.NET Based OPC UA Client/Server SDK  2.6.0.418
UnifiedAutomation.UaServer.TransitionModel Class Reference

Transitions of a FiniteStateMachine are represented as objects of the ObjectType TransitionType. More...

Inherits UnifiedAutomation.UaServer.BaseObjectModel.

Public Member Functions

 TransitionModel ()
 Initializes a new instance of the TransitionModel class. More...
 
 TransitionModel (TransitionModel template)
 Initializes a new instance of the TransitionModel class. More...
 
- Public Member Functions inherited from UnifiedAutomation.UaServer.BaseObjectModel
 BaseObjectModel ()
 Initializes a new instance of the BaseObjectModel class. More...
 
 BaseObjectModel (BaseObjectModel template)
 Initializes a new instance of the BaseObjectModel class. More...
 
- Public Member Functions inherited from UnifiedAutomation.UaServer.ModelControllerBase
virtual ModelHandle GetModelHandle (StringTable namespaceUris, object instance)
 Gets the metadata handle. More...
 
virtual DataValue GetValue (IMapperContext context, ModelMapping mapping)
 Gets the value associated with the mapping. More...
 
virtual bool SetValue (IMapperContext context, ModelMapping mapping, DataValue value)
 Sets the value associated with the mapping. More...
 

Properties

uint TransitionNumber [get, set]
 A number for the transition that is unique across all transitions defined in the state machine. More...
 
- Properties inherited from UnifiedAutomation.UaServer.ModelControllerBase
ModelHandle ModelHandle [get, set]
 Gets or sets the metadata handle. More...
 
object UserData [get, set]
 Gets or sets the user data. More...
 

Detailed Description

Transitions of a FiniteStateMachine are represented as objects of the ObjectType TransitionType.

Each valid transition shall have exactly one FromState reference and exactly one ToState reference, each pointing to an object of the ObjectType StateType.

Each transition can have one or more HasCause references pointing to the cause that triggers the transition.

Each transition can have one or more HasEffect references pointing to the effects that occur when the transition was triggered.

Constructor & Destructor Documentation

UnifiedAutomation.UaServer.TransitionModel.TransitionModel ( )
inline

Initializes a new instance of the TransitionModel class.

UnifiedAutomation.UaServer.TransitionModel.TransitionModel ( TransitionModel  template)
inline

Initializes a new instance of the TransitionModel class.

Parameters
templateThe template.

Property Documentation

uint UnifiedAutomation.UaServer.TransitionModel.TransitionNumber
getset

A number for the transition that is unique across all transitions defined in the state machine.


The documentation for this class was generated from the following file: