditionId as the ObjectId and the well known NodeId of the Method declaration on the AcknowledgeableConditionType as the MethodId. The Method cannot be called on the AcknowledgeableConditionType Node.
Implemented in OpcUa::AcknowledgeableConditionType.
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virtual |
Call method of an UA object.
Implementation of the MethodManager interface method beginCall.
Reimplemented from OpcUa::ConditionTypeBase.
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pure virtual |
Confirm is used to confirm an Event Notification for a Condition instance state where ConfirmedState was set to FALSE. Normally, the MethodId passed to the Call Service is found by browsing the Condition instance in the AddressSpace. However, some Servers do not expose Condition instances in the AddressSpace. Therefore all Servers shall allow Clients to call the Confirm Method by specifying ConditionId as the ObjectId and the well known NodeId of the Method declaration on the AcknowledgeableConditionType as the MethodId. The Method cannot be called on the AcknowledgeableConditionType Node.
Implemented in OpcUa::AcknowledgeableConditionType.
UaNodeId OpcUa::AcknowledgeableConditionTypeBase::createBranch | ( | ) |
Creates a new branch from the current state and adds the branch to a list managed by the condition object.
ConditionType::getBranch() and ConditionType::deleteBranch() can be used to access or to delete the branch.
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virtual |
AckedState when FALSE indicates that the Condition instance requires acknowledgement for the reported Condition state. When the Condition instance is acknowledged the AckedState is set to TRUE. Recommended state names for LocaleIds are listed in the following table.
LocaleId | FALSE State Name | TRUE State Name |
---|---|---|
en | Unacknowledged | Acknowledged |
de | Unquittiert | Quittiert |
fr | Non-acquitté | Acquitté |
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virtual |
Get the field value for the passed index for optional fields of the AcknowledgeableConditionType.
This function must be overwritten by derived classes to provide the optional fields registred with AcknowledgeableConditionTypeData::registerOptionalEventFields
index | The index of the selected field. |
pSession | The session context for the method call. |
data | The data for the selected field. |
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virtual |
ConfirmedState indicates whether the Condition requires confirmation. Recommended state names for LocaleIds are listed in the following table.
LocaleId | FALSE State Name | TRUE State Name |
---|---|---|
en | Unconfirmed | Confirmed |
de | Unbestätigt | Bestätigt |
fr | Non-Confirmé | Confirmé |
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virtual |
Returns the ConfirmedState node.
If the Variable has not been created yet, this method returns NULL.
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virtual |
Get the field value for the passed index.
index | The index of the selected field. |
pSession | The session context for the method call. |
data | The data for the selected field. |
Reimplemented from OpcUa::ConditionTypeBase.
Reimplemented in OpcUa::AlarmConditionTypeBase, OpcUa::NonExclusiveLimitAlarmTypeBase, OpcUa::ExclusiveLimitAlarmTypeBase, OpcUa::LimitAlarmTypeBase, OpcUa::OffNormalAlarmTypeBase, OpcUa::ExclusiveDeviationAlarmType, OpcUa::NonExclusiveDeviationAlarmType, OpcUa::DiscreteAlarmTypeBase, OpcUa::ExclusiveLevelAlarmType, OpcUa::ExclusiveRateOfChangeAlarmType, OpcUa::NonExclusiveLevelAlarmType, OpcUa::NonExclusiveRateOfChangeAlarmType, OpcUa::SystemOffNormalAlarmType, and OpcUa::TripAlarmType.
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virtual |
AckedState when FALSE indicates that the Condition instance requires acknowledgement for the reported Condition state. When the Condition instance is acknowledged the AckedState is set to TRUE. Recommended state names for LocaleIds are listed in the following table.
LocaleId | FALSE State Name | TRUE State Name |
---|---|---|
en | Unacknowledged | Acknowledged |
de | Unquittiert | Quittiert |
fr | Non-acquitté | Acquitté |
Reimplemented in OpcUa::AcknowledgeableConditionType.
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virtual |
Set a status code for the event field AckedState.
If an event field is not available, a StatusCode must be provided instead of the value to indicate the error situation.
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virtual |
ConfirmedState indicates whether the Condition requires confirmation. Recommended state names for LocaleIds are listed in the following table.
LocaleId | FALSE State Name | TRUE State Name |
---|---|---|
en | Unconfirmed | Confirmed |
de | Unbestätigt | Bestätigt |
fr | Non-Confirmé | Confirmé |
Reimplemented in OpcUa::AcknowledgeableConditionType.
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virtual |
Set a status code for the event field ConfirmedState.
If an event field is not available, a StatusCode must be provided instead of the value to indicate the error situation.
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virtual |
Send event with current event field data to the subscribed clients After setting the changed states of the event this method is used to trigger the event notification that contains the snapshot of the new state of the condition.
[in] | time | Time provides the time the Event occurred. This value is set as close to the event generator as possible. It often comes from the underlying system or device. |
[in] | receiveTime | ReceiveTime provides the time the OPC UA Server received the Event from the underlying device or another Server. |
[in] | userEventId | The server is responsible for generating a unique EventId for every event sent to the client. The SDK uses this parameter userEventId as part of the EventId but adds a unique part. The EventId is provided by the client in calls back to the server like in an alarm acknowledgement. The user specific part can be extracted from the EventId provided by the client by using EventManagerBase::getUserEventId() |
Reimplemented from OpcUa::ConditionTypeBase.
Reimplemented in OpcUa::AlarmConditionTypeBase, OpcUa::NonExclusiveLimitAlarmTypeBase, OpcUa::LimitAlarmTypeBase, OpcUa::ExclusiveLimitAlarmTypeBase, OpcUa::OffNormalAlarmTypeBase, OpcUa::ExclusiveDeviationAlarmType, OpcUa::NonExclusiveDeviationAlarmType, OpcUa::DiscreteAlarmTypeBase, OpcUa::ExclusiveLevelAlarmType, OpcUa::ExclusiveRateOfChangeAlarmType, OpcUa::NonExclusiveLevelAlarmType, OpcUa::NonExclusiveRateOfChangeAlarmType, OpcUa::SystemOffNormalAlarmType, and OpcUa::TripAlarmType.