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NodeManagerUaNode Class Referenceabstract

Implementation of the interface NodeManager operating on a generic address space node model. More...

#include <nodemanageruanode.h>

Inherits NodeManager, NodeManagerConfig, and NodeManagerCrossReferences.

Inherited by NodeManagerBase, NodeManagerRoot, OpcUaDi::NodeManagerDevices, and OpcUaPlc::NodeManagerPLCopen.

Public Member Functions

 NodeManagerUaNode (const UaString &sNamespaceUri, OpcUa_Int32 nHashTableSize)
 Constructs a NodeManagerUaNode object. More...
 
virtual ~NodeManagerUaNode ()
 Destroys the NodeManagerUaNode object and all nodes managed by the node manager.
 
virtual UaStatus afterStartUp ()=0
 This method needs to be implemented by the derived class and is called to finish the start up of the NodeManager. More...
 
virtual UaStatus beforeShutDown ()=0
 This method needs to be implemented by the derived class and is called to start the shut down of the NodeManager. More...
 
virtual UaNodegetNode (const UaNodeId &nodeId)
 Get a UaNode pointer for a requested nodeId. More...
 
virtual IOManagergetIOManager (UaNode *pUaNode, OpcUa_Int32 attributeId) const =0
 Get the responsible IOManager for the node and attribute combination. More...
 
void registerBrowseUaNodeCallback (BrowseUaNodeCallback *pBrowseUaNodeCallback)
 Registers a callback interface used to influence browse results. More...
 
UaStatus addUaNode (UaNode *pNewNode)
 Add a new UaNode to the node management. More...
 
UaStatus deleteUaNode (UaNode *pNode, OpcUa_Boolean deleteTargetReferences, OpcUa_Boolean deleteSourceReferences=OpcUa_False, OpcUa_Boolean deleteAllChildren=OpcUa_False)
 Remove a UaNode from the node management. More...
 
UaStatus addNodeAndReference (UaReferenceLists *pSourceNode, UaReferenceLists *pNewNode, const UaNodeId &referenceTypeId)
 Adds the new node to the node management and creates reference. More...
 
UaStatus addNodeAndReference (const UaNodeId &sourceNode, UaReferenceLists *pNewNode, const UaNodeId &referenceTypeId)
 Adds the new node to the node management and creates reference. More...
 
UaStatus addUaReference (UaReferenceLists *pSourceNode, UaReferenceLists *pTargetNode, const UaNodeId &referenceTypeId)
 Adds a reference from source node to target node. More...
 
UaStatus addUaReference (const UaNodeId &sourceId, const UaNodeId &targetId, const UaNodeId &referenceTypeId)
 Adds a reference from source node to target node. More...
 
UaStatus deleteUaReference (UaReferenceLists *pSourceNode, UaReferenceLists *pTargetNode, const UaNodeId &referenceTypeId)
 Delete the reference from source node to target node. More...
 
UaStatus deleteUaReference (const UaNodeId &sourceId, const UaNodeId &targetId, const UaNodeId &referenceTypeId)
 Delete the reference from source node to target node. More...
 
OpcUa_UInt16 getNameSpaceIndex () const
 Get the namespace index of the node manager. More...
 
virtual UaStatus startUp (ServerManager *)
 Start up NodeManager. More...
 
virtual UaStatus shutDown ()
 Shut down NodeManager. More...
 
virtual UaStatus browse (const ServiceContext &, BrowseContext &, UaReferenceDescriptions &)
 Discover the references of a specified node of a view. More...
 
virtual UaStatus translateBrowsePathToNodeId (const ServiceContext &, const UaNodeId &, UaRelativePath &, UaBrowsePathTargets &)
 Translates a relative browse path to a node id. More...
 
virtual VariableHandlegetVariableHandle (Session *, VariableHandle::ServiceType, OpcUa_NodeId *, OpcUa_Int32) const
 Get the variable handle for the passed node Id. More...
 
virtual MethodHandlegetMethodHandle (Session *, OpcUa_NodeId *, OpcUa_NodeId *, UaStatus &) const
 Get the method handle for the passed node Id. More...
 
virtual
NodeManagerCrossReferences
getNodeManagerCrossReferences ()
 Get the interface NodeManagerCrossReferences if available. More...
 
virtual NodeManagerConfiggetNodeManagerConfig ()
 Get the interface NodeManagerConfig if available. More...
 
virtual NodeManagerUaNodegetNodeManagerUaNode ()
 Get the interface NodeManagerUaNode if available. More...
 
virtual UaStatus connectStartingNode (const UaNodeId &, NodeManager *, OpcUa_Boolean, OpcUa_Boolean)
 Connect a starting node to the passed NodeManager This method is used to tell the NodeManager A (implements this method) that another NodeManager B has a Nodes with references to a Node in A but is not able to specify the list. More...
 
virtual UaStatus disconnectStartingNode (const UaNodeId &, NodeManager *)
 Disconnect a starting node from the passed NodeManager. More...
 
- Public Member Functions inherited from NodeManager
 NodeManager ()
 construction
 
virtual ~NodeManager ()
 destruction
 
virtual UaStatus sessionOpened (Session *)
 Notifies the node manager that a new session was opened. More...
 
virtual UaStatus sessionActivated (Session *)
 Notifies the node manager that a session was activated. More...
 
virtual UaStatus sessionClosed (Session *)
 Notifies the node manager that a session was closed. More...
 
virtual HistoryVariableHandlegetHistoryVariableHandle (Session *pSession, HistoryVariableHandle::ServiceType serviceType, OpcUa_NodeId *pNodeId, UaStatus &result) const
 Get the history variable handle for the passed node Id. More...
 
virtual UaStatus getEventManagers (Session *pSession, OpcUa_NodeId *pNodeId, OpcUa_EventFilter *eventFilter, EventManagerArray &eventManagers) const
 Get a list of EventManager interfaces for an event notifier. More...
 
virtual UaStatus addNode (const ServiceContext &serviceContext, const UaNodeId &parentNodeId, const UaNodeId &referenceTypeId, const UaNodeId &requestedNewNodeId, const UaQualifiedName &browseName, OpcUa_NodeClass nodeClass, const UaExtensionObject &nodeAttributes, const UaNodeId &typeDefinition, UaNodeId &addedNodeId)
 Add node to the NodeManager. More...
 
virtual UaStatus addReference (const ServiceContext &serviceContext, const UaNodeId &sourceNodeId, const UaNodeId &referenceTypeId, OpcUa_Boolean isForward, const UaNodeId &targetNodeId, OpcUa_NodeClass targetNodeClass)
 Add reference to the NodeManager. More...
 
virtual UaStatus deleteNode (const ServiceContext &serviceContext, const UaNodeId &nodeId, OpcUa_Boolean deleteTargetReference)
 Delete node from the NodeManager. More...
 
virtual UaStatus deleteReference (const ServiceContext &serviceContext, const UaNodeId &sourceNodeId, const UaNodeId &referenceTypeId, OpcUa_Boolean isForward, const UaNodeId &targetNodeId, OpcUa_Boolean deleteBidirectional)
 Delete reference from the NodeManager. More...
 
- Public Member Functions inherited from NodeManagerConfig
 NodeManagerConfig ()
 construction
 
virtual ~NodeManagerConfig ()
 destruction
 
virtual EventManagerUaNodegetEventManagerUaNode ()
 Get the EventManagerUaNode interface if implemented by the class implementing the NodeManagerConfig interface. More...
 
- Public Member Functions inherited from NodeManagerCrossReferences
 NodeManagerCrossReferences ()
 construction
 
virtual ~NodeManagerCrossReferences ()
 destruction
 
virtual UaStatus addCrossReference (const UaNodeId &, const UaNodeId &, OpcUa_Boolean, const UaNodeId &, NodeManager *)
 Create a reference between nodes managed by different node managers. More...
 
virtual UaStatus deleteCrossReference (const UaNodeId &, const UaNodeId &, OpcUa_Boolean, const UaNodeId &, NodeManager *)
 Delete a reference between nodes managed by different node managers. More...
 

Protected Member Functions

UaStatusCode clearAllNodes ()
 Clear all nodes in the node manager and all references to other node managers. More...
 
UaNodefindNode (const UaNodeId &id) const
 Find a UaNode by UaNodeId. More...
 
UaNodefindNode (const OpcUa_NodeId *pId) const
 Find a UaNode by OpcUa_NodeId. More...
 
UaString getNameSpaceUri ()
 Get the name space URI of this node manager. More...
 
OpcUa_Boolean isStarted ()
 Check if the NodeManager is started or not. More...
 

Protected Attributes

ServerManagerm_pServerManager
 Central server manager object.
 
NodeManagerCrossReferencesm_pNodeManagerCrossReferences0
 NodeManagerCrossReferences interface of node manager root (name space 0).
 
NodeManagerListm_pNodeManagerList
 NodeManagerList interface of node manager root (name space 0).
 
UaString m_defaultLocaleId
 Default LocaleId for the node manager.
 
OpcUa_Boolean m_isStarted
 Flag indicating if the node manager was started.
 
UaMutex m_mutexNodes
 This mutex is used to synconize access to the nodes and references in this node manager.
 
OpcUa_UInt16 m_nNamespaceIndex
 Name space index of this node manager.
 
UaString m_sNamespaceUri
 Name space URI of this node manager.
 
HashTablem_pTable
 Hash table for the nodes managed by this node manager.
 
UaMutex m_mutexAliasTable
 Mutex used to protect access to the hash table.
 
UaObjectPointerArray< UaNodeIdm_crossNodeManagerAliasNodes
 List of cross node manager alias nodes.
 
BrowseUaNodeCallbackm_pBrowseUaNodeCallback
 Callback interface to influence browse results.
 

Detailed Description

Implementation of the interface NodeManager operating on a generic address space node model.

This class implements most of the functionality necessary for a client to navigate through the nodes of the name space managed by this node manager. A derived class containing the product specific implementation must implement the functions afterStartUp to create the nodes of the address space and beforeShutDown to clean up resources in the node manager. It is possible to add and remove nodes and references by using the interface NodeManagerConfig implemented by this node manager class.

Constructor & Destructor Documentation

NodeManagerUaNode::NodeManagerUaNode ( const UaString sNamespaceUri,
OpcUa_Int32  nHashTableSize 
)

Constructs a NodeManagerUaNode object.

Parameters
[in]sNamespaceUriName space URI for the name space managed by this node manager instance
[in]nHashTableSizeSize of the hash table. The size can be smaller than the total number of nodes managed by the node manager but it is better for the performance to avoid collisions with a large size. Preferred sizes are 1.009, 10.007, 100.003, 1.000.003, 10.000.019

Member Function Documentation

UaStatus NodeManagerUaNode::addNodeAndReference ( UaReferenceLists pSourceNode,
UaReferenceLists pNewNode,
const UaNodeId referenceTypeId 
)
virtual

Adds the new node to the node management and creates reference.

Adds the passed new node to the internal node management of the NodeManager and creates a reference from the passed source node to the new node.

Returns
Result code for the requested action
Parameters
[in]pSourceNodePointer to UaReferenceLists interface of the source node.
[in]pNewNodePointer to UaReferenceLists interface of the new node.
[in]referenceTypeIdType of the reference to create from the source node to the new node.

Implements NodeManagerConfig.

UaStatus NodeManagerUaNode::addNodeAndReference ( const UaNodeId sourceNode,
UaReferenceLists pNewNode,
const UaNodeId referenceTypeId 
)
virtual

Adds the new node to the node management and creates reference.

Adds the passed new node to the internal node management of the NodeManager and creates a reference from the passed source node to the new node.

Returns
Result code for the requested action
Parameters
[in]sourceNodeNodeId of the source node.
[in]pNewNodePointer to UaReferenceLists interface of the new node.
[in]referenceTypeIdType of the reference to create from the source node to the new node.

Implements NodeManagerConfig.

UaStatus NodeManagerUaNode::addUaNode ( UaNode pNewNode)
virtual

Add a new UaNode to the node management.

Adds the passed new node to the internal node management of the NodeManager.

Returns
Result code for the requested action
Parameters
[in]pNewNodePointer to UaNode interface of the new node to add

Implements NodeManagerConfig.

UaStatus NodeManagerUaNode::addUaReference ( UaReferenceLists pSourceNode,
UaReferenceLists pTargetNode,
const UaNodeId referenceTypeId 
)
virtual

Adds a reference from source node to target node.

Creates a reference from the passed source node to the passed target node.

Returns
Result code for the requested action
Parameters
[in]pSourceNodePointer to UaReferenceLists interface of the source node.
[in]pTargetNodePointer to UaReferenceLists interface of the target node.
[in]referenceTypeIdType of the reference to create from the source node to the target node.

Implements NodeManagerConfig.

UaStatus NodeManagerUaNode::addUaReference ( const UaNodeId sourceId,
const UaNodeId targetId,
const UaNodeId referenceTypeId 
)
virtual

Adds a reference from source node to target node.

This functions is provided for convenience and behaves like the functions above. This function finds the node objects for the specified source and target nodeIds and creates a new reference if the nodes exist.

Returns
Result code for the requested action
Parameters
[in]sourceIdNodeId of the source node.
[in]targetIdNodeId of the target node.
[in]referenceTypeIdType of the reference to create from the source node to the target node.

Implements NodeManagerConfig.

virtual UaStatus NodeManagerUaNode::afterStartUp ( )
pure virtual

This method needs to be implemented by the derived class and is called to finish the start up of the NodeManager.

This method is typically used to initialize the node manager and to create the nodes available at start up.

Returns
Result code

Implemented in NodeManagerRoot, OpcUaDi::NodeManagerDevices, OpcUaPlc::NodeManagerPLCopen, and NodeManagerNS1.

virtual UaStatus NodeManagerUaNode::beforeShutDown ( )
pure virtual

This method needs to be implemented by the derived class and is called to start the shut down of the NodeManager.

This method is typically used to clean up resources in the node manager. The nodes created in the node manager are automatically deleted by the node manager.

Returns
Result code

Implemented in NodeManagerRoot, OpcUaDi::NodeManagerDevices, OpcUaPlc::NodeManagerPLCopen, and NodeManagerNS1.

UaStatus NodeManagerUaNode::browse ( const ServiceContext serviceContext,
BrowseContext browseContext,
UaReferenceDescriptions &  References 
)
virtual

Discover the references of a specified node of a view.

This method is used to return a list of references and target nodes for the passed node to browse for the services Browse and BrowseNext.

Parameters
serviceContextGeneral context for the service call containing information like the session object, return diagnostic mask and timeout hint.
browseContextBrowse context for the first browse or the following browse next calls with continuation point.
ReferencesArray of ReferenceDescription results for the browsed node.
Returns
Error code

Implements NodeManager.

Reimplemented in NodeManagerRoot.

UaStatusCode NodeManagerUaNode::clearAllNodes ( )
protected

Clear all nodes in the node manager and all references to other node managers.

Returns
Error code
UaStatus NodeManagerUaNode::connectStartingNode ( const UaNodeId startingNode,
NodeManager pNodeManager,
OpcUa_Boolean  forwardReferences,
OpcUa_Boolean  inverseReferences 
)
virtual

Connect a starting node to the passed NodeManager This method is used to tell the NodeManager A (implements this method) that another NodeManager B has a Nodes with references to a Node in A but is not able to specify the list.

All View services called with the specified Node in A must be called also on NodeManager B to allow B to return affected Nodes.

Parameters
startingNodeNodeId of the node that needs to be connected to the other NodeManager.
pNodeManagerPointer to NodeManager that manages references from the starting node to nodes in the that NodeManager.
forwardReferencesFlag that indicates that there are forward references.
inverseReferencesFlag that indicates that there are inverse references.
Returns
Error code

Implements NodeManagerCrossReferences.

UaStatus NodeManagerUaNode::deleteUaNode ( UaNode pNode,
OpcUa_Boolean  deleteTargetReferences,
OpcUa_Boolean  deleteSourceReferences = OpcUa_False,
OpcUa_Boolean  deleteAllChildren = OpcUa_False 
)
virtual

Remove a UaNode from the node management.

Removes the passed node from the internal node management of the NodeManager.

Returns
Result code for the requested action
Parameters
[in]pNodePointer to UaNode interface of the node to remove.
[in]deleteTargetReferencesFlag indicating if the inverse references in the target nodes must be deleted
[in]deleteSourceReferencesFlag indicating if the inverse references in the target nodes must be deleted
[in]deleteAllChildrenIndicates if all child nodes of the node to delete and all references of the nodes must be deleted. In this case the function follows all forward references that are a subtype of HasChildren like HasComponent or HasProperty and deletes the target nodes and all of their references. If this flag is set and one of the child nodes to delete is shared, the shared node and its children is not deleted.

Implements NodeManagerConfig.

UaStatus NodeManagerUaNode::deleteUaReference ( UaReferenceLists pSourceNode,
UaReferenceLists pTargetNode,
const UaNodeId referenceTypeId 
)
virtual

Delete the reference from source node to target node.

Deletes the reference of the passed type from the passed source node to the passed target node.

Returns
Result code for the requested action
Parameters
[in]pSourceNodePointer to UaReferenceLists interface of the source node.
[in]pTargetNodePointer to UaReferenceLists interface of the target node.
[in]referenceTypeIdType of the reference to delete from the source node to the target node.

Implements NodeManagerConfig.

UaStatus NodeManagerUaNode::deleteUaReference ( const UaNodeId sourceId,
const UaNodeId targetId,
const UaNodeId referenceTypeId 
)
virtual

Delete the reference from source node to target node.

This functions is provided for convenience and behaves like the functions above. This function finds the node objects for the specified source and target nodeIds and creates a deletes the reference if the nodes exist.

Returns
Result code for the requested action
Parameters
[in]sourceIdNodeId of the source node.
[in]targetIdNodeId of the target node.
[in]referenceTypeIdType of the reference to delete from the source node to the target node.

Implements NodeManagerConfig.

UaStatus NodeManagerUaNode::disconnectStartingNode ( const UaNodeId startingNode,
NodeManager pNodeManager 
)
virtual

Disconnect a starting node from the passed NodeManager.

Parameters
startingNodeNodeId of the node that needs to be disconnected from the other NodeManager.
pNodeManagerPointer of the NodeManager to disconnect.
Returns
Error code

Implements NodeManagerCrossReferences.

UaNode * NodeManagerUaNode::findNode ( const UaNodeId id) const
protected

Find a UaNode by UaNodeId.

Parameters
idNodeId to convert.
Returns
the current searched Node.
UaNode * NodeManagerUaNode::findNode ( const OpcUa_NodeId *  pId) const
protected

Find a UaNode by OpcUa_NodeId.

Parameters
pIdNodeId to convert.
Returns
the current searched Node.
virtual IOManager* NodeManagerUaNode::getIOManager ( UaNode pUaNode,
OpcUa_Int32  attributeId 
) const
pure virtual

Get the responsible IOManager for the node and attribute combination.

Parameters
pUaNodethe actual Node where to get all information from.
attributeIdAttributeId of the requested node
Returns
a Variable to the IOManager.

Implemented in NodeManagerRoot, NodeManagerBase, OpcUaDi::NodeManagerDevices, and OpcUaPlc::NodeManagerPLCopen.

MethodHandle * NodeManagerUaNode::getMethodHandle ( Session pSession,
OpcUa_NodeId *  pObjectNodeId,
OpcUa_NodeId *  pMethodNodeId,
UaStatus result 
) const
virtual

Get the method handle for the passed node Id.

This method is used to get the MethodHandle for a Object node / Method combination used to access the related MethodManager in the service Call.

Parameters
pSessionInterface to the Session context for the method call
pObjectNodeIdThe NodeId of the requested Object. The pointer to the NodeId is only valid during this call.
pMethodNodeIdThe NodeId of the requested Method. The pointer to the NodeId is only valid during this call.
resultThe result of the current Operation.
Returns
Error code

Reimplemented from NodeManager.

Reimplemented in NodeManagerRoot.

OpcUa_UInt16 NodeManagerUaNode::getNameSpaceIndex ( ) const
inlinevirtual

Get the namespace index of the node manager.

Implements NodeManagerConfig.

UaString NodeManagerUaNode::getNameSpaceUri ( )
inlineprotected

Get the name space URI of this node manager.

Returns
the requested Namespace Uri.
UaNode * NodeManagerUaNode::getNode ( const UaNodeId nodeId)
virtual

Get a UaNode pointer for a requested nodeId.

If a UaNode object is found for the nodeId the reference count of the node gets incremented and a pointer to the node ist returned. The caller must release the reference when the node is not longer needed.

Parameters
nodeIdNodeId of the node to return.
Returns
The requested node. Null if node was not found. The reference count for the found node is incremented.

Reimplemented in NodeManagerRoot.

NodeManagerConfig * NodeManagerUaNode::getNodeManagerConfig ( )
virtual

Get the interface NodeManagerConfig if available.

Returns
the NodeManagerConfig Variable.

Reimplemented from NodeManager.

Reimplemented in NodeManagerRoot.

NodeManagerCrossReferences * NodeManagerUaNode::getNodeManagerCrossReferences ( )
virtual

Get the interface NodeManagerCrossReferences if available.

Returns
the NodeManagerCrossReferences interface pointer.

Reimplemented from NodeManager.

Reimplemented in NodeManagerRoot.

NodeManagerUaNode * NodeManagerUaNode::getNodeManagerUaNode ( )
virtual

Get the interface NodeManagerUaNode if available.

Returns
the NodeManagerUaNode interface pointer.

Reimplemented from NodeManager.

VariableHandle * NodeManagerUaNode::getVariableHandle ( Session pSession,
VariableHandle::ServiceType  serviceType,
OpcUa_NodeId *  pNodeId,
OpcUa_Int32  AttributeId 
) const
virtual

Get the variable handle for the passed node Id.

This method is used to get the VariableHandle for a node used to access the related IOManager in the services Read, Write and CreateMonitoredItems. The provided VariableHandle is reference counted. The reference count is 1 after initial creation of the object. The SDK will release its reference after the transaction is finished. If the VariableHandle is stored in an application specific object, the reference counter must be incremented to keep the one reference. If this stored pointer is used to return the VariableHandle in following getVariableHandle calls, the reference counter must be incremented before returning the pointer.

Parameters
pSessionInterface to the Session context for the method call. The Session object is reference counted. The Session is valid until the client has closed the Session or it timed out. If the Session pointer is stored in user objects, these objects must add their own reference.
serviceTypeService type enumerator with the following possible settings READ - Read service WRITE - Write service MONITORING - CreateMonitoredItems service
pNodeIdNodeId of the requested node. The pointer to the NodeId is only valid during this call.
AttributeIdAttributeId of the requested node
Returns
The variable handle for the passed node Id and attribute Id combination.

Implements NodeManager.

Reimplemented in NodeManagerRoot.

OpcUa_Boolean NodeManagerUaNode::isStarted ( )
inlineprotected

Check if the NodeManager is started or not.

Returns
a bool value if started or not.
void NodeManagerUaNode::registerBrowseUaNodeCallback ( BrowseUaNodeCallback pBrowseUaNodeCallback)

Registers a callback interface used to influence browse results.

UaStatus NodeManagerUaNode::shutDown ( )
virtual

Shut down NodeManager.

Method is called during shut down of OPC Server and can be used to clean up the configuration of the NodeManager.

Returns
Error code

Implements NodeManager.

UaStatus NodeManagerUaNode::startUp ( ServerManager pServerManager)
virtual

Start up NodeManager.

Parameters
pServerManagerInterface to the central ServerManager object. This interface pointer should be stored in the NodeManager instance to have access to core module objects like the root NodeManager or the ServerConfig
Returns
Error code

Implements NodeManager.

Reimplemented in NodeManagerRoot, NodeManagerBase, and NodeManagerNS1.

UaStatus NodeManagerUaNode::translateBrowsePathToNodeId ( const ServiceContext serviceContext,
const UaNodeId startingNode,
UaRelativePath relativePath,
UaBrowsePathTargets &  browsePathTargets 
)
virtual

Translates a relative browse path to a node id.

This method is used to request the Server to translate a browse paths to a NodeId for the target node. There could be a list of target nodes but the normal case is a single result for a starting node and a path. The browse path is constructed of a starting Node and a RelativePath. The specified starting Node identifies the Node from which the RelativePath is based. The RelativePath contains a sequence of BrowseNames. The relative path parameter contains a list of relative path elements and the current position of the translate process since the translate can affect more than one node manager and the implementation of this method is only responsible for processing relative path elements and starting nodes managed by the current node manager instance.

Parameters
serviceContextGeneral context for the service calls containing information like the session object, return diagnostic mask and timeout hint.
startingNodeStarting node from where the relative path is defined.
relativePathRelative path from the starting node to the searched node including the current position of the translate process.
See Also
UaRelativePath provides more details.
Parameters
browsePathTargetsAll result target nodes for the browse path.
Returns
Error code

Implements NodeManager.

Reimplemented in NodeManagerRoot.


The documentation for this class was generated from the following files: