C++ Based OPC UA Client/Server SDK
1.5.5.355
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This is the complete list of members for SamplingEngine, including all inherited members.
addItemToSampling(SamplingExecution *pItem, OpcUa_Int32 &samplingRate) | SamplingEngine | |
currentThread() | UaThread | privatestatic |
finished() const | UaThread | private |
minSamplingRate() const | SamplingEngine | inline |
msleep(OpcUa_UInt32 msecs) | UaThread | privatestatic |
removeItemFromSampling(SamplingExecution *pItem, OpcUa_Int32 samplingRate) | SamplingEngine | |
running() const | UaThread | private |
SamplingEngine() | SamplingEngine | |
SamplingEngine(const UaUInt32Array &availableSamplingRates) | SamplingEngine | |
sleep(OpcUa_UInt32 secs) | UaThread | privatestatic |
start() | UaThread | privatevirtual |
UaThread() | UaThread | private |
usleep(OpcUa_UInt32 usecs) | UaThread | privatestatic |
wait(OpcUa_UInt32 time=OpcUa_UInt32_Max) | UaThread | private |
~SamplingEngine() | SamplingEngine | |
~UaThread() | UaThread | privatevirtual |