.NET Based OPC UA Client/Server SDK  3.1.0.500
UnifiedAutomation.UaServer.StateVariableModel Class Reference

The base VariableType for Variables that store the current state of a StateMachine as a human readable name. More...

Inherits UnifiedAutomation.UaServer.BaseDataVariableModel.

Inherited by UnifiedAutomation.UaServer.FiniteStateVariableModel, and UnifiedAutomation.UaServer.TwoStateVariableModel.

Public Member Functions

 StateVariableModel ()
 Initializes a new instance of the StateVariableModel class. More...
 
 StateVariableModel (StateVariableModel template)
 Initializes a new instance of the StateVariableModel class. More...
 
- Public Member Functions inherited from UnifiedAutomation.UaServer.BaseDataVariableModel
 BaseDataVariableModel ()
 Initializes a new instance of the BaseDataVariableModel class. More...
 
 BaseDataVariableModel (BaseDataVariableModel template)
 Initializes a new instance of the BaseDataVariableModel class. More...
 
- Public Member Functions inherited from UnifiedAutomation.UaServer.BaseVariableModel
 BaseVariableModel ()
 Initializes a new instance of the BaseVariableModel class. More...
 
 BaseVariableModel (BaseVariableModel template)
 Initializes a new instance of the BaseVariableModel class. More...
 
- Public Member Functions inherited from UnifiedAutomation.UaServer.ModelControllerBase
virtual ModelHandle GetModelHandle (StringTable namespaceUris, object instance)
 Gets the metadata handle. More...
 
virtual DataValue GetValue (IMapperContext context, ModelMapping mapping)
 Gets the value associated with the mapping. More...
 
virtual bool SetValue (IMapperContext context, ModelMapping mapping, DataValue value)
 Sets the value associated with the mapping. More...
 

Properties

new LocalizedText Value [get, set]
 Gets or sets the value. More...
 
LocalizedText EffectiveDisplayName [get, set]
 Contains a human readable name for the current state of the state machine after taking the state of any SubStateMachines in account. More...
 
object Id [get, set]
 A name which uniquely identifies the current state within the StateMachineType. More...
 
QualifiedName Name [get, set]
 A QualifiedName which uniquely identifies the current state within the StateMachineType. More...
 
uint Number [get, set]
 An integer which uniquely identifies the current state within the StateMachineType. More...
 
- Properties inherited from UnifiedAutomation.UaServer.BaseVariableModel
object Value [get, set]
 Gets or sets the value. More...
 
- Properties inherited from UnifiedAutomation.UaServer.ModelControllerBase
ModelHandle ModelHandle [get, set]
 Gets or sets the metadata handle. More...
 
object UserData [get, set]
 Gets or sets the user data. More...
 

Detailed Description

The base VariableType for Variables that store the current state of a StateMachine as a human readable name.

Constructor & Destructor Documentation

UnifiedAutomation.UaServer.StateVariableModel.StateVariableModel ( )
inline

Initializes a new instance of the StateVariableModel class.

UnifiedAutomation.UaServer.StateVariableModel.StateVariableModel ( StateVariableModel  template)
inline

Initializes a new instance of the StateVariableModel class.

Parameters
templateThe template.

Property Documentation

LocalizedText UnifiedAutomation.UaServer.StateVariableModel.EffectiveDisplayName
getset

Contains a human readable name for the current state of the state machine after taking the state of any SubStateMachines in account.

There is no rule specified for which state or sub-state should be used. It is up to the Server and will depend on the semantics of the StateMachineType.

object UnifiedAutomation.UaServer.StateVariableModel.Id
getset

A name which uniquely identifies the current state within the StateMachineType.

A subtype may restrict the DataType.

QualifiedName UnifiedAutomation.UaServer.StateVariableModel.Name
getset

A QualifiedName which uniquely identifies the current state within the StateMachineType.

uint UnifiedAutomation.UaServer.StateVariableModel.Number
getset

An integer which uniquely identifies the current state within the StateMachineType.

new LocalizedText UnifiedAutomation.UaServer.StateVariableModel.Value
getset

Gets or sets the value.


The documentation for this class was generated from the following file: