UA Server SDK C++ Bundle  1.4.1.271
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HistoryVariableHandleUaNode Class Reference

HistoryVariableHandleUaNode. More...

#include <variablehandleuanode.h>

Inherits HistoryVariableHandle.

Public Member Functions

 HistoryVariableHandleUaNode ()
 construction
 
virtual HandleImplementation getHandleImplementation () const
 Returns the type of handle implementation.
 
void setUaNode (UaNode *pUaNode)
 Set the node pointer for the VariableHandle.
 
- Public Member Functions inherited from HistoryVariableHandle
 HistoryVariableHandle ()
 construction
 
- Public Member Functions inherited from ReferenceCounter
 ReferenceCounter ()
 construction
 
virtual ~ReferenceCounter ()
 destruction
 

Protected Member Functions

virtual ~HistoryVariableHandleUaNode ()
 destruction
 
- Protected Member Functions inherited from HistoryVariableHandle
virtual ~HistoryVariableHandle ()
 destruction
 

Additional Inherited Members

- Public Types inherited from HistoryVariableHandle
enum  ServiceType {
  ServiceReadEvents, ServiceReadRaw, ServiceReadModified, ServiceReadProcessed,
  ServiceReadAtTime, ServiceUpdateData, ServiceUpdateStructureData, ServiceUpdateEvent,
  ServiceDeleteRaw, ServiceDeleteAtTime, ServiceDeleteEvent
}
 Enumeration for the different history service options. More...
 
enum  HandleImplementation { CUSTOM, NODE_ID, UA_NODE }
 Enumeration for the different HistoryVariableHandle implementations. More...
 
- Public Attributes inherited from HistoryVariableHandle
HistoryManagerm_pHistoryManager
 Interface of the history manager responsible for this variable.
 

Detailed Description

HistoryVariableHandleUaNode.

Class for the History Variable Handle of an internal node tree element based on the BaseNode. Derived from HistoryVariableHandle.


The documentation for this class was generated from the following files: