C++ Based OPC UA Client/Server SDK  1.5.5.355
OpcUa::DataTypeEncodingTypeBase Class Reference

Generated base class for a DataTypeEncodingType. More...

#include <opcua_datatypeencodingtypebase.h>

Inherits OpcUa::BaseObjectType.

Inherited by OpcUa::DataTypeEncodingType.

Public Member Functions

 DataTypeEncodingTypeBase (const UaNodeId &nodeId, UaObject *pInstanceDeclarationObject, NodeManagerConfig *pNodeConfig, UaMutexRefCounted *pSharedMutex=NULL)
 Constructs an DataTypeEncodingType object using an instance declaration node as base.
 
 DataTypeEncodingTypeBase (const UaNodeId &nodeId, const UaString &name, OpcUa_UInt16 browseNameNameSpaceIndex, NodeManagerConfig *pNodeConfig, UaMutexRefCounted *pSharedMutex=NULL)
 Constructs an DataTypeEncodingType object.
 
 DataTypeEncodingTypeBase (UaBase::Object *pBaseNode, XmlUaNodeFactoryManager *pFactory, NodeManagerConfig *pNodeConfig, UaMutexRefCounted *pSharedMutex=NULL)
 Constructs an instance of the class DataTypeEncodingTypeBase with all components. More...
 
virtual UaNodeId typeDefinitionId () const
 Returns the type definition NodeId for the DataTypeEncodingType.
 
virtual void useAccessInfoFromType ()
 Applys the NodeAccessInfo set at the DataTypeEncodingTypeBase and its children. More...
 
void useAccessInfoFromInstance (DataTypeEncodingTypeBase *pInstance)
 Uses the NodeAccessInfo of pOther and its children. More...
 
- Public Member Functions inherited from OpcUa::BaseObjectType
 BaseObjectType (const UaNodeId &nodeId, UaObject *pInstanceDeclarationObject, NodeManagerConfig *pNodeConfig, UaMutexRefCounted *pSharedMutex=NULL)
 Construction of the class BaseObjectType. More...
 
 BaseObjectType (const UaNodeId &nodeId, const UaString &name, OpcUa_UInt16 browseNameNameSpaceIndex, NodeManagerConfig *pNodeConfig, UaMutexRefCounted *pSharedMutex=NULL)
 Construction of the class BaseObjectType. More...
 
UaReferenceListsgetUaReferenceLists () const
 Get the UaReferenceLists interface for the node. More...
 
virtual UaStatus browse (const ServiceContext &serviceContext, BrowseContext &browseContext, UaReferenceDescriptions &References)
 Discover the references of a specified node of a view. More...
 
UaNodeId nodeId () const
 Get the NodeId of the current Node. More...
 
virtual UaQualifiedName browseName () const
 Get the browseName of the current Node. More...
 
virtual UaLocalizedText displayName (Session *pSession) const
 Get the displayName as LocalizedText of the current Node. More...
 
virtual OpcUa_Boolean isDescriptionSupported () const
 Check if Node is DescriptionSupported. More...
 
virtual UaLocalizedText description (Session *pSession) const
 Get the description as LocalizedText of the current Node. More...
 
virtual OpcUa_Boolean isWriteMaskSupported () const
 Check if Node is WriteMaskSupported. More...
 
virtual OpcUa_UInt32 writeMask () const
 Get the writeMask of the current Node. More...
 
virtual OpcUa_Boolean isUserWriteMaskSupported () const
 Check if Node is UserWriteMaskSupported. More...
 
virtual OpcUa_UInt32 userWriteMask (Session *pSession) const
 Check if Node has a userWriteMask. More...
 
