C++ Based OPC UA Client/Server SDK  1.5.5.355
OpcUa::BaseObjectTypeGeneric Class Reference

Base class for representing UA Object of any type definition. More...

#include <opcua_baseobjecttype.h>

Inherits OpcUa::BaseObjectType.

Public Member Functions

 BaseObjectTypeGeneric (const UaNodeId &nodeId, UaObject *pInstanceDeclarationObject, NodeManagerConfig *pNodeConfig)
 Construction of the class BaseObjectTypeGeneric. More...
 
 BaseObjectTypeGeneric (const UaNodeId &nodeId, const UaString &name, OpcUa_UInt16 browseNameNameSpaceIndex, NodeManagerConfig *pNodeConfig)
 Construction of the class BaseObjectTypeGeneric. More...
 
virtual UaNodeId typeDefinitionId () const
 Get NodeId of the type definition node for this node. More...
 
virtual void setTypeDefinitionId (const UaNodeId &typeDefinitionId)
 Sets the type definition NodeId on the instances of this class to represent an OPC UA object of any type. More...
 
- Public Member Functions inherited from OpcUa::BaseObjectType
 BaseObjectType (const UaNodeId &nodeId, UaObject *pInstanceDeclarationObject, NodeManagerConfig *pNodeConfig, UaMutexRefCounted *pSharedMutex=NULL)
 Construction of the class BaseObjectType. More...
 
 BaseObjectType (const UaNodeId &nodeId, const UaString &name, OpcUa_UInt16 browseNameNameSpaceIndex, NodeManagerConfig *pNodeConfig, UaMutexRefCounted *pSharedMutex=NULL)
 Construction of the class BaseObjectType. More...
 
UaReferenceListsgetUaReferenceLists () const
 Get the UaReferenceLists interface for the node. More...
 
virtual UaStatus browse (const ServiceContext &serviceContext, BrowseContext &browseContext, UaReferenceDescriptions &References)
 Discover the references of a specified node of a view. More...
 
UaNodeId nodeId () const
 Get the NodeId of the current Node. More...
 
virtual UaQualifiedName browseName () const
 Get the browseName of the current Node. More...
 
virtual UaLocalizedText displayName (Session *pSession) const
 Get the displayName as LocalizedText of the current Node. More...
 
virtual OpcUa_Boolean isDescriptionSupported () const
 Check if Node is DescriptionSupported. More...
 
virtual UaLocalizedText description (Session *pSession) const
 Get the description as LocalizedText of the current Node. More...
 
virtual OpcUa_Boolean isWriteMaskSupported () const
 Check if Node is WriteMaskSupported. More...
 
virtual OpcUa_UInt32 writeMask () const
 Get the writeMask of the current Node. More...
 
virtual OpcUa_Boolean isUserWriteMaskSupported () const
 Check if Node is UserWriteMaskSupported. More...
 
virtual OpcUa_UInt32 userWriteMask (Session *pSession) const
 Check if Node has a userWriteMask. More...
 
UaNodegetUaNode () const
 Get the UaNode interface pointer of this node. More...
 
virtual OpcUa_Byte eventNotifier () const
 Returns the EventNotifier for the BaseObjectType. More...
 
virtual MethodManagergetMethodManager (UaMethod *pMethod) const
 Returns the method manager interface for the BaseObjectType instance. More...
 
virtual void setUserData (UserDataBase *pUserData)
 Method to set user data stored in this class. More...
 
virtual UserDataBasegetUserData () const
 Method to get the user data stored in this class. More...
 
virtual void setBrowseName (const UaQualifiedName &browseName)
 Sets the browse name attribute value. More...
 
virtual void setDisplayName (const UaLocalizedText &displayName)
 Sets the display name attribute value. More...
 
virtual void setDescription (const UaLocalizedText &description)
 Sets the description attribute value. More...
 
virtual void setWriteMask (OpcUa_UInt32 writeMask)
 Sets the write mask attribute value. More...
 
virtual void setEventNotifier (OpcUa_Byte eventNotifier)
 Sets the eventNotifier attribute value. More...
 
virtual void setModellingRuleId (const UaNodeId &modellingRuleId)
 Set NodeId of the modeling rule for this node. More...
 
virtual UaNodeId modellingRuleId () const
 Get NodeId of the modeling rule for this node. More...
 
void setMethodManager (MethodManager *pMethodManager)
 Allows a class aggregating the object to implement the MethodManager for this object. More...
 
virtual UaStatus setAttributeValue (Session *pSession, OpcUa_Int32 attributeId, const UaDataValue &dataValue, OpcUa_Boolean checkWriteMask)
 Sets the value of an attribute of the Node. More...
 
virtual UaStatus beginCall (MethodManagerCallback *pCallback, const ServiceContext &serviceContext, OpcUa_UInt32 callbackHandle, MethodHandle *pMethodHandle, const UaVariantArray &inputArguments)
 Implementation of the MethodManager interface method beginCall.
 
virtual UaStatus call (const ServiceContext &serviceContext, MethodHandle *pMethodHandle, const UaVariantArray &inputArguments, UaVariantArray &outputArguments, UaStatusCodeArray &inputArgumentResults, UaDiagnosticInfos &inputArgumentDiag)
 Synchronous version of the MethodManager method call executed in a worker thread.
 
- Public Member Functions inherited from MethodManager
 MethodManager ()
 construction
 
virtual ~MethodManager ()
 destruction
 
- Public Member Functions inherited from UaObject
 UaObject ()
 Construction of the UaObject. More...
 
OpcUa_NodeClass nodeClass () const
 Get the node class of the Node. More...
 
virtual void getAttributeValue (Session *pSession, OpcUa_Int32 attributeId, UaDataValue &uaDataValue)
 Gets the value of an attribute of the Node. More...
 
- Public Member Functions inherited from UaNode
 UaNode ()
 Construction of the UaNode. More...
 
virtual UaNodeId getKey () const
 Get the key of the node used for the hash table. More...
 
const NodeAccessInfogetAccessInfo () const
 Returns the access info for this node. More...
 
void useAccessInfoFrom (const UaNode *pOther)
 Set the NodeAccessInfo from another node to this node. More...
 
void setAccessInfo (NodeAccessInfo *pAccessInfo)
 Set the NodeAccessInfo for this node. More...
 
void attachAccessInfo (NodeAccessInfo *pAccessInfo)
 Set the NodeAccessInfo for this node. More...
 
- Public Member Functions inherited from ChainEntry
 ChainEntry ()
 construction
 
ChainEntryfind (const UaNodeId &key, ChainEntry **ppPrevious)
 finds the right entry in the chain. More...
 
void add (ChainEntry *pNewEntry)
 adds a new entry to the list. More...
 
void prepend (ChainEntry *pNewEntry)
 prepends a new entry to the list. More...
 
ChainEntryremove (const UaNodeId &key, ChainEntry **ppNext)
 removes an entry from the list. More...
 
ChainEntrygetNext () const
 Check if there is a chain. More...
 
virtual void setInvalid ()
 Set the entry to invalid. More...
 
void clearChain ()
 Clear the chain when the hashtable is cleared.
 
- Public Member Functions inherited from ReferenceCounter
 ReferenceCounter ()
 construction
 
virtual ~ReferenceCounter ()
 destruction
 
- Public Member Functions inherited from UaReferenceLists
 UaReferenceLists ()
 Constructs the reference lists object.
 
virtual ~UaReferenceLists ()
 Destroys the reference lists object.
 
virtual UaStatus browseReferences (const ServiceContext &serviceContext, BrowseContext &browseContext, UaReferenceDescriptions &References)
 Discover the references of a specified node of a view. More...
 
virtual UaStatus translateBrowsePathToNodeId (const ServiceContext &serviceContext, const UaNodeId &startingNode, UaRelativePath &relativePath, UaBrowsePathTargets &browsePathTargets)
 Find a node based on an element of an relative path. More...
 
