Class definition of the UaDataType. Derived from UaNode Get all information about UaDataType and their references. More...

#include <uabasenodes.h>

Inheritance diagram for UaDataType:
Collaboration diagram for UaDataType:

List of all members.

Public Member Functions

 UaDataType ()
virtual OpcUa_Boolean isAbstract () const =0
OpcUa_NodeClass nodeClass () const
virtual void getAttributeValue (Session *pSession, OpcUa_Int32 attributeId, UaDataValue &uaDataValue)

Protected Member Functions

virtual ~UaDataType ()

Detailed Description

Class definition of the UaDataType. Derived from UaNode Get all information about UaDataType and their references.

UaDataType


Constructor & Destructor Documentation

UaDataType::~UaDataType (  ) [protected, virtual]

destruction

UaDataType::UaDataType (  )

construction


Member Function Documentation

void UaDataType::getAttributeValue ( Session pSession,
OpcUa_Int32  attributeId,
UaDataValue uaDataValue 
) [virtual]

Gets the value of an attribute of the Node.

Parameters:
[in]pSessionInterface to the Session context for the method call
[in]attributeIdAttribute id indicating the attribute to return
[out]uaDataValueThe value of the attribute or the status code for the attribute

Reimplemented from UaNode.

virtual OpcUa_Boolean UaDataType::isAbstract (  ) const [pure virtual]

Check if Node is Abstract.

Returns:
TRUE if is Abstract FALSE if not.

Implemented in UaDataTypeNS0, and UaGenericDataType.

OpcUa_NodeClass UaDataType::nodeClass (  ) const [inline, virtual]

Get the Nodeclass of the current Node.

Returns:
the Nodeclass of the current Node.

Implements UaNode.

Reimplemented in UaGenericDataType.


The documentation for this class was generated from the following files:
  • /home/buildbot/work/uasdkcpp/src/uaserver/uaservercpp/coremodule/uabasenodes.h
  • /home/buildbot/work/uasdkcpp/src/uaserver/uaservercpp/coremodule/uabasenodes.cpp