UaNodegetUaNode () const
 Get the UaNode interface pointer of this node. More...
 
virtual OpcUa_Byte eventNotifier () const
 Returns the EventNotifier for the BaseObjectType. More...
 
virtual MethodManagergetMethodManager (UaMethod *pMethod) const
 Returns the method manager interface for the BaseObjectType instance. More...
 
virtual void setUserData (UserDataBase *pUserData)
 Method to set user data stored in this class. More...
 
virtual UserDataBasegetUserData () const
 Method to get the user data stored in this class. More...
 
virtual void setBrowseName (const UaQualifiedName &browseName)
 Sets the browse name attribute value. More...
 
virtual void setDisplayName (const UaLocalizedText &displayName)
 Sets the display name attribute value. More...
 
virtual void setDescription (const UaLocalizedText &description)
 Sets the description attribute value. More...
 
virtual void setWriteMask (OpcUa_UInt32 writeMask)
 Sets the write mask attribute value. More...
 
virtual void setEventNotifier (OpcUa_Byte eventNotifier)
 Sets the eventNotifier attribute value. More...
 
virtual void setModellingRuleId (const UaNodeId &modellingRuleId)
 Set NodeId of the modeling rule for this node. More...
 
virtual UaNodeId modellingRuleId () const
 Get NodeId of the modeling rule for this node. More...
 
void setMethodManager (MethodManager *pMethodManager)
 Allows a class aggregating the object to implement the MethodManager for this object. More...
 
virtual UaStatus setAttributeValue (Session *pSession, OpcUa_Int32 attributeId, const UaDataValue &dataValue, OpcUa_Boolean checkWriteMask)
 Sets the value of an attribute of the Node. More...
 
virtual UaStatus beginCall (MethodManagerCallback *pCallback, const ServiceContext &serviceContext, OpcUa_UInt32 callbackHandle, MethodHandle *pMethodHandle, const UaVariantArray &inputArguments)
 Implementation of the MethodManager interface method beginCall.
 
virtual UaStatus call (const ServiceContext &serviceContext, MethodHandle *pMethodHandle, const UaVariantArray &inputArguments, UaVariantArray &outputArguments, UaStatusCodeArray &inputArgumentResults, UaDiagnosticInfos &inputArgumentDiag)
 Synchronous version of the MethodManager method call executed in a worker thread.
 
- Public Member Functions inherited from MethodManager
 MethodManager ()
 construction
 
virtual ~MethodManager ()
 destruction
 
- Public Member Functions inherited from UaObject
 UaObject ()
 Construction of the UaObject. More...
 
OpcUa_NodeClass nodeClass () const
 Get the node class of the Node. More...
 
virtual void getAttributeValue (Session *pSession, OpcUa_Int32 attributeId, UaDataValue &uaDataValue)
 Gets the value of an attribute of the Node. More...
 
- Public Member Functions inherited from UaNode
 UaNode ()
 Construction of the UaNode. More...
 
virtual UaNodeId getKey () const
 Get the key of the node used for the hash table. More...
 
const NodeAccessInfogetAccessInfo () const
 Returns the access info for this node. More...
 
void useAccessInfoFrom (const UaNode *pOther)
 Set the NodeAccessInfo from another node to this node. More...
 
void setAccessInfo (NodeAccessInfo *pAccessInfo)
 Set the NodeAccessInfo for this node. More...
 
void attachAccessInfo (NodeAccessInfo *pAccessInfo)
 Set the NodeAccessInfo for this node. More...
 
- Public Member Functions inherited from ChainEntry
 ChainEntry ()
 construction
 
ChainEntryfind (const UaNodeId &key, ChainEntry **ppPrevious)
 finds the right entry in the chain. More...
 
void add (ChainEntry *pNewEntry)
 adds a new entry to the list. More...
 
void prepend (ChainEntry *pNewEntry)
 prepends a new entry to the list. More...
 
ChainEntryremove (const UaNodeId &key, ChainEntry **ppNext)
 removes an entry from the list. More...
 
ChainEntrygetNext () const
 Check if there is a chain. More...
 
virtual void setInvalid ()
 Set the entry to invalid. More...
 
void clearChain ()
 Clear the chain when the hashtable is cleared.
 