virtual const UaReferencepTargetNodes () const
 Returns the list of references to target nodes. More...
 
virtual const UaReferencepSourceNodes () const
 Returns the list of references to source nodes. More...
 
virtual UaNodegetTargetNodeByBrowseName (const UaQualifiedName &browseName) const
 Searches a target node with the passed browse name and returns the UaNode interface if found. More...
 
virtual void addTargetNode (UaReference *pReference)
 Add a reference to a target node where this node is the source node. More...
 
virtual void addSourceNode (UaReference *pReference)
 Adds a reference to a source node where this node is the target node. More...
 
virtual UaStatus removeSourceNode (UaReference *pReferenceToRemove)
 Remove a reference to a source node where this node is the target node. More...
 
virtual bool removeSourceReference (UaReference *pReferenceToRemove)
 Remove the passed reference to a source node. More...
 
virtual UaStatus removeTargetNode (UaNode *pTargetNode, const UaNodeId &referenceTypeId, OpcUa_Boolean deleteBidirectional)
 Remove a reference to a target node where this node is the source node. More...
 
virtual UaStatus removeTargetNode (const UaNodeId &targetNodeId, const UaNodeId &referenceTypeId, OpcUa_Boolean deleteBidirectional)
 Remove a reference to a target node where this node is the source node. More...
 
virtual bool removeTargetReference (UaReference *pReferenceToRemove)
 Remove the passed reference to a target node. More...
 
virtual UaStatus removeCrossNodeManagerRef (NodeManager *pNodeManager)
 Remove references to another NodeManager. More...
 
virtual UaStatus invalidateSourceReferences (OpcUa_Boolean deleteSourceReferences)
 Set all references from SourceNodes to this Node invalid. More...
 
virtual UaStatus invalidateTargetReferences (OpcUa_Boolean deleteTargetReferences)
 Set all references to TargetNode of this node invalid. More...
 
virtual UaStatus deleteAllChildren (NodeManagerConfig *pNodeManagerConfig)
 Deletes all child nodes. More...
 

Protected Member Functions

virtual ~BaseObjectTypeGeneric ()
 Destroys the BaseObjectTypeGeneric object. More...
 
- Protected Member Functions inherited from OpcUa::BaseObjectType
virtual ~BaseObjectType ()
 Destruction of the BaseObjectType. More...
 
- Protected Member Functions inherited from UaObject
virtual ~UaObject ()
 Destruction of the UaObject. More...
 
- Protected Member Functions inherited from UaNode
virtual ~UaNode ()
 Destruction of the UaNode. More...
 
- Protected Member Functions inherited from ChainEntry
virtual ~ChainEntry ()
 destruction
 

Additional Inherited Members

- Static Public Member Functions inherited from OpcUa::BaseObjectType
static void clearStaticMembers ()
 Clear the static members of the class.
 
- Protected Attributes inherited from UaReferenceLists
UaReferencem_pTargetNodes
 List of references to target nodes where this node is the source node. More...
 
UaReferencem_pLastTargetNode
 Last references in the list of references to the target nodes. More...
 
UaReferencem_pSourceNodes
 List of references to source nodes where this node is the target node. More...
 

Detailed Description

Base class for representing UA Object of any type definition.

The type definition NodeId can be set on instances of this class to represent an OPC UA object of any type.

Constructor & Destructor Documentation

OpcUa::BaseObjectTypeGeneric::~BaseObjectTypeGeneric ( )
protectedvirtual

Destroys the BaseObjectTypeGeneric object.

The destructor is protected since the object is reference counted. It is not possible to delete the object directly.

If the node was added sucessfully to a NodeManager, it can only be deleted by deleting the node from the NodeManager. If the node was not added to a NodeManager or adding the node failed, the node can be deleted by releasing the reference to the node. In addition potential children should be deleted before releasing the reference. The two variations are shown in the following sample code.

MyNodeManager* pNodeManager;
// Delete children and release reference if the node was not added to a NodeManager
pObject->deleteAllChildren(pNodeManager);
pObject->releaseReference();
// Delete the node from the NodeManager after it was added to the NodeManager
pNodeManager->deleteUaNode(pObject, OpcUa_True, OpcUa_True, OpcUa_True);
OpcUa::BaseObjectTypeGeneric::BaseObjectTypeGeneric ( const UaNodeId nodeId,
UaObject pInstanceDeclarationObject,
NodeManagerConfig pNodeConfig 
)

Construction of the class BaseObjectTypeGeneric.

This constructor is used if the object is created based on an instance declaration of an object type. Since the only difference between the instance declaration object and the instance object are the node id, the pointer to the instance declaration node is used to get the attribute values other than NodeId from the instance declaration node.
The object is reference counted and can not be deleted directly. The reference counter is set to one after the object is created. If the object was successfully added to a NodeManager using the methods NodeManagerConfig::addUaNode or NodeManagerConfig::addNodeAndReference the NodeManager will release this reference during shut down. If the object was not added to a NodeManager, it must be deleted using the releaseReference method. If the interface pointer is used in other places, the availability of the object must be ensured by incrementing the reference counter with addReference when the pointer is stored somewhere and decremented with releaseReference if the interface pointer is not longer needed.

Parameters
[in]nodeIdNodeId of the new object
[in]pInstanceDeclarationObjectUaObject interface of the instance declaration node used to provide attribute values other than NodeId
[in]pNodeConfigInterface pointer to the NodeManagerConfig interface used to add and delete node and references in the address space
OpcUa::BaseObjectTypeGeneric::BaseObjectTypeGeneric ( const UaNodeId nodeId,
const UaString name,
OpcUa_UInt16  browseNameNameSpaceIndex,
NodeManagerConfig pNodeConfig 
)

Construction of the class BaseObjectTypeGeneric.

This constructor is used if the object is not created based on an instance declaration. It defines the name and node id of the object. Additional language specific names and other attribute values can be set with set methods provided by the class. The object is reference counted and can not be deleted directly. The reference counter is set to one after the object is created. If the object was successfully added to a NodeManager using the methods NodeManagerConfig::addUaNode or NodeManagerConfig::addNodeAndReference the NodeManager will release this reference during shut down. If the object was not added to a NodeManager, it must be deleted using the releaseReference method. If the interface pointer is used in other places, the availability of the object must be ensured by incrementing the reference counter with addReference when the pointer is stored somewhere and decremented with releaseReference if the interface pointer is not longer needed.

Parameters
[in]nodeIdNodeId of the new object
[in]nameName of the new object. Used as browse name and also as display name if no additional language specific names are set.
[in]browseNameNameSpaceIndexNamespace index used for the browse name
[in]pNodeConfigInterface pointer to the NodeManagerConfig interface used to add and delete node and references in the address space

Member Function Documentation

void OpcUa::BaseObjectTypeGeneric::setTypeDefinitionId ( const UaNodeId typeDefinitionId)
virtual

Sets the type definition NodeId on the instances of this class to represent an OPC UA object of any type.

Parameters
typeDefinitionIdType definition nodeId to use for this object type
UaNodeId OpcUa::BaseObjectTypeGeneric::typeDefinitionId ( ) const
virtual

Get NodeId of the type definition node for this node.

Only Object and Variable nodes have type definition nodes. This method provides a shortcut to get the type definition of a node. This information is available for a client by following the HasTypeDefinition reference (Browse or TranslateBrowsePathToNodeIds) from this node or is returned as part of the browse result for the node. The HasTypeDefinition reference is not contained in the list of references for the nodes and is handled by the SDK using this method.

Returns
The type definition NodeId of the node if the node is a Variable or Object.

Reimplemented from OpcUa::BaseObjectType.


The documentation for this class was generated from the following files: