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| UaTimeZoneDataType () |
| Constructs an instance of the class UaTimeZoneDataType with empty default values.
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| UaTimeZoneDataType (const UaTimeZoneDataType &other) |
| Constructs an instance of the class UaTimeZoneDataType with values from another UaTimeZoneDataType object. More...
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| UaTimeZoneDataType (const OpcUa_TimeZoneDataType &other) |
| Constructs an instance of the class UaTimeZoneDataType with values from another OpcUa_TimeZoneDataType structure. More...
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| UaTimeZoneDataType (OpcUa_Int16 offset, OpcUa_Boolean daylightSavingInOffset) |
| Constructs an instance of the class UaTimeZoneDataType with values provided in the constructor.
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| UaTimeZoneDataType (const UaExtensionObject &extensionObject) |
| Constructs an instance of the class UaTimeZoneDataType initialized with value from a UaExtensionObject. More...
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| UaTimeZoneDataType (const OpcUa_ExtensionObject &extensionObject) |
| Constructs an instance of the class UaTimeZoneDataType initialized with value from an OpcUa_ExtensionObject structure. More...
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| UaTimeZoneDataType (UaExtensionObject &extensionObject, OpcUa_Boolean bDetach) |
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| UaTimeZoneDataType (OpcUa_ExtensionObject &extensionObject, OpcUa_Boolean bDetach) |
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| ~UaTimeZoneDataType () |
| Destroys the UaTimeZoneDataType object.
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void | clear () |
| Clear the data of the UaTimeZoneDataType. More...
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bool | operator== (const UaTimeZoneDataType &other) const |
| Compare two UaTimeZoneDataType if they are similar. More...
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bool | operator!= (const UaTimeZoneDataType &other) const |
| Returns true if the other UaTimeZoneDataType is not equal to this. More...
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UaTimeZoneDataType & | operator= (const UaTimeZoneDataType &other) |
| Assignment operator. More...
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OpcUa_TimeZoneDataType * | copy () const |
| Copy UaTimeZoneDataType data to a newly allocated OpcUa_TimeZoneDataType. More...
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void | copyTo (OpcUa_TimeZoneDataType *pDst) const |
| Copy UaTimeZoneDataType data to an existing OpcUa_TimeZoneDataType structure. More...
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void | attach (const OpcUa_TimeZoneDataType *pValue) |
| Attaches the data of the parameter pValue. More...
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OpcUa_TimeZoneDataType * | detach (OpcUa_TimeZoneDataType *pDst) |
| Detaches the internal TimeZoneDataType structure from this class. More...
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void | toVariant (UaVariant &variant) const |
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void | toVariant (OpcUa_Variant &variant) const |
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void | toVariant (UaVariant &variant, OpcUa_Boolean bDetach) |
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void | toVariant (OpcUa_Variant &variant, OpcUa_Boolean bDetach) |
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void | toDataValue (UaDataValue &dataValue, OpcUa_Boolean updateTimeStamps) const |
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void | toDataValue (OpcUa_DataValue &dataValue, OpcUa_Boolean updateTimeStamps) const |
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void | toDataValue (UaDataValue &dataValue, OpcUa_Boolean bDetach, OpcUa_Boolean updateTimeStamps) |
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void | toDataValue (OpcUa_DataValue &dataValue, OpcUa_Boolean bDetach, OpcUa_Boolean updateTimeStamps) |
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void | toExtensionObject (UaExtensionObject &extensionObject) const |
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void | toExtensionObject (OpcUa_ExtensionObject &extensionObject) const |
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void | toExtensionObject (UaExtensionObject &extensionObject, OpcUa_Boolean bDetach) |
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void | toExtensionObject (OpcUa_ExtensionObject &extensionObject, OpcUa_Boolean bDetach) |
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OpcUa_StatusCode | setTimeZoneDataType (const UaExtensionObject &extensionObject) |
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OpcUa_StatusCode | setTimeZoneDataType (const OpcUa_ExtensionObject &extensionObject) |
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OpcUa_StatusCode | setTimeZoneDataType (UaExtensionObject &extensionObject, OpcUa_Boolean bDetach) |
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OpcUa_StatusCode | setTimeZoneDataType (OpcUa_ExtensionObject &extensionObject, OpcUa_Boolean bDetach) |
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void | setTimeZoneDataType (OpcUa_Int16 offset, OpcUa_Boolean daylightSavingInOffset) |
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OpcUa_Int16 | getOffset () const |
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OpcUa_Boolean | getDaylightSavingInOffset () const |
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void | setOffset (OpcUa_Int16 offset) |
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void | setDaylightSavingInOffset (OpcUa_Boolean daylightSavingInOffset) |
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Wrapper class for the UA stack structure OpcUa_TimeZoneDataType.
This class encapsulates the native OpcUa_TimeZoneDataType structure and handles memory allocation and cleanup for you. UaTimeZoneDataType uses implicit sharing to avoid needless copying and to boost the performance. Only if you modify a shared TimeZoneDataType it creates a copy for that (copy-on-write). So assigning another UaTimeZoneDataType or passing it as parameter needs constant time and is nearly as fast as assigning a pointer.