UA Server SDK C++ Bundle
1.4.0.258
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Callback interface used by NodeManagerTagFile. More...
#include <nodemanagertagfile.h>
Public Member Functions | |
virtual VariableHandle * | getVariableHandle (Session *pSession, BaseNode *pNode)=0 |
virtual HistoryVariableHandle * | getHistoryVariableHandle (Session *pSession, BaseNode *pNode, UaStatus &result)=0 |
virtual MethodHandle * | getMethodHandle (Session *pSession, BaseNode *pObjectNode, BaseNode *pMethodNode, UaStatus &result)=0 |
virtual void | nodeCreated (BaseNode *pNode)=0 |
virtual void | nodeModified (BaseNode *pNode, TagFileCallback::ChangeMask change)=0 |
virtual void | nodeAboutToBeDeleted (BaseNode *pNode)=0 |
virtual UaStatus | createDefaultConfig (TagFile *pTagfile)=0 |
virtual void | configurationLoaded ()=0 |
Callback interface used by NodeManagerTagFile.
This interface is used by the NodeManagerTagFile to request access interface specific handles like VariableHandles for IOManager.