#include <uathreadpool.h>
Public Member Functions | |
UaThreadPool (OpcUa_UInt32 minThreads, OpcUa_UInt32 maxThreads) | |
virtual | ~UaThreadPool () |
UaThreadPool This class manages and recyles individual UaThread objects to help reduce thread creation costs in programs that use threads. It is not possible to create plane copies of this Class. It is not possible to use the default constructor.
UaThreadPool::UaThreadPool | ( | OpcUa_UInt32 | minThreads, |
OpcUa_UInt32 | maxThreads | ||
) |
construction
[in] | minThreads | the minimum of threads to use. |
[in] | maxThreads | the maximum of threads to use. |
UaThreadPool::~UaThreadPool | ( | ) | [virtual] |
destruction