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| UaNetworkGroupDataType () |
| Constructs an instance of the class UaNetworkGroupDataType with empty default values.
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| UaNetworkGroupDataType (const UaNetworkGroupDataType &other) |
| Constructs an instance of the class UaNetworkGroupDataType with values from another UaNetworkGroupDataType object. More...
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| UaNetworkGroupDataType (const OpcUa_NetworkGroupDataType &other) |
| Constructs an instance of the class UaNetworkGroupDataType with values from another OpcUa_NetworkGroupDataType structure. More...
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| UaNetworkGroupDataType (const UaString &serverUri, const UaEndpointUrlListDataTypes &networkPaths) |
| Constructs an instance of the class UaNetworkGroupDataType with values provided in the constructor.
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| UaNetworkGroupDataType (const UaExtensionObject &extensionObject) |
| Constructs an instance of the class UaNetworkGroupDataType initialized with value from a UaExtensionObject. More...
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| UaNetworkGroupDataType (const OpcUa_ExtensionObject &extensionObject) |
| Constructs an instance of the class UaNetworkGroupDataType initialized with value from an OpcUa_ExtensionObject structure. More...
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| UaNetworkGroupDataType (UaExtensionObject &extensionObject, OpcUa_Boolean bDetach) |
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| UaNetworkGroupDataType (OpcUa_ExtensionObject &extensionObject, OpcUa_Boolean bDetach) |
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| ~UaNetworkGroupDataType () |
| Destroys the UaNetworkGroupDataType object.
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void | clear () |
| Clear the data of the UaNetworkGroupDataType. More...
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bool | operator== (const UaNetworkGroupDataType &other) const |
| Compare two UaNetworkGroupDataType if they are similar. More...
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bool | operator!= (const UaNetworkGroupDataType &other) const |
| Returns true if the other UaNetworkGroupDataType is not equal to this. More...
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UaNetworkGroupDataType & | operator= (const UaNetworkGroupDataType &other) |
| Assignment operator. More...
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OpcUa_NetworkGroupDataType * | copy () const |
| Copy UaNetworkGroupDataType data to a newly allocated OpcUa_NetworkGroupDataType. More...
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void | copyTo (OpcUa_NetworkGroupDataType *pDst) const |
| Copy UaNetworkGroupDataType data to an existing OpcUa_NetworkGroupDataType structure. More...
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void | attach (const OpcUa_NetworkGroupDataType *pValue) |
| Attaches the data of the parameter pValue. More...
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OpcUa_NetworkGroupDataType * | detach (OpcUa_NetworkGroupDataType *pDst) |
| Detaches the internal NetworkGroupDataType structure from this class. More...
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void | toVariant (UaVariant &variant) const |
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void | toVariant (OpcUa_Variant &variant) const |
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void | toVariant (UaVariant &variant, OpcUa_Boolean bDetach) |
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void | toVariant (OpcUa_Variant &variant, OpcUa_Boolean bDetach) |
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void | toDataValue (UaDataValue &dataValue, OpcUa_Boolean updateTimeStamps) const |
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void | toDataValue (OpcUa_DataValue &dataValue, OpcUa_Boolean updateTimeStamps) const |
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void | toDataValue (UaDataValue &dataValue, OpcUa_Boolean bDetach, OpcUa_Boolean updateTimeStamps) |
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void | toDataValue (OpcUa_DataValue &dataValue, OpcUa_Boolean bDetach, OpcUa_Boolean updateTimeStamps) |
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void | toExtensionObject (UaExtensionObject &extensionObject) const |
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void | toExtensionObject (OpcUa_ExtensionObject &extensionObject) const |
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void | toExtensionObject (UaExtensionObject &extensionObject, OpcUa_Boolean bDetach) |
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void | toExtensionObject (OpcUa_ExtensionObject &extensionObject, OpcUa_Boolean bDetach) |
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OpcUa_StatusCode | setNetworkGroupDataType (const UaExtensionObject &extensionObject) |
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OpcUa_StatusCode | setNetworkGroupDataType (const OpcUa_ExtensionObject &extensionObject) |
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OpcUa_StatusCode | setNetworkGroupDataType (UaExtensionObject &extensionObject, OpcUa_Boolean bDetach) |
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OpcUa_StatusCode | setNetworkGroupDataType (OpcUa_ExtensionObject &extensionObject, OpcUa_Boolean bDetach) |
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void | setNetworkGroupDataType (const UaString &serverUri, const UaEndpointUrlListDataTypes &networkPaths) |
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UaString | getServerUri () const |
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void | getNetworkPaths (UaEndpointUrlListDataTypes &networkPaths) const |
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void | setServerUri (const UaString &serverUri) |
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void | setNetworkPaths (const UaEndpointUrlListDataTypes &networkPaths) |
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Wrapper class for the UA stack structure OpcUa_NetworkGroupDataType.
This class encapsulates the native OpcUa_NetworkGroupDataType structure and handles memory allocation and cleanup for you. UaNetworkGroupDataType uses implicit sharing to avoid needless copying and to boost the performance. Only if you modify a shared NetworkGroupDataType it creates a copy for that (copy-on-write). So assigning another UaNetworkGroupDataType or passing it as parameter needs constant time and is nearly as fast as assigning a pointer.