.NET Based OPC UA Client/Server SDK  2.6.0.418
UnifiedAutomation.UaServer.StateModel Class Reference

States of a FiniteStateMachine are represented as objects of the StateType. More...

Inherits UnifiedAutomation.UaServer.BaseObjectModel.

Inherited by UnifiedAutomation.UaServer.InitialStateModel.

Public Member Functions

 StateModel ()
 Initializes a new instance of the StateModel class. More...
 
 StateModel (StateModel template)
 Initializes a new instance of the StateModel class. More...
 
- Public Member Functions inherited from UnifiedAutomation.UaServer.BaseObjectModel
 BaseObjectModel ()
 Initializes a new instance of the BaseObjectModel class. More...
 
 BaseObjectModel (BaseObjectModel template)
 Initializes a new instance of the BaseObjectModel class. More...
 
- Public Member Functions inherited from UnifiedAutomation.UaServer.ModelControllerBase
virtual ModelHandle GetModelHandle (StringTable namespaceUris, object instance)
 Gets the metadata handle. More...
 
virtual DataValue GetValue (IMapperContext context, ModelMapping mapping)
 Gets the value associated with the mapping. More...
 
virtual bool SetValue (IMapperContext context, ModelMapping mapping, DataValue value)
 Sets the value associated with the mapping. More...
 

Properties

uint StateNumber [get, set]
 A number for the state that is unique across all states defined in the state machine. More...
 
- Properties inherited from UnifiedAutomation.UaServer.ModelControllerBase
ModelHandle ModelHandle [get, set]
 Gets or sets the metadata handle. More...
 
object UserData [get, set]
 Gets or sets the user data. More...
 

Detailed Description

States of a FiniteStateMachine are represented as objects of the StateType.

Constructor & Destructor Documentation

UnifiedAutomation.UaServer.StateModel.StateModel ( )
inline

Initializes a new instance of the StateModel class.

UnifiedAutomation.UaServer.StateModel.StateModel ( StateModel  template)
inline

Initializes a new instance of the StateModel class.

Parameters
templateThe template.

Property Documentation

uint UnifiedAutomation.UaServer.StateModel.StateNumber
getset

A number for the state that is unique across all states defined in the state machine.


The documentation for this class was generated from the following file: