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UnifiedAutomation.UaBase.InstanceNode Class Reference

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Inherits UnifiedAutomation.UaBase.Node.

Inherited by UnifiedAutomation.UaBase.MethodNode, UnifiedAutomation.UaBase.ObjectNode, UnifiedAutomation.UaBase.VariableNode, and UnifiedAutomation.UaBase.ViewNode.

Public Member Functions

 InstanceNode ()
 The default constructor. More...
 
override void Encode (IEncoder encoder)
 
 
override void Decode (IDecoder decoder)
 
 
override bool IsEqual (IEncodeable encodeable)
 Checks if encodeable is the same object or has the same content More...
 
override object Clone ()
 
 
- Public Member Functions inherited from UnifiedAutomation.UaBase.Node
 Node ()
 The default constructor. More...
 
void AddReference (NodeId referenceTypeId, bool isInverse, ExpandedNodeId targetId, bool checkForDuplicates)
 Adds the reference. More...
 
bool RemoveReference (NodeId referenceTypeId, bool isInverse, ExpandedNodeId targetId)
 Removes the reference. More...
 
bool ReferenceExists (NodeId referenceTypeId, bool isInverse, ExpandedNodeId targetId)
 References the exists. More...
 
List< ReferenceNodeFindReferences (NodeId referenceTypeId, bool isInverse)
 Finds the references. More...
 
List< ReferenceNodeFindReferences (NodeId referenceTypeId, bool isInverse, bool includeSubtypes, ITypeTable typeTable)
 Finds the references. More...
 
ReferenceNode FindSingleReference (NodeId referenceTypeId, bool isInverse, int index)
 Finds the single reference. More...
 
ReferenceNode FindSingleReference (NodeId referenceTypeId, bool isInverse, bool includeSubtypes, ITypeTable typeTable, int index)
 Finds the single reference. More...
 
virtual bool HasAttribute (uint attributeId)
 Determines whether the specified attribute id has attribute. More...
 
virtual StatusCode Read (IList< string > locales, uint attributeId, out Variant value)
 Reads the specified attribute. More...
 
virtual StatusCode Write (uint attributeId, object value)
 Reads the specified attribute. More...
 
virtual NodeAttributes GetAttributes ()
 Gets the attributes. More...
 
override string ToString ()
 Returns a System.String that represents this instance. More...
 
string ToString (string format, IFormatProvider formatProvider)
 Returns a System.String that represents this instance. More...
 

Properties

override ExpandedNodeId TypeId [get]
 
 
override ExpandedNodeId BinaryEncodingId [get]
 
 
override ExpandedNodeId XmlEncodingId [get]
 
 
NodeId ParentNodeId [get, set]
 Gets or sets the parent node id. More...
 
NodeId TypeDefinitionId [get, set]
 Gets or sets the type definition id. More...
 
NodeId ModellingRuleId [get, set]
 Gets or sets the modelling rule id. More...
 
- Properties inherited from UnifiedAutomation.UaBase.Node
NodeId NodeId [get, set]
  More...
 
NodeClass NodeClass [get, set]
  More...
 
QualifiedName BrowseName [get, set]
  More...
 
LocalizedText DisplayName [get, set]
  More...
 
LocalizedText Description [get, set]
  More...
 
uint WriteMask [get, set]
  More...
 
uint UserWriteMask [get, set]
  More...
 
ReferenceNodeCollection References [get, set]
  More...
 
virtual ExpandedNodeId TypeId [get]
 
 
virtual ExpandedNodeId BinaryEncodingId [get]
 
 
virtual ExpandedNodeId XmlEncodingId [get]
 
 
object UserData [get, set]
 Gets or sets the user data. More...
 
List< LocalizedTextDisplayNameTranslations [get, set]
 Gets or sets the translations for the display name. More...
 
List< LocalizedTextDescriptionTranslations [get, set]
 Gets or sets the translations for the description. More...
 
- Properties inherited from UnifiedAutomation.UaBase.IEncodeable
ExpandedNodeId TypeId [get]
 Returns the UA type identifier for the encodable type. More...
 
ExpandedNodeId BinaryEncodingId [get]
 Returns the UA type identifier for the default binary encoding for the type. More...
 
ExpandedNodeId XmlEncodingId [get]
 Returns the UA type identifier for the default XML encoding for the type. More...
 

Additional Inherited Members

- Protected Member Functions inherited from UnifiedAutomation.UaBase.Node
LocalizedText ChooseTranslation (IList< string > locales, IList< LocalizedText > translations, LocalizedText defaultText)
 Chooses the translation. More...
 
List< LocalizedTextUpdateTranslation (List< LocalizedText > translations, LocalizedText newText)
 Updates the translation. More...
 
void GetNodeAttributes (NodeAttributes attributes)
 Updates the attributes with the values for the node. More...
 

Detailed Description

Constructor & Destructor Documentation

UnifiedAutomation.UaBase.InstanceNode.InstanceNode ( )
inline

The default constructor.

Member Function Documentation

override bool UnifiedAutomation.UaBase.InstanceNode.IsEqual ( IEncodeable  encodeable)
inlinevirtual

Checks if encodeable is the same object or has the same content

Parameters
encodeable
Returns

Reimplemented from UnifiedAutomation.UaBase.Node.

Reimplemented in UnifiedAutomation.UaBase.ViewNode, UnifiedAutomation.UaBase.MethodNode, UnifiedAutomation.UaBase.VariableNode, and UnifiedAutomation.UaBase.ObjectNode.

Property Documentation

NodeId UnifiedAutomation.UaBase.InstanceNode.ModellingRuleId
getset

Gets or sets the modelling rule id.

The modelling rule id.

NodeId UnifiedAutomation.UaBase.InstanceNode.ParentNodeId
getset

Gets or sets the parent node id.

The parent node id.

NodeId UnifiedAutomation.UaBase.InstanceNode.TypeDefinitionId
getset

Gets or sets the type definition id.

The type definition id.

This property replaces the HasTypeDefinition reference for Object and Variable Nodes.

For Method nodes this property is the NodeId of the Method instance belonging to the TypeDefinition associated with the ParentNodeId if the parent is an Object Node. Thia value can also be accessed via the Method.MethodDeclarationId property.


The documentation for this class was generated from the following files: