OpcUa::TwoStateDisplayNames Class Reference

Contains the display names for the two states of a wo state statemachine. More...

#include <opcua_twostatevariabletype.h>

Inheritance diagram for OpcUa::TwoStateDisplayNames:
Collaboration diagram for OpcUa::TwoStateDisplayNames:

List of all members.

Public Member Functions

 TwoStateDisplayNames (const UaLocalizedText &falseName, const UaLocalizedText &trueName)
void addLocale (const UaLocalizedText &falseName, const UaLocalizedText &trueName)
UaLocalizedText getFalseName (Session *pSession) const
 < [in] Session context for the call
UaLocalizedText getTrueName (Session *pSession) const
 < [in] Session context for the call

Detailed Description

Contains the display names for the two states of a wo state statemachine.


Constructor & Destructor Documentation

OpcUa::TwoStateDisplayNames::TwoStateDisplayNames ( const UaLocalizedText falseName,
const UaLocalizedText trueName 
)

Construction


Member Function Documentation

void OpcUa::TwoStateDisplayNames::addLocale ( const UaLocalizedText falseName,
const UaLocalizedText trueName 
)

Add strings for additional locale

UaLocalizedText OpcUa::TwoStateDisplayNames::getFalseName ( Session pSession ) const

< [in] Session context for the call

Get the false display name depending on the session locale

UaLocalizedText OpcUa::TwoStateDisplayNames::getTrueName ( Session pSession ) const

< [in] Session context for the call

Get the true display name depending on the session locale


The documentation for this class was generated from the following files:
  • /home/buildbot/work/uasdkcpp/src/uaserver/uaservercpp/coremodule/opcua_twostatevariabletype.h
  • /home/buildbot/work/uasdkcpp/src/uaserver/uaservercpp/coremodule/opcua_twostatevariabletype.cpp