- Public Member Functions inherited from ReferenceCounter
 ReferenceCounter ()
 construction
 
virtual ~ReferenceCounter ()
 destruction
 
- Public Member Functions inherited from UaReferenceLists
 UaReferenceLists ()
 Constructs the reference lists object.
 
virtual ~UaReferenceLists ()
 Destroys the reference lists object.
 
virtual UaStatus browseReferences (const ServiceContext &serviceContext, BrowseContext &browseContext, UaReferenceDescriptions &References)
 Discover the references of a specified node of a view. More...
 
virtual UaStatus translateBrowsePathToNodeId (const ServiceContext &serviceContext, const UaNodeId &startingNode, UaRelativePath &relativePath, UaBrowsePathTargets &browsePathTargets)
 Find a node based on an element of an relative path. More...
 
virtual const UaReferencepTargetNodes () const
 Returns the list of references to target nodes. More...
 
virtual const UaReferencepSourceNodes () const
 Returns the list of references to source nodes. More...
 
virtual UaNodegetTargetNodeByBrowseName (const UaQualifiedName &browseName) const
 Searches a target node with the passed browse name and returns the UaNode interface if found. More...
 
virtual void addTargetNode (UaReference *pReference)
 Add a reference to a target node where this node is the source node. More...
 
virtual void addSourceNode (UaReference *pReference)
 Adds a reference to a source node where this node is the target node. More...
 
virtual UaStatus removeSourceNode (UaReference *pReferenceToRemove)
 Remove a reference to a source node where this node is the target node. More...
 
virtual bool removeSourceReference (UaReference *pReferenceToRemove)
 Remove the passed reference to a source node. More...
 
virtual UaStatus removeTargetNode (UaNode *pTargetNode, const UaNodeId &referenceTypeId, OpcUa_Boolean deleteBidirectional)
 Remove a reference to a target node where this node is the source node. More...
 
virtual UaStatus removeTargetNode (const UaNodeId &targetNodeId, const UaNodeId &referenceTypeId, OpcUa_Boolean deleteBidirectional)
 Remove a reference to a target node where this node is the source node. More...
 
virtual bool removeTargetReference (UaReference *pReferenceToRemove)
 Remove the passed reference to a target node. More...
 
virtual UaStatus removeCrossNodeManagerRef (NodeManager *pNodeManager)
 Remove references to another NodeManager. More...
 
virtual UaStatus invalidateSourceReferences (OpcUa_Boolean deleteSourceReferences)
 Set all references from SourceNodes to this Node invalid. More...
 
virtual UaStatus invalidateTargetReferences (OpcUa_Boolean deleteTargetReferences)
 Set all references to TargetNode of this node invalid. More...
 
virtual UaStatus deleteAllChildren (NodeManagerConfig *pNodeManagerConfig)
 Deletes all child nodes. More...
 

Static Public Member Functions

static void createTypes ()
 Create the related type nodes.
 
static void clearStaticMembers ()
 Clear the static members of the class.
 
- Static Public Member Functions inherited from OpcUa::BaseObjectType
static void clearStaticMembers ()
 Clear the static members of the class.
 

Protected Member Functions

virtual ~DataTypeEncodingTypeBase ()
 Destruction.
 
- Protected Member Functions inherited from OpcUa::BaseObjectType
virtual ~BaseObjectType ()
 Destruction of the BaseObjectType. More...
 
- Protected Member Functions inherited from UaObject
virtual ~UaObject ()
 Destruction of the UaObject. More...
 
- Protected Member Functions inherited from UaNode
virtual ~UaNode ()
 Destruction of the UaNode. More...
 
- Protected Member Functions inherited from ChainEntry
virtual ~ChainEntry ()
 destruction
 

Additional Inherited Members

- Protected Attributes inherited from UaReferenceLists
UaReferencem_pTargetNodes
 List of references to target nodes where this node is the source node. More...
 
UaReferencem_pLastTargetNode
 Last references in the list of references to the target nodes. More...
 
UaReferencem_pSourceNodes
 List of references to source nodes where this node is the target node. More...
 

Detailed Description

Generated base class for a DataTypeEncodingType.

This class contains the generated base code for the object type DataTypeEncodingType representing an OPC UA ObjectType. This class is used to create the object type and to create and represent instances of the object type in the server address space.

Used as type for DataTypeEncodings.

Different kinds of DataTypes are handled differently regarding their encoding and whether this encoding is represented in the AddressSpace.

Built-in DataTypes are a fixed set of DataTypes (see Part 6 of the OPC UA Specification for a complete list of Built-in DataTypes). They have no encodings visible in the AddressSpace since the encoding should be known to all OPC UA products. Examples of Built-in DataTypes are Int32 and Double.

Simple DataTypes are subtypes of the Built-in DataTypes. They are handled on the wire like the Built-in DataType, i.e. they cannot be distinguished on the wire from their Built-in supertypes. Since they are handled like Built-in DataTypes regarding the encoding they cannot have encodings defined in the AddressSpace. Clients can read the DataType Attribute of a Variable or VariableType to identify the Simple DataType of the Value Attribute. An example of a Simple DataType is Duration. It is handled on the wire as a Double but the Client can read the DataType Attribute and thus interpret the value as defined by Duration.

Structured DataTypes are DataTypes that represent structured data and are not defined as Built-in DataTypes. Structured DataTypes inherit directly or indirectly from the DataType Structure. Structured DataTypes may have several encodings and the encodings are exposed in the AddressSpace. How the encoding of Structured DataTypes is handled on the wire is defined in Part 6 of the OPC UA Specification. The encoding of the Structured DataType is transmitted with each value, thus Clients are aware of the DataType without reading the DataType Attribute. The encoding has to be transmitted so the Client is able to interpret the data. An example of a Structured DataType is Argument.

Enumeration DataTypes are DataTypes that represent discrete sets of named values. Enumerations are always encoded as Int32 on the wire as defined in Part 6 of the OPC UA Specification. Enumeration DataTypes inherit directly or indirectly from the DataType Enumeration. Enumerations have no encodings exposed in the AddressSpace. To expose the human-readable representation of an enumerated value the DataType Node may have the EnumStrings Property that contains an array of LocalizedText. The Integer representation of the enumeration value points to a position within that array. The EnumValues Property can be used instead of the EnumStrings to support integer representation of enumerations that are not zero-based or have gaps. It contains an array of a Structured DataType containing the integer representation as well as the human-readable representation. An example of an enumeration DataType containing a sparse list of Integers is NodeClass.

In addition to the DataTypes described above, abstract DataTypes are also supported, which do not have any encodings and cannot be exchanged on the wire. Variables and VariableTypes use abstract DataTypes to indicate that their Value may be any one of the subtypes of the abstract DataType. An example of an abstract DataType is Integer.

See also DataTypeEncodingType for a documentation of the complete Information Model.

Constructor & Destructor Documentation

OpcUa::DataTypeEncodingTypeBase::DataTypeEncodingTypeBase ( UaBase::Object pBaseNode,
XmlUaNodeFactoryManager pFactory,
NodeManagerConfig pNodeConfig,
UaMutexRefCounted pSharedMutex = NULL 
)

Constructs an instance of the class DataTypeEncodingTypeBase with all components.

Parameters
[in]pBaseNodeThe "tree" of nodes that specifies the attributes of the instance and its children
[in]pFactoryThe factory to create the children
[in]pNodeConfigInterface pointer to the NodeManagerConfig interface used to add and delete node and references in the address space
[in]pSharedMutexShared mutex object used to synchronize access to the variable. Can be NULL if no shared mutex is provided

Member Function Documentation

void OpcUa::DataTypeEncodingTypeBase::useAccessInfoFromInstance ( DataTypeEncodingTypeBase pOther)

Uses the NodeAccessInfo of pOther and its children.

void OpcUa::DataTypeEncodingTypeBase::useAccessInfoFromType ( )
virtual

Applys the NodeAccessInfo set at the DataTypeEncodingTypeBase and its children.

Reimplemented from OpcUa::BaseObjectType.


The documentation for this class was generated from the following